16 lines
324 B
C#
16 lines
324 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class LevelEditorButton : MonoBehaviour
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{
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public LevelEditorButtonType levelEditorButtonType;
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[HideInInspector] public Button button;
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void Awake()
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{
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button = GetComponent<Button>();
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}
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}
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