|
|
9c650a348b
|
Scene changes for properties.
|
2026-02-13 18:20:29 +05:30 |
|
|
|
8be8ffae15
|
Major Refactoring + fixes for new feedback logic + tiny visual fixes with dice logic.
|
2026-02-13 18:17:23 +05:30 |
|
|
|
b41e2990fc
|
Updated with all the feedback fixes.
|
2026-02-12 21:34:08 +05:30 |
|
|
|
2563f36e7d
|
Player Indication arrow added
|
2026-02-12 18:07:21 +05:30 |
|
|
|
b3a05ea6c3
|
Merge remote-tracking branch 'origin/Gameplay/main-gameplay' into Gameplay/siva-gameplay
# Conflicts:
# Assets/External-Assets/packages/Project/Scripts/Gameplay/Snake and Ladder/DiceView.cs
|
2026-02-12 14:57:31 +05:30 |
|
|
|
9db1a39af7
|
Merge remote-tracking branch 'origin/Gameplay/main-gameplay' into Gameplay/siva-gameplay
# Conflicts:
# Assets/External-Assets/packages/Project/Scripts/Gameplay/Snake and Ladder/DiceView.cs
|
2026-02-12 14:48:15 +05:30 |
|
|
|
3f68064a5f
|
Restrict Dice roll interaction
|
2026-02-12 14:38:40 +05:30 |
|
|
|
370c9f4b57
|
Modified animation, updated dice roll logic.
|
2026-02-12 14:11:08 +05:30 |
|
|
|
8b7efc158e
|
Merge remote-tracking branch 'origin/Gameplay/siva-gameplay' into Gameplay/main-gameplay
|
2026-02-12 11:54:35 +05:30 |
|
|
|
fc4aeda01c
|
Fix : Dice roll animation
|
2026-02-12 11:50:41 +05:30 |
|
|
|
2cebaa46a9
|
Merge branch 'Gameplay/main-gameplay' into Gameplay/ashby-gameplay
|
2026-02-11 19:54:26 +05:30 |
|
|
|
da4b44957b
|
Applied probability logic for pawns.
|
2026-02-11 19:53:16 +05:30 |
|
|
|
83af807d4b
|
Added Dice sprite and animation
|
2026-02-11 17:28:01 +05:30 |
|
|
|
97cd17c0cf
|
Added auto selecting logic for player.
|
2026-02-10 19:24:08 +05:30 |
|
|
|
0814fce7af
|
Assigned prefab indicator colors.
|
2026-02-09 14:53:50 +05:30 |
|
|
|
b6d18e51c7
|
Merge branch 'Gameplay/ashby-gameplay' into Gameplay/main-gameplay
|
2026-02-09 14:38:26 +05:30 |
|
|
|
1881dfb3c4
|
Added clickable functionality in indicator overlay for character selection.
|
2026-02-09 14:38:16 +05:30 |
|
|
|
49f0c2f2d9
|
Merge remote-tracking branch 'origin/UI/siva-ui' into UI/main-ui
|
2026-02-09 13:09:20 +05:30 |
|
|
|
641becd364
|
Added Splash Screen
|
2026-02-09 11:45:38 +05:30 |
|
|
|
96e544001f
|
Added timer in UI.
|
2026-02-06 19:26:29 +05:30 |
|
|
|
f34fa9bce9
|
Bug fixes + vfx addition + timer for dice roll + turn sound.
|
2026-02-06 19:04:39 +05:30 |
|
|
|
06821c0030
|
Fixed restart issue while game's being played.
|
2026-02-06 14:06:52 +05:30 |
|
|
|
ae15daed75
|
Handled pause logic + fixed a bug found while testing the changes.
|
2026-02-04 21:47:34 +05:30 |
|
|
|
84c48d4adc
|
Merge branch 'Gameplay/main-gameplay' into Gameplay/ashby-gameplay
|
2026-02-04 16:08:49 +05:30 |
|
|
|
8cace14a90
|
Restart button and background changes.
|
2026-02-04 16:08:34 +05:30 |
|
|
|
0c0850a862
|
Added Pause menu restart button
|
2026-02-04 16:07:34 +05:30 |
|
|
|
d465293ad7
|
Feedback-fixes.
|
2026-02-04 12:32:18 +05:30 |
|
|
|
f26dd14108
|
Expanded BG, Proj settings changes
|
2026-02-04 12:09:04 +05:30 |
|
|
|
565ec07c65
|
Removed debug checks
|
2026-02-02 21:36:31 +05:30 |
|
|
|
6291eaa46e
|
Added bgm calls for game, home, and game over.
|
2026-02-02 21:26:39 +05:30 |
|
|
|
29a97a53f6
|
Disabled showing of counter in finishing point.
|
2026-02-02 21:22:39 +05:30 |
|
|
|
10a6f27a2a
|
Created new allocation for game data.
|
2026-02-02 21:20:41 +05:30 |
|
|
|
8132704374
|
Refactoring + fixes for game over.
|
2026-02-02 20:12:00 +05:30 |
|
|
|
5afd8972fc
|
Fix: Data when reaching finishing point.
|
2026-02-02 19:49:16 +05:30 |
|
|
|
f93ba98ef3
|
Merge branch 'Gameplay/main-gameplay' into Gameplay/ashby-gameplay
|
2026-02-02 19:27:52 +05:30 |
|
|
|
828fecad57
|
Fixed Data reset issues.
|
2026-02-02 19:27:17 +05:30 |
|
|
|
2dfd5ac1c0
|
Updated Modes prefab for better mobile visuals
|
2026-02-02 18:10:54 +05:30 |
|
|
|
0d1db5152e
|
Refactored UI scripts.
|
2026-02-02 17:45:34 +05:30 |
|
|
|
d11c7dfe39
|
Pause panel bindings.
|
2026-02-02 17:37:11 +05:30 |
|
|
|
ec87b47d61
|
Added menu flow in game over popup.
|
2026-02-02 17:30:03 +05:30 |
|
|
|
318a34e192
|
Fix : gameflow logic
|
2026-02-02 17:21:38 +05:30 |
|
|
|
1897a36a88
|
Refactored changes + fixes for indicator.
|
2026-02-02 16:43:43 +05:30 |
|
|
|
7dc4cb5478
|
Merge remote-tracking branch 'origin/Gameplay/main-gameplay' into Gameplay/ashby-gameplay
|
2026-02-02 16:39:43 +05:30 |
|
|
|
f1e88fe0f3
|
Added player rotation logic when entering finishing tiles
- refactor code (GetComponentInChildren -> ref from serialized object)
|
2026-02-02 16:37:43 +05:30 |
|
|
|
d07951dabf
|
Refactored FindPossibleTileData function.
|
2026-02-02 16:07:27 +05:30 |
|
|
|
57787ecc4e
|
Refactored FindPossibleTileData function.
|
2026-02-02 16:06:29 +05:30 |
|
|
|
4530c474e9
|
Fix: indicator values.
|
2026-02-02 15:10:51 +05:30 |
|
|
|
273c86d5b9
|
Merge remote-tracking branch 'origin/Gameplay/siva-gameplay' into Gameplay/main-gameplay
|
2026-02-02 12:33:09 +05:30 |
|
|
|
77edc7197e
|
Fix: Player switching when one of the players have finished their characters.
|
2026-02-02 12:31:26 +05:30 |
|
|
|
f12bd32c55
|
Fix : Player count update and visual
- increased treasure size
|
2026-02-02 11:19:44 +05:30 |
|