Hotfix: Dice rolling.
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@ -923,6 +923,6 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
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{
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{
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if (botTypesInGame.Contains(playerType)) return;
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if (botTypesInGame.Contains(playerType)) return;
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CanRollDice = true;
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CanRollDice = state;
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}
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}
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}
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}
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