diff --git a/Assets/Scripts/Gameplay/GameplayManager.cs b/Assets/Scripts/Gameplay/GameplayManager.cs index d03313c..d8f82a8 100644 --- a/Assets/Scripts/Gameplay/GameplayManager.cs +++ b/Assets/Scripts/Gameplay/GameplayManager.cs @@ -923,6 +923,6 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader { if (botTypesInGame.Contains(playerType)) return; - CanRollDice = true; + CanRollDice = state; } }