18 lines
326 B
C#
18 lines
326 B
C#
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using UnityEngine;
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public class Tile : MonoBehaviour
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{
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[SerializeField] private bool isSafeZone = false;
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public PlayerPawn PlayerPawn
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{
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get; private set;
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}
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public bool IsSafeZone => isSafeZone;
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public void InitPlayerPawn(PlayerPawn playerPawn)
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{
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PlayerPawn = playerPawn;
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}
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}
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