1884 lines
58 KiB
JavaScript
1884 lines
58 KiB
JavaScript
window.__require = function e(t, n, o) {
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function r(i, c) {
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if (!n[i]) {
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if (!t[i]) {
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var s = i.split("/");
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s = s[s.length - 1];
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if (!t[s]) {
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var u = "function" == typeof __require && __require;
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if (!c && u) return u(s, !0);
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if (a) return a(s, !0);
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throw new Error("Cannot find module '" + i + "'");
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}
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}
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var p = n[i] = {
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exports: {}
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};
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t[i][0].call(p.exports, function(e) {
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return r(t[i][1][e] || e);
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}, p, p.exports, e, t, n, o);
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}
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return n[i].exports;
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}
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for (var a = "function" == typeof __require && __require, i = 0; i < o.length; i++) r(o[i]);
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return r;
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}({
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AudioConst: [ function(e, t, n) {
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"use strict";
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cc._RF.push(t, "cc4cfzECmFE6KabaiuKVCDw", "AudioConst");
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Object.defineProperty(n, "__esModule", {
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value: !0
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});
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var o = function() {
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function e() {}
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e.HomeMusic = "music_home";
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e.GameplayMusic = "music_gameplay";
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e.ButtonClick = "SFX_button";
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e.CorrectChoice = "SFX_CorrectChoice";
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e.WrongChoice = "SFX_WrongChoice";
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e.ResultScreen = "SFX_ResultScreen";
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return e;
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}();
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n.default = o;
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cc._RF.pop();
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}, {} ],
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AudioLibrary: [ function(e, t, n) {
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"use strict";
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cc._RF.push(t, "4abc9ElxBtPKqTdb14OTRsl", "AudioLibrary");
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var o = this && this.__extends || function() {
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|
var e = function(t, n) {
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return (e = Object.setPrototypeOf || {
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|
__proto__: []
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|
} instanceof Array && function(e, t) {
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e.__proto__ = t;
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} || function(e, t) {
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for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
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})(t, n);
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};
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return function(t, n) {
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e(t, n);
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function o() {
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this.constructor = t;
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|
}
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t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
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|
};
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|
}(), r = this && this.__decorate || function(e, t, n, o) {
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var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
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if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
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return a > 3 && i && Object.defineProperty(t, n, i), i;
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};
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Object.defineProperty(n, "__esModule", {
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value: !0
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});
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var a = cc._decorator, i = a.ccclass, c = a.property, s = function(e) {
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o(t, e);
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function t() {
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var t = null !== e && e.apply(this, arguments) || this;
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t.bgmKeys = [];
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t.bgmClips = [];
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t.sfxKeys = [];
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t.sfxClips = [];
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return t;
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}
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t.prototype.getBGClipByKey = function(e) {
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var t = this.bgmKeys.indexOf(e);
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return -1 !== t ? this.bgmClips[t] : null;
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};
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t.prototype.getSFXClipByKey = function(e) {
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var t = this.sfxKeys.indexOf(e);
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return -1 !== t ? this.sfxClips[t] : null;
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};
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r([ c([ cc.String ]) ], t.prototype, "bgmKeys", void 0);
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r([ c({
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type: [ cc.AudioClip ]
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}) ], t.prototype, "bgmClips", void 0);
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r([ c([ cc.String ]) ], t.prototype, "sfxKeys", void 0);
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r([ c({
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type: [ cc.AudioClip ]
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}) ], t.prototype, "sfxClips", void 0);
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return t = r([ i ], t);
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}(cc.Component);
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n.default = s;
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cc._RF.pop();
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}, {} ],
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AudioManager: [ function(e, t, n) {
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"use strict";
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cc._RF.push(t, "123e7GGrYxDpp8bfvEJrMu6", "AudioManager");
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var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
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})(t, n);
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|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
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return a > 3 && i && Object.defineProperty(t, n, i), i;
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};
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Object.defineProperty(n, "__esModule", {
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value: !0
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});
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var a = e("../events/GameEvents"), i = e("../gameState/GameState"), c = e("../interfaces/InterfaceManager"), s = e("./AudioConst"), u = e("./AudioLibrary"), p = cc._decorator, l = p.ccclass, f = p.property, h = function(e) {
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o(t, e);
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function t() {
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var t = null !== e && e.apply(this, arguments) || this;
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t.audioLibrary = null;
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t.musicSource = null;
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t.sfxSource = null;
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t.isCrossfading = !1;
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t.crossfadeDuration = 1;
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t.isMuted = !1;
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return t;
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}
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n = t;
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Object.defineProperty(t, "Instance", {
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get: function() {
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this._instance || (this._instance = new n());
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return this._instance;
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},
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enumerable: !0,
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configurable: !0
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});
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t.prototype.initialise = function() {
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var e = this;
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c.default.Instance.registerInterface(this);
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a.default.onGameStateChange.on(function(t) {
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var n = t.prevState, o = t.newState, r = t.isOverlayState;
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e.gameEventsOnOnGameStateChange(n, o, r);
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});
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};
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t.prototype.resolveDependencies = function() {};
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t.prototype.terminate = function() {};
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t.prototype.isTypeOfBootStrapListener = function() {
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return !0;
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};
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t.prototype.getClassName = function() {
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return "AudioManager";
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};
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t.prototype.gameEventsOnOnGameStateChange = function(e, t, n) {
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switch (t) {
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case i.GameState.Home:
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this.playMusic(s.default.HomeMusic);
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this.isMuted || this.updateMusicVolume(1);
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break;
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case i.GameState.Gameplay:
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this.isMuted || this.updateMusicVolume(.25);
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break;
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case i.GameState.Result:
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this.playSFX(s.default.ResultScreen);
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this.isMuted || this.updateMusicVolume(1);
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}
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};
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t.prototype.playMusic = function(e) {
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if (!this.isMuted) {
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var t = this.audioLibrary.getBGClipByKey(e);
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if (t) {
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if (!this.musicSource.clip || this.musicSource.clip.name !== t.name) if (this.musicSource.clip) this.crossFadeMusic(t); else {
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this.musicSource.clip = t;
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this.musicSource.volume = 1;
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this.musicSource.loop = !0;
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this.musicSource.play();
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}
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} else console.error("No background music found for key: " + e);
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}
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};
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t.prototype.crossFadeMusic = function(e) {
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var t = this;
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if (!this.isCrossfading && !this.isMuted) {
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this.isCrossfading = !0;
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var n = this.musicSource.volume, o = this.node.addComponent(cc.AudioSource);
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o.clip = e;
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o.volume = 0;
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o.loop = !0;
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o.play();
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var r = this.crossfadeDuration / 30, a = 0;
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this.schedule(function() {
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var e = ++a / 30;
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t.musicSource.volume = n * (1 - e);
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o.volume = n * e;
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if (a >= 30) {
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t.unscheduleAllCallbacks();
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t.musicSource.stop();
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t.node.removeComponent(t.musicSource);
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t.musicSource = o;
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t.isCrossfading = !1;
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}
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}, r, 29);
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}
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};
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t.prototype.playSFX = function(e) {
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if (!this.isMuted) {
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var t = this.audioLibrary.getSFXClipByKey(e);
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t ? cc.audioEngine.playEffect(t, !1) : console.error("No sound effect found for key: " + e);
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}
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};
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t.prototype.updateSFXVolume = function(e) {
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this.sfxSource.volume = e;
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};
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t.prototype.updateMusicVolume = function(e) {
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this.musicSource.volume = e;
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};
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t.prototype.mute = function(e) {
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this.updateMusicVolume(e ? 0 : 1);
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this.updateMusicVolume(e ? 0 : 1);
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this.isMuted = e;
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};
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var n;
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r([ f(u.default) ], t.prototype, "audioLibrary", void 0);
|
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r([ f(cc.AudioSource) ], t.prototype, "musicSource", void 0);
|
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r([ f(cc.AudioSource) ], t.prototype, "sfxSource", void 0);
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return t = n = r([ l ], t);
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}(cc.Component);
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n.default = h;
|
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cc._RF.pop();
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}, {
|
|
"../events/GameEvents": "GameEvents",
|
|
"../gameState/GameState": "GameState",
|
|
"../interfaces/InterfaceManager": "InterfaceManager",
|
|
"./AudioConst": "AudioConst",
|
|
"./AudioLibrary": "AudioLibrary"
|
|
} ],
|
|
BaseScreen: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "511fbIIVa9CebljzOLcL/fA", "BaseScreen");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
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return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = cc._decorator, i = a.ccclass, c = (a.property, function(e) {
|
|
o(t, e);
|
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function t() {
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var t = null !== e && e.apply(this, arguments) || this;
|
|
t.gameState = null;
|
|
return t;
|
|
}
|
|
t.prototype.initialize = function() {
|
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this.onInit();
|
|
};
|
|
t.prototype.onInit = function() {};
|
|
t.prototype.activate = function() {
|
|
for (var e = [], t = 0; t < arguments.length; t++) e[t] = arguments[t];
|
|
this.node.active = !0;
|
|
this.onShow();
|
|
};
|
|
t.prototype.onShow = function() {};
|
|
t.prototype.deactivate = function() {
|
|
this.node.active = !1;
|
|
this.onHide();
|
|
};
|
|
t.prototype.onHide = function() {};
|
|
return t = r([ i ], t);
|
|
}(cc.Component));
|
|
n.default = c;
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
BaseTile: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "763ffnFveVAp4lAJSM2TP7h", "BaseTile");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = cc._decorator, c = i.ccclass, s = i.property, u = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.tileSprite = null;
|
|
t.tileType = null;
|
|
t.isInteractive = !1;
|
|
return t;
|
|
}
|
|
t.prototype.onLoad = function() {
|
|
this.node.on(cc.Node.EventType.TOUCH_END, this.onTapped, this);
|
|
};
|
|
t.prototype.reset = function() {
|
|
this.node.opacity = 255;
|
|
this.node.scale = 1;
|
|
this.setInteractive(!0);
|
|
};
|
|
t.prototype.setInteractive = function(e) {
|
|
this.isInteractive = e;
|
|
e ? this.node.on(cc.Node.EventType.TOUCH_END, this.onTapped, this) : this.node.off(cc.Node.EventType.TOUCH_END, this.onTapped, this);
|
|
};
|
|
t.prototype.onTapped = function() {
|
|
if (this.isInteractive) {
|
|
a.default.dispatchTileTapped(this.tileType, this.node);
|
|
a.default.dispatchScoreChange(this.tileType);
|
|
}
|
|
};
|
|
t.prototype.onDisable = function() {
|
|
this.setInteractive(!1);
|
|
};
|
|
t.prototype.onDestroy = function() {
|
|
this.node.off(cc.Node.EventType.TOUCH_END, this.onTapped, this);
|
|
};
|
|
r([ s(cc.Sprite) ], t.prototype, "tileSprite", void 0);
|
|
return t = r([ c ], t);
|
|
}(cc.Component);
|
|
n.default = u;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents"
|
|
} ],
|
|
BootStrap: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "c39f3uvHeRPyrJQZ40wJjgQ", "BootStrap");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = cc._decorator, i = a.ccclass, c = a.property, s = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.allManagers = [];
|
|
return t;
|
|
}
|
|
t.prototype.onLoad = function() {
|
|
var e = this;
|
|
this.allManagers.forEach(function(t) {
|
|
e.getBootStrapListenerComponent(t).initialise();
|
|
});
|
|
};
|
|
t.prototype.start = function() {
|
|
var e = this;
|
|
this.allManagers.forEach(function(t) {
|
|
e.getBootStrapListenerComponent(t).resolveDependencies();
|
|
});
|
|
};
|
|
t.prototype.onDestroy = function() {
|
|
var e = this;
|
|
this && this.allManagers && this.allManagers.forEach(function(t) {
|
|
if (t && t.isValid) try {
|
|
e.getBootStrapListenerComponent(t).terminate();
|
|
} catch (e) {
|
|
console.error("Error processing manager:", t, e);
|
|
}
|
|
});
|
|
};
|
|
t.prototype.isBootStrapListener = function(e) {
|
|
return "function" == typeof e.isTypeOfBootStrapListener;
|
|
};
|
|
t.prototype.getBootStrapListenerComponent = function(e) {
|
|
for (var t = 0, n = e.getComponents(cc.Component); t < n.length; t++) {
|
|
var o = n[t];
|
|
if (this.isBootStrapListener(o)) return o;
|
|
}
|
|
return null;
|
|
};
|
|
r([ c([ cc.Node ]) ], t.prototype, "allManagers", void 0);
|
|
return t = r([ i ], t);
|
|
}(cc.Component);
|
|
n.default = s;
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
CameraShake: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "ce9a6vcwhtKCr4quEQn2A0R", "CameraShake");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = e("../Tile/TileType"), c = cc._decorator, s = c.ccclass, u = (c.property,
|
|
function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.duration = .2;
|
|
t.strength = 10;
|
|
t.originalPosition = cc.v2();
|
|
return t;
|
|
}
|
|
t.prototype.onLoad = function() {
|
|
this.originalPosition = this.node.getPosition();
|
|
};
|
|
t.prototype.start = function() {
|
|
var e = this;
|
|
a.default.onTileTapped.on(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnOnTileTapped(n);
|
|
});
|
|
};
|
|
t.prototype.onDestroy = function() {
|
|
var e = this;
|
|
a.default.onTileTapped.off(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnOnTileTapped(n);
|
|
});
|
|
};
|
|
t.prototype.triggerShake = function() {
|
|
this.node.stopAllActions();
|
|
this.node.setPosition(this.originalPosition);
|
|
for (var e = this.duration / 5, t = [], n = 0; n < 5; n++) {
|
|
var o = (2 * Math.random() - 1) * this.strength, r = (2 * Math.random() - 1) * this.strength, a = cc.v2(this.originalPosition.x + o, this.originalPosition.y + r);
|
|
t.push(cc.moveTo(e, a));
|
|
}
|
|
t.push(cc.moveTo(e, this.originalPosition));
|
|
var i = cc.sequence(t);
|
|
this.node.runAction(i);
|
|
};
|
|
t.prototype.gameEventsOnOnTileTapped = function(e) {
|
|
switch (e) {
|
|
case i.TileType.BonePile:
|
|
case i.TileType.SpikedCrystal:
|
|
case i.TileType.Skull:
|
|
this.triggerShake();
|
|
}
|
|
};
|
|
return t = r([ s ], t);
|
|
}(cc.Component));
|
|
n.default = u;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents",
|
|
"../Tile/TileType": "TileType"
|
|
} ],
|
|
CountdownTimer: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "3e77dpWWNBM6KZlOMZ7J8JB", "CountdownTimer");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
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|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = cc._decorator, c = i.ccclass, s = i.property, u = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.startTime = 60;
|
|
t.timeLeft = 0;
|
|
t.isTimerRunning = !1;
|
|
return t;
|
|
}
|
|
t.prototype.onLoad = function() {
|
|
this.resetTimer();
|
|
};
|
|
t.prototype.update = function(e) {
|
|
if (this.isTimerRunning) {
|
|
this.timeLeft -= e;
|
|
if (this.timeLeft <= 0) {
|
|
this.timeLeft = 0;
|
|
this.isTimerRunning = !1;
|
|
a.default.dispatchonGameTimerComplete();
|
|
}
|
|
}
|
|
};
|
|
t.prototype.startTimer = function() {
|
|
this.timeLeft = this.startTime;
|
|
this.isTimerRunning = !0;
|
|
};
|
|
t.prototype.pauseTimer = function() {
|
|
this.isTimerRunning = !1;
|
|
};
|
|
t.prototype.resumeTimer = function() {
|
|
this.timeLeft > 0 && (this.isTimerRunning = !0);
|
|
};
|
|
t.prototype.resetTimer = function() {
|
|
this.timeLeft = this.startTime;
|
|
this.isTimerRunning = !1;
|
|
};
|
|
t.prototype.getFormattedTime = function() {
|
|
var e = Math.floor(this.timeLeft), t = Math.floor(e / 60), n = e % 60;
|
|
return this.pad(t) + ":" + this.pad(n);
|
|
};
|
|
t.prototype.pad = function(e) {
|
|
return e < 10 ? "0" + e : e.toString();
|
|
};
|
|
r([ s ], t.prototype, "startTime", void 0);
|
|
return t = r([ c ], t);
|
|
}(cc.Component);
|
|
n.default = u;
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|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents"
|
|
} ],
|
|
Dictionary: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "c3d8egeSApF2qD3c03DrzVj", "Dictionary");
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|
Object.defineProperty(n, "__esModule", {
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|
value: !0
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|
});
|
|
var o = function() {
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|
function e() {
|
|
this._keys = [];
|
|
this._values = [];
|
|
}
|
|
e.prototype.set = function(e, t) {
|
|
var n = this._keys.indexOf(e);
|
|
if (-1 === n) {
|
|
this._keys.push(e);
|
|
this._values.push(t);
|
|
} else this._values[n] = t;
|
|
};
|
|
e.prototype.get = function(e) {
|
|
var t = this._keys.indexOf(e);
|
|
return -1 === t ? void 0 : this._values[t];
|
|
};
|
|
e.prototype.has = function(e) {
|
|
return -1 !== this._keys.indexOf(e);
|
|
};
|
|
e.prototype.delete = function(e) {
|
|
var t = this._keys.indexOf(e);
|
|
if (-1 === t) return !1;
|
|
this._keys.splice(t, 1);
|
|
this._values.splice(t, 1);
|
|
return !0;
|
|
};
|
|
e.prototype.clear = function() {
|
|
this._keys.length = 0;
|
|
this._values.length = 0;
|
|
};
|
|
Object.defineProperty(e.prototype, "size", {
|
|
get: function() {
|
|
return this._keys.length;
|
|
},
|
|
enumerable: !0,
|
|
configurable: !0
|
|
});
|
|
e.prototype.keys = function() {
|
|
return this._keys.slice();
|
|
};
|
|
e.prototype.values = function() {
|
|
return this._values.slice();
|
|
};
|
|
e.prototype.entries = function() {
|
|
var e = this;
|
|
return this._keys.map(function(t, n) {
|
|
return [ t, e._values[n] ];
|
|
});
|
|
};
|
|
e.prototype.forEach = function(e) {
|
|
for (var t = 0; t < this._keys.length; t++) e(this._values[t], this._keys[t]);
|
|
};
|
|
return e;
|
|
}();
|
|
n.Dictionary = o;
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
EventEmitter: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "50a53O+Gm1GQruIFIBZMw35", "EventEmitter");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var o = function() {
|
|
function e() {
|
|
this.listeners = [];
|
|
}
|
|
e.prototype.on = function(e) {
|
|
this.listeners.push(e);
|
|
};
|
|
e.prototype.off = function(e) {
|
|
var t = this.listeners.indexOf(e);
|
|
t > -1 && this.listeners.splice(t, 1);
|
|
};
|
|
e.prototype.emit = function(e) {
|
|
this.listeners.forEach(function(t) {
|
|
return t(e);
|
|
});
|
|
};
|
|
return e;
|
|
}();
|
|
n.default = o;
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
GameEvents: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "5f558jACx9NmpuJepW0Jte7", "GameEvents");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
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|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("./EventEmitter"), i = cc._decorator.ccclass, c = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
return null !== e && e.apply(this, arguments) || this;
|
|
}
|
|
t.dispatchGameStateChanged = function(e, t, n) {
|
|
this.onGameStateChange.emit({
|
|
prevState: e,
|
|
newState: t,
|
|
isOverlayState: n
|
|
});
|
|
};
|
|
t.dispatchTileTapped = function(e, t) {
|
|
this.onTileTapped.emit({
|
|
tiletype: e,
|
|
tile: t
|
|
});
|
|
};
|
|
t.dispatchScoreChange = function(e) {
|
|
this.onScoreChange.emit({
|
|
tiletype: e
|
|
});
|
|
};
|
|
t.dispatchonGameTimerComplete = function() {
|
|
this.onGameTimerComplete.emit({});
|
|
};
|
|
t.dispatchonGameChanceOver = function() {
|
|
this.onGameChanceOver.emit({});
|
|
};
|
|
t.onGameStateChange = new a.default();
|
|
t.onTileTapped = new a.default();
|
|
t.onScoreChange = new a.default();
|
|
t.onGameTimerComplete = new a.default();
|
|
t.onGameChanceOver = new a.default();
|
|
return t = r([ i ], t);
|
|
}(cc.Component);
|
|
n.default = c;
|
|
cc._RF.pop();
|
|
}, {
|
|
"./EventEmitter": "EventEmitter"
|
|
} ],
|
|
GameStateManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "05dc9k0flZMrqJhcCjlTz8F", "GameStateManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = cc._decorator, i = a.ccclass, c = (a.property, e("../events/GameEvents")), s = e("../interfaces/InterfaceManager"), u = e("./GameState"), p = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
return null !== e && e.apply(this, arguments) || this;
|
|
}
|
|
t.prototype.forceChangeGameState = function(e) {
|
|
this.setGameState(e);
|
|
};
|
|
t.prototype.initialise = function() {
|
|
s.default.Instance.registerInterface(this);
|
|
};
|
|
t.prototype.resolveDependencies = function() {
|
|
this.setGameStateToHomeScreen();
|
|
};
|
|
t.prototype.terminate = function() {};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "GameStateManager";
|
|
};
|
|
t.prototype.setGameStateToHomeScreen = function() {
|
|
this.setGameState(u.GameState.Home);
|
|
};
|
|
t.prototype.setGameState = function(e, t) {
|
|
void 0 === t && (t = !1);
|
|
if (this.currentGameState !== e) {
|
|
c.default.dispatchGameStateChanged(this.currentGameState, e, t);
|
|
this.currentGameState = e;
|
|
}
|
|
};
|
|
return t = r([ i ], t);
|
|
}(cc.Component);
|
|
n.GameStateManager = p;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../events/GameEvents": "GameEvents",
|
|
"../interfaces/InterfaceManager": "InterfaceManager",
|
|
"./GameState": "GameState"
|
|
} ],
|
|
GameState: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "b499bRqYS9GprB2LP+Gi5OV", "GameState");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
(function(e) {
|
|
e[e.None = 0] = "None";
|
|
e[e.Splash = 1] = "Splash";
|
|
e[e.Home = 2] = "Home";
|
|
e[e.Gameplay = 3] = "Gameplay";
|
|
e[e.Result = 4] = "Result";
|
|
e[e.Tutorial = 5] = "Tutorial";
|
|
})(n.GameState || (n.GameState = {}));
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
GameplayManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "4f558Cn335P4bZ3Hbw0scsX", "GameplayManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = e("../../core/gameState/GameState"), c = e("../../core/interfaces/InterfaceManager"), s = e("../Tile/TileType"), u = cc._decorator, p = u.ccclass, l = (u.property,
|
|
function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.gameStateManager = null;
|
|
t.tileGridManager = null;
|
|
t.scoreManager = null;
|
|
return t;
|
|
}
|
|
t.prototype.initialise = function() {
|
|
var e = this;
|
|
c.default.Instance.registerInterface(this);
|
|
a.default.onGameStateChange.on(function(t) {
|
|
var n = t.prevState, o = t.newState, r = t.isOverlayState;
|
|
e.gameEventsOnOnGameStateChange(n, o, r);
|
|
});
|
|
a.default.onTileTapped.on(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnOnTileTapped(n);
|
|
});
|
|
};
|
|
t.prototype.resolveDependencies = function() {
|
|
this.gameStateManager = c.default.Instance.getInterface("GameStateManager");
|
|
this.tileGridManager = c.default.Instance.getInterface("TileGridManager");
|
|
this.scoreManager = c.default.Instance.getInterface("ScoreManager");
|
|
};
|
|
t.prototype.terminate = function() {
|
|
var e = this;
|
|
a.default.onGameStateChange.off(function(t) {
|
|
var n = t.prevState, o = t.newState, r = t.isOverlayState;
|
|
e.gameEventsOnOnGameStateChange(n, o, r);
|
|
});
|
|
a.default.onTileTapped.off(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnOnTileTapped(n);
|
|
});
|
|
};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "GameplayManager";
|
|
};
|
|
t.prototype.setGameStatus = function(e) {
|
|
this.isGameWon = e;
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Result);
|
|
};
|
|
t.prototype.gameEventsOnOnGameStateChange = function(e, t, n) {
|
|
switch (t) {
|
|
case i.GameState.Gameplay:
|
|
this.startGamePlay();
|
|
break;
|
|
|
|
case i.GameState.Result:
|
|
case i.GameState.Home:
|
|
e == i.GameState.Gameplay && this.endGameplay();
|
|
}
|
|
};
|
|
t.prototype.startGamePlay = function() {
|
|
this.resetVars();
|
|
this.tileGridManager.loadGame();
|
|
};
|
|
t.prototype.endGameplay = function() {
|
|
this.tileGridManager.resetGame();
|
|
this.resetVars();
|
|
};
|
|
t.prototype.resetVars = function() {
|
|
this.chances = 5;
|
|
this.scoreManager.resetScore();
|
|
};
|
|
t.prototype.gameEventsOnOnTileTapped = function(e) {
|
|
switch (e) {
|
|
case s.TileType.BonePile:
|
|
this.chances = Math.max(0, this.chances - 2);
|
|
0 == this.chances && a.default.dispatchonGameChanceOver();
|
|
break;
|
|
|
|
case s.TileType.SpikedCrystal:
|
|
this.chances = Math.max(0, this.chances - 1);
|
|
0 == this.chances && a.default.dispatchonGameChanceOver();
|
|
break;
|
|
|
|
case s.TileType.Skull:
|
|
this.chances = 0;
|
|
}
|
|
};
|
|
t.prototype.getChanceCount = function() {
|
|
return this.chances;
|
|
};
|
|
return t = r([ p ], t);
|
|
}(cc.Component));
|
|
n.default = l;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../Tile/TileType": "TileType"
|
|
} ],
|
|
GameplayScreen: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "084d0cAw0xEOISLUCZvr16o", "GameplayScreen");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = e("../../core/gameState/GameState"), c = e("../../core/interfaces/InterfaceManager"), s = e("../../core/ui/BaseScreen"), u = e("../utils/CountdownTimer"), p = cc._decorator, l = p.ccclass, f = p.property, h = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.timer = null;
|
|
t.score = null;
|
|
t.chance = null;
|
|
t.remainingtime = null;
|
|
t.gamePlayManager = null;
|
|
t.scoreManager = null;
|
|
return t;
|
|
}
|
|
t.prototype.onInit = function() {
|
|
this.gameState = i.GameState.Gameplay;
|
|
};
|
|
t.prototype.start = function() {
|
|
var e = this;
|
|
a.default.onScoreChange.on(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnScoreChange(n);
|
|
});
|
|
};
|
|
t.prototype.onDestroy = function() {
|
|
var e = this;
|
|
a.default.onScoreChange.off(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnScoreChange(n);
|
|
});
|
|
};
|
|
t.prototype.onShow = function() {
|
|
e.prototype.onShow.call(this);
|
|
this.gamePlayManager = c.default.Instance.getInterface("GameplayManager");
|
|
this.scoreManager = c.default.Instance.getInterface("ScoreManager");
|
|
};
|
|
t.prototype.onHide = function() {
|
|
e.prototype.onHide.call(this);
|
|
};
|
|
t.prototype.update = function() {
|
|
this.remainingtime && this.remainingtime && (this.remainingtime.string = this.timer.getFormattedTime());
|
|
};
|
|
t.prototype.gameEventsOnScoreChange = function(e) {
|
|
this.score.string = this.scoreManager.getScore().toString();
|
|
this.chance.string = this.gamePlayManager.getChanceCount().toString();
|
|
var t = parseInt(localStorage.getItem("score") || "0");
|
|
this.scoreManager.getScore() > t && localStorage.setItem("score", String(this.scoreManager.getScore()));
|
|
};
|
|
r([ f(u.default) ], t.prototype, "timer", void 0);
|
|
r([ f(cc.Label) ], t.prototype, "score", void 0);
|
|
r([ f(cc.Label) ], t.prototype, "chance", void 0);
|
|
r([ f(cc.Label) ], t.prototype, "remainingtime", void 0);
|
|
return t = r([ l ], t);
|
|
}(s.default);
|
|
n.default = h;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../../core/ui/BaseScreen": "BaseScreen",
|
|
"../utils/CountdownTimer": "CountdownTimer"
|
|
} ],
|
|
HomeScreen: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "04adavy3RlObLhlz4N2sw1s", "HomeScreen");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/audio/AudioConst"), i = e("../../core/gameState/GameState"), c = e("../../core/interfaces/InterfaceManager"), s = e("../../core/ui/BaseScreen"), u = cc._decorator, p = u.ccclass, l = u.property, f = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.playButton = null;
|
|
t.tutorialButton = null;
|
|
t.musicButton = null;
|
|
return t;
|
|
}
|
|
t.prototype.onInit = function() {
|
|
this.gameState = i.GameState.Home;
|
|
};
|
|
t.prototype.onShow = function() {
|
|
e.prototype.onShow.call(this);
|
|
this.gameStateManager = c.default.Instance.getInterface("GameStateManager");
|
|
this.audioManager = c.default.Instance.getInterface("AudioManager");
|
|
this.playButton && this.playButton.node.on(cc.Node.EventType.TOUCH_END, this.onPlayClicked, this);
|
|
this.tutorialButton && this.tutorialButton.node.on(cc.Node.EventType.TOUCH_END, this.onTutorialClicked, this);
|
|
this.musicButton && this.musicButton.node.on("toggle", this.onMusicClicked, this);
|
|
};
|
|
t.prototype.onHide = function() {
|
|
e.prototype.onHide.call(this);
|
|
this.playButton && this.playButton.node.off(cc.Node.EventType.TOUCH_END, this.onPlayClicked, this);
|
|
this.tutorialButton && this.tutorialButton.node.off(cc.Node.EventType.TOUCH_END, this.onTutorialClicked, this);
|
|
this.musicButton && this.musicButton.node.off("toggle", this.onMusicClicked, this);
|
|
};
|
|
t.prototype.onPlayClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Gameplay);
|
|
};
|
|
t.prototype.onTutorialClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Tutorial);
|
|
};
|
|
t.prototype.onMusicClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.audioManager.mute(this.musicButton.isChecked);
|
|
};
|
|
r([ l(cc.Button) ], t.prototype, "playButton", void 0);
|
|
r([ l(cc.Button) ], t.prototype, "tutorialButton", void 0);
|
|
r([ l(cc.Toggle) ], t.prototype, "musicButton", void 0);
|
|
return t = r([ p ], t);
|
|
}(s.default);
|
|
n.default = f;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/audio/AudioConst": "AudioConst",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../../core/ui/BaseScreen": "BaseScreen"
|
|
} ],
|
|
IAudioManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "c86d8FXez5BR6H1FiYw3pUl", "IAudioManager");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
IBase: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "1b478SQijZCV7HKlAmUK4Zt", "IBase");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
IBootStrapListener: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "534fbcXoblEkoYuof6y+CZw", "IBootStrapListener");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
IGameStateManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "05b35K8gPFEw7HR2ZcoDQW9", "IGameStateManager");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
IGameplayManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "b6139LaAmVJdqK+MdIjKMKH", "IGameplayManager");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
IUiManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "15e5ecY7UVBdYFow6lz/pI5", "IUiManager");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var o = cc._decorator;
|
|
o.ccclass, o.property;
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
InterfaceManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "561d9eA/2hP/oADKkeMcX4e", "InterfaceManager");
|
|
var o = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var r = e("../utils/Dictionary"), a = cc._decorator, i = a.ccclass, c = (a.property,
|
|
function() {
|
|
function e() {
|
|
this._interfaceDictionary = new r.Dictionary();
|
|
}
|
|
t = e;
|
|
Object.defineProperty(e, "Instance", {
|
|
get: function() {
|
|
this._instance || (this._instance = new t());
|
|
return this._instance;
|
|
},
|
|
enumerable: !0,
|
|
configurable: !0
|
|
});
|
|
e.prototype.registerInterface = function(e) {
|
|
var t = e.getClassName();
|
|
this._interfaceDictionary.has(t) || this._interfaceDictionary.set(t, e);
|
|
};
|
|
e.prototype.getInterface = function(e) {
|
|
var t = this._interfaceDictionary.get(e);
|
|
if (t) return t;
|
|
};
|
|
var t;
|
|
return e = t = o([ i ], e);
|
|
}());
|
|
n.default = c;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../utils/Dictionary": "Dictionary"
|
|
} ],
|
|
ResultScreen: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "6af31PJ8dxKwKdl4byG6WMF", "ResultScreen");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/audio/AudioConst"), i = e("../../core/gameState/GameState"), c = e("../../core/interfaces/InterfaceManager"), s = e("../../core/ui/BaseScreen"), u = cc._decorator, p = u.ccclass, l = u.property, f = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.homeButton = null;
|
|
t.restartButton = null;
|
|
t.score = null;
|
|
t.bestScore = null;
|
|
t.gameStateManager = null;
|
|
t.audioManager = null;
|
|
t.scoreManager = null;
|
|
return t;
|
|
}
|
|
t.prototype.onInit = function() {
|
|
this.gameState = i.GameState.Result;
|
|
};
|
|
t.prototype.onShow = function() {
|
|
e.prototype.onShow.call(this);
|
|
this.gameStateManager = c.default.Instance.getInterface("GameStateManager");
|
|
this.audioManager = c.default.Instance.getInterface("AudioManager");
|
|
this.scoreManager = c.default.Instance.getInterface("ScoreManager");
|
|
this.homeButton && this.homeButton.node.on(cc.Node.EventType.TOUCH_END, this.onHomeClicked, this);
|
|
this.restartButton && this.restartButton.node.on(cc.Node.EventType.TOUCH_END, this.onRestartClicked, this);
|
|
this.score.string = this.scoreManager.getScore().toString();
|
|
this.bestScore.string = parseInt(localStorage.getItem("score") || "0").toString();
|
|
};
|
|
t.prototype.onHide = function() {
|
|
e.prototype.onHide.call(this);
|
|
this.homeButton && this.homeButton.node.off(cc.Node.EventType.TOUCH_END, this.onHomeClicked, this);
|
|
this.restartButton && this.restartButton.node.off(cc.Node.EventType.TOUCH_END, this.onRestartClicked, this);
|
|
};
|
|
t.prototype.onHomeClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Home);
|
|
};
|
|
t.prototype.onRestartClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Gameplay);
|
|
};
|
|
r([ l(cc.Button) ], t.prototype, "homeButton", void 0);
|
|
r([ l(cc.Button) ], t.prototype, "restartButton", void 0);
|
|
r([ l(cc.Label) ], t.prototype, "score", void 0);
|
|
r([ l(cc.Label) ], t.prototype, "bestScore", void 0);
|
|
return t = r([ p ], t);
|
|
}(s.default);
|
|
n.default = f;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/audio/AudioConst": "AudioConst",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../../core/ui/BaseScreen": "BaseScreen"
|
|
} ],
|
|
ScoreManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "4fcc8dmW45JLbzvA09Xw0iM", "ScoreManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/events/GameEvents"), i = e("../../core/interfaces/InterfaceManager"), c = e("../Tile/TileType"), s = cc._decorator, u = s.ccclass, p = (s.property,
|
|
function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.score = 0;
|
|
return t;
|
|
}
|
|
t.prototype.initialise = function() {
|
|
var e = this;
|
|
i.default.Instance.registerInterface(this);
|
|
a.default.onScoreChange.on(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnScoreChange(n);
|
|
});
|
|
};
|
|
t.prototype.resolveDependencies = function() {};
|
|
t.prototype.terminate = function() {
|
|
var e = this;
|
|
a.default.onScoreChange.on(function(t) {
|
|
var n = t.tiletype;
|
|
e.gameEventsOnScoreChange(n);
|
|
});
|
|
};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "ScoreManager";
|
|
};
|
|
t.prototype.gameEventsOnScoreChange = function(e) {
|
|
switch (e) {
|
|
case c.TileType.Diamond:
|
|
this.updateScore(500);
|
|
break;
|
|
|
|
case c.TileType.GreenStone:
|
|
this.updateScore(100);
|
|
break;
|
|
|
|
case c.TileType.BonePile:
|
|
case c.TileType.GreenStone:
|
|
this.updateScore(-50);
|
|
break;
|
|
|
|
case c.TileType.SpikedCrystal:
|
|
case c.TileType.Skull:
|
|
}
|
|
};
|
|
t.prototype.updateScore = function(e) {
|
|
this.score = Math.max(0, this.score + e);
|
|
};
|
|
t.prototype.resetScore = function() {
|
|
this.score = 0;
|
|
};
|
|
t.prototype.getScore = function() {
|
|
return this.score;
|
|
};
|
|
return t = r([ u ], t);
|
|
}(cc.Component));
|
|
n.default = p;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/events/GameEvents": "GameEvents",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../Tile/TileType": "TileType"
|
|
} ],
|
|
TileGridManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "813151XGj9NzpXno+dgpkMi", "TileGridManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("./TilePoolManager"), i = e("./BaseTile"), c = e("./TileType"), s = e("../../core/events/GameEvents"), u = e("../../core/interfaces/InterfaceManager"), p = e("../../core/gameState/GameState"), l = e("../utils/CountdownTimer"), f = e("../../core/audio/AudioConst"), h = cc._decorator, y = h.ccclass, d = h.property, m = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.tilePoolManager = null;
|
|
t.timer = null;
|
|
t.gridRoot = null;
|
|
t.columns = 4;
|
|
t.rows = 5;
|
|
t.tileSize = new cc.Vec2(150, 150);
|
|
t.grid = [];
|
|
t.rowTappedFlags = [];
|
|
t.inputLocked = !1;
|
|
t.gameOver = !1;
|
|
t.gameStateManager = null;
|
|
t.audioManager = null;
|
|
return t;
|
|
}
|
|
t.prototype.initialise = function() {
|
|
var e = this;
|
|
u.default.Instance.registerInterface(this);
|
|
s.default.onTileTapped.on(function(t) {
|
|
var n = t.tiletype, o = t.tile;
|
|
e.onTileTapped(n, o);
|
|
});
|
|
s.default.onGameTimerComplete.on(function() {
|
|
e.onGameTimerComplete();
|
|
});
|
|
s.default.onGameChanceOver.on(function() {
|
|
e.onGameTimerComplete();
|
|
});
|
|
};
|
|
t.prototype.resolveDependencies = function() {
|
|
this.tilePoolManager = u.default.Instance.getInterface("TilePoolManager");
|
|
this.gameStateManager = u.default.Instance.getInterface("GameStateManager");
|
|
this.audioManager = u.default.Instance.getInterface("AudioManager");
|
|
};
|
|
t.prototype.terminate = function() {
|
|
var e = this;
|
|
s.default.onTileTapped.off(function(t) {
|
|
var n = t.tiletype, o = t.tile;
|
|
e.onTileTapped(n, o);
|
|
});
|
|
s.default.onGameTimerComplete.off(function() {
|
|
e.onGameTimerComplete();
|
|
});
|
|
s.default.onGameChanceOver.off(function() {
|
|
e.onGameTimerComplete();
|
|
});
|
|
};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "TileGridManager";
|
|
};
|
|
t.prototype.loadGame = function() {
|
|
this.resetGame();
|
|
this.spawnInitialGrid();
|
|
this.updateRowInteractions();
|
|
this.gameOver = !1;
|
|
this.timer.startTimer();
|
|
};
|
|
t.prototype.spawnInitialGrid = function() {
|
|
for (var e = 0; e < this.rows; e++) this.spawnRowAt(e);
|
|
};
|
|
t.prototype.spawnRowAt = function(e) {
|
|
for (var t = [ c.TileType.GreenStone, c.TileType.Diamond ], n = [ c.TileType.Skull, c.TileType.BonePile, c.TileType.SpikedCrystal ], o = t[Math.floor(Math.random() * t.length)], r = Math.floor(Math.random() * this.columns), a = [], s = 0; s < this.columns; s++) {
|
|
var u = s === r ? o : n[Math.floor(Math.random() * n.length)], p = this.tilePoolManager.getTile(u);
|
|
p.parent = this.gridRoot;
|
|
var l = (s - (this.columns - 1) / 2) * this.tileSize.x, f = e * this.tileSize.y;
|
|
p.setPosition(l, f);
|
|
var h = p.getComponent(i.default);
|
|
h.tileType = u;
|
|
h.reset();
|
|
a.push(p);
|
|
}
|
|
this.grid[e] = a;
|
|
this.rowTappedFlags[e] = !1;
|
|
};
|
|
t.prototype.onTileTapped = function(e, t) {
|
|
var n = this;
|
|
if (!this.inputLocked && !this.gameOver) {
|
|
if (!this.rowTappedFlags[0]) {
|
|
this.rowTappedFlags[0] = !0;
|
|
this.updateRowInteractions();
|
|
var o = cc.sequence(cc.scaleTo(.05, 1.1), cc.scaleTo(.05, 1));
|
|
t.runAction(o);
|
|
for (var r = 0, a = this.grid[0]; r < a.length; r++) {
|
|
a[r].getComponent(i.default).setInteractive(!1);
|
|
}
|
|
e === c.TileType.GreenStone || e === c.TileType.Diamond ? this.audioManager.playSFX(f.default.CorrectChoice) : this.audioManager.playSFX(f.default.WrongChoice);
|
|
if (e !== c.TileType.Skull) {
|
|
this.inputLocked = !0;
|
|
this.fadeAndRemoveRow(0, function() {
|
|
n.shiftGridReferencesDown();
|
|
n.spawnRowAt(n.rows - 1);
|
|
n.updateRowInteractions();
|
|
n.inputLocked = !1;
|
|
});
|
|
} else {
|
|
this.gameStateManager.forceChangeGameState(p.GameState.Result);
|
|
this.gameOver = !0;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
t.prototype.fadeAndRemoveRow = function(e, t) {
|
|
for (var n = this, o = this.grid[e], r = 0, a = function(a) {
|
|
var s = cc.fadeOut(.2), u = cc.sequence(s, cc.callFunc(function() {
|
|
var c = a.getComponent(i.default);
|
|
n.tilePoolManager.putTile(a, c.tileType);
|
|
if (++r === o.length) {
|
|
n.grid.splice(e, 1);
|
|
n.rowTappedFlags.splice(e, 1);
|
|
t();
|
|
}
|
|
}, c));
|
|
a.runAction(u);
|
|
}, c = this, s = 0, u = o; s < u.length; s++) {
|
|
a(u[s]);
|
|
}
|
|
};
|
|
t.prototype.shiftGridReferencesDown = function() {
|
|
for (var e = 0; e < this.grid.length; e++) for (var t = 0, n = this.grid[e]; t < n.length; t++) {
|
|
var o = n[t], r = o.x, a = e * this.tileSize.y;
|
|
o.setPosition(r, a);
|
|
}
|
|
};
|
|
t.prototype.updateRowInteractions = function() {
|
|
for (var e = 0; e < this.grid.length; e++) for (var t = 0 === e, n = this.rowTappedFlags[e], o = 0, r = this.grid[e]; o < r.length; o++) {
|
|
r[o].getComponent(i.default).setInteractive(t && !n);
|
|
}
|
|
};
|
|
t.prototype.resetGame = function() {
|
|
for (var e = 0, t = this.grid; e < t.length; e++) for (var n = 0, o = t[e]; n < o.length; n++) {
|
|
var r = o[n];
|
|
r.stopAllActions();
|
|
var a = r.getComponent(i.default);
|
|
this.tilePoolManager.putTile(r, a.tileType);
|
|
}
|
|
this.grid = [];
|
|
this.rowTappedFlags = [];
|
|
this.inputLocked = !1;
|
|
};
|
|
t.prototype.onGameTimerComplete = function() {
|
|
this.gameOver = !0;
|
|
this.inputLocked = !0;
|
|
for (var e = 0, t = this.grid; e < t.length; e++) for (var n = 0, o = t[e]; n < o.length; n++) {
|
|
var r = o[n];
|
|
r.stopAllActions();
|
|
r.getComponent(i.default).setInteractive(!1);
|
|
}
|
|
this.gameStateManager.forceChangeGameState(p.GameState.Result);
|
|
};
|
|
r([ d(a.default) ], t.prototype, "tilePoolManager", void 0);
|
|
r([ d(l.default) ], t.prototype, "timer", void 0);
|
|
r([ d(cc.Node) ], t.prototype, "gridRoot", void 0);
|
|
r([ d ], t.prototype, "columns", void 0);
|
|
r([ d ], t.prototype, "rows", void 0);
|
|
r([ d(cc.Vec2) ], t.prototype, "tileSize", void 0);
|
|
return t = r([ y ], t);
|
|
}(cc.Component);
|
|
n.default = m;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/audio/AudioConst": "AudioConst",
|
|
"../../core/events/GameEvents": "GameEvents",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../utils/CountdownTimer": "CountdownTimer",
|
|
"./BaseTile": "BaseTile",
|
|
"./TilePoolManager": "TilePoolManager",
|
|
"./TileType": "TileType"
|
|
} ],
|
|
TilePoolManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "ffc47yK4EFJ9J6T6TaBT+fZ", "TilePoolManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/interfaces/InterfaceManager"), i = cc._decorator, c = i.ccclass, s = i.property, u = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.tilePrefabs = [];
|
|
t.pools = [];
|
|
return t;
|
|
}
|
|
t.prototype.initialise = function() {
|
|
a.default.Instance.registerInterface(this);
|
|
this.createPool();
|
|
};
|
|
t.prototype.resolveDependencies = function() {};
|
|
t.prototype.terminate = function() {};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "TilePoolManager";
|
|
};
|
|
t.prototype.createPool = function() {
|
|
for (var e = 0; e < this.tilePrefabs.length; e++) {
|
|
for (var t = new cc.NodePool(), n = 0; n < 10; n++) {
|
|
var o = cc.instantiate(this.tilePrefabs[e]);
|
|
t.put(o);
|
|
}
|
|
this.pools[e] = t;
|
|
}
|
|
};
|
|
t.prototype.getTile = function(e) {
|
|
var t = this.pools[e];
|
|
return t && t.size() > 0 ? t.get() : cc.instantiate(this.tilePrefabs[e]);
|
|
};
|
|
t.prototype.putTile = function(e, t) {
|
|
var n = this.pools[t];
|
|
if (n) {
|
|
e.removeFromParent(!1);
|
|
n.put(e);
|
|
} else e.destroy();
|
|
};
|
|
r([ s({
|
|
type: [ cc.Prefab ]
|
|
}) ], t.prototype, "tilePrefabs", void 0);
|
|
return t = r([ c ], t);
|
|
}(cc.Component);
|
|
n.default = u;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager"
|
|
} ],
|
|
TileType: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "af4adITxspHgJDpCoJTJP7e", "TileType");
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
(function(e) {
|
|
e[e.GreenStone = 0] = "GreenStone";
|
|
e[e.Diamond = 1] = "Diamond";
|
|
e[e.SpikedCrystal = 2] = "SpikedCrystal";
|
|
e[e.BonePile = 3] = "BonePile";
|
|
e[e.Skull = 4] = "Skull";
|
|
})(n.TileType || (n.TileType = {}));
|
|
cc._RF.pop();
|
|
}, {} ],
|
|
TutorialScreen: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "f400are055HoI5MVT5w+0HO", "TutorialScreen");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../../core/audio/AudioConst"), i = e("../../core/gameState/GameState"), c = e("../../core/interfaces/InterfaceManager"), s = e("../../core/ui/BaseScreen"), u = cc._decorator, p = u.ccclass, l = u.property, f = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.homeButton = null;
|
|
return t;
|
|
}
|
|
t.prototype.onInit = function() {
|
|
this.gameState = i.GameState.Tutorial;
|
|
};
|
|
t.prototype.onShow = function() {
|
|
e.prototype.onShow.call(this);
|
|
this.gameStateManager = c.default.Instance.getInterface("GameStateManager");
|
|
this.audioManager = c.default.Instance.getInterface("AudioManager");
|
|
this.homeButton && this.homeButton.node.on(cc.Node.EventType.TOUCH_END, this.onHomeClicked, this);
|
|
};
|
|
t.prototype.onHide = function() {
|
|
e.prototype.onHide.call(this);
|
|
this.homeButton && this.homeButton.node.off(cc.Node.EventType.TOUCH_END, this.onHomeClicked, this);
|
|
};
|
|
t.prototype.onHomeClicked = function() {
|
|
this.audioManager.playSFX(a.default.ButtonClick);
|
|
this.gameStateManager.forceChangeGameState(i.GameState.Home);
|
|
};
|
|
r([ l(cc.Button) ], t.prototype, "homeButton", void 0);
|
|
return t = r([ p ], t);
|
|
}(s.default);
|
|
n.default = f;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../../core/audio/AudioConst": "AudioConst",
|
|
"../../core/gameState/GameState": "GameState",
|
|
"../../core/interfaces/InterfaceManager": "InterfaceManager",
|
|
"../../core/ui/BaseScreen": "BaseScreen"
|
|
} ],
|
|
UiManager: [ function(e, t, n) {
|
|
"use strict";
|
|
cc._RF.push(t, "0bb0b9bOGBLjJ8OHGVHG16B", "UiManager");
|
|
var o = this && this.__extends || function() {
|
|
var e = function(t, n) {
|
|
return (e = Object.setPrototypeOf || {
|
|
__proto__: []
|
|
} instanceof Array && function(e, t) {
|
|
e.__proto__ = t;
|
|
} || function(e, t) {
|
|
for (var n in t) t.hasOwnProperty(n) && (e[n] = t[n]);
|
|
})(t, n);
|
|
};
|
|
return function(t, n) {
|
|
e(t, n);
|
|
function o() {
|
|
this.constructor = t;
|
|
}
|
|
t.prototype = null === n ? Object.create(n) : (o.prototype = n.prototype, new o());
|
|
};
|
|
}(), r = this && this.__decorate || function(e, t, n, o) {
|
|
var r, a = arguments.length, i = a < 3 ? t : null === o ? o = Object.getOwnPropertyDescriptor(t, n) : o;
|
|
if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) i = Reflect.decorate(e, t, n, o); else for (var c = e.length - 1; c >= 0; c--) (r = e[c]) && (i = (a < 3 ? r(i) : a > 3 ? r(t, n, i) : r(t, n)) || i);
|
|
return a > 3 && i && Object.defineProperty(t, n, i), i;
|
|
};
|
|
Object.defineProperty(n, "__esModule", {
|
|
value: !0
|
|
});
|
|
var a = e("../events/GameEvents"), i = e("../gameState/GameState"), c = e("../interfaces/InterfaceManager"), s = e("../utils/Dictionary"), u = e("./BaseScreen"), p = cc._decorator, l = p.ccclass, f = p.property, h = function(e) {
|
|
o(t, e);
|
|
function t() {
|
|
var t = null !== e && e.apply(this, arguments) || this;
|
|
t.assignableScreens = [];
|
|
t.availableScreens = new s.Dictionary();
|
|
t.stateScreenMap = new s.Dictionary();
|
|
t.wasOverlayState = !1;
|
|
return t;
|
|
}
|
|
t.prototype.initialise = function() {
|
|
var e = this;
|
|
this.configure();
|
|
c.default.Instance.registerInterface(this);
|
|
this.stateScreenMap.set(i.GameState.Home, this.getScreen(i.GameState.Home));
|
|
this.stateScreenMap.set(i.GameState.Gameplay, this.getScreen(i.GameState.Gameplay));
|
|
this.stateScreenMap.set(i.GameState.Result, this.getScreen(i.GameState.Result));
|
|
this.stateScreenMap.set(i.GameState.Tutorial, this.getScreen(i.GameState.Tutorial));
|
|
a.default.onGameStateChange.on(function(t) {
|
|
var n = t.prevState, o = t.newState, r = t.isOverlayState;
|
|
e.gameEventsOnOnGameStateChange(n, o, r);
|
|
});
|
|
};
|
|
t.prototype.resolveDependencies = function() {};
|
|
t.prototype.terminate = function() {
|
|
var e = this;
|
|
a.default.onGameStateChange.off(function(t) {
|
|
var n = t.prevState, o = t.newState, r = t.isOverlayState;
|
|
e.gameEventsOnOnGameStateChange(n, o, r);
|
|
});
|
|
};
|
|
t.prototype.isTypeOfBootStrapListener = function() {
|
|
return !0;
|
|
};
|
|
t.prototype.getClassName = function() {
|
|
return "UiManager";
|
|
};
|
|
t.prototype.activate = function(e) {
|
|
this.availableScreens.get(e).activate();
|
|
};
|
|
t.prototype.deactivate = function(e) {
|
|
this.availableScreens.get(e).deactivate();
|
|
};
|
|
t.prototype.getScreen = function(e) {
|
|
return this.availableScreens.get(e);
|
|
};
|
|
t.prototype.configure = function() {
|
|
var e = this;
|
|
this.availableScreens = new s.Dictionary();
|
|
this.assignableScreens.forEach(function(t) {
|
|
var n = t.getComponent(u.default);
|
|
n.deactivate();
|
|
n.initialize();
|
|
e.availableScreens.set(n.gameState, n);
|
|
});
|
|
};
|
|
t.prototype.gameEventsOnOnGameStateChange = function(e, t, n) {
|
|
if (!n) {
|
|
var o = this.stateScreenMap.get(e);
|
|
o && o.deactivate();
|
|
}
|
|
if (!this.wasOverlayState) {
|
|
var r = this.stateScreenMap.get(t);
|
|
r && r.activate();
|
|
}
|
|
this.wasOverlayState = n;
|
|
};
|
|
r([ f([ cc.Node ]) ], t.prototype, "assignableScreens", void 0);
|
|
return t = r([ l ], t);
|
|
}(cc.Component);
|
|
n.default = h;
|
|
cc._RF.pop();
|
|
}, {
|
|
"../events/GameEvents": "GameEvents",
|
|
"../gameState/GameState": "GameState",
|
|
"../interfaces/InterfaceManager": "InterfaceManager",
|
|
"../utils/Dictionary": "Dictionary",
|
|
"./BaseScreen": "BaseScreen"
|
|
} ]
|
|
}, {}, [ "AudioConst", "AudioLibrary", "AudioManager", "IAudioManager", "BootStrap", "IBootStrapListener", "EventEmitter", "GameEvents", "GameState", "GameStateManager", "IGameStateManager", "IBase", "InterfaceManager", "BaseScreen", "IUiManager", "UiManager", "Dictionary", "BaseTile", "TileGridManager", "TilePoolManager", "TileType", "GameplayManager", "IGameplayManager", "ScoreManager", "GameplayScreen", "HomeScreen", "ResultScreen", "TutorialScreen", "CameraShake", "CountdownTimer" ]); |