GamesData/GameUploadDocuments/3.GoalRush/Build/SDK_COCOS/GoalRushPro/library/d9/d9937e59-61fe-4ec6-92ab-7ac5a19c89b0.json
2025-07-03 12:53:49 +04:00

365 lines
13 KiB
JSON

{
"__type__": "cc.EffectAsset",
"_name": "internal/builtin-occlusion-query",
"_objFlags": 0,
"_native": "",
"techniques": [
{
"passes": [
{
"rasterizerState": {
"cullMode": 2
},
"blendState": {
"targets": [
{
"blendColorMask": 0
}
]
},
"program": "internal/builtin-occlusion-query|occlusion-query-vs:vert|occlusion-query-fs:frag",
"depthStencilState": {
"depthTest": true,
"depthWrite": false
}
}
]
}
],
"shaders": [
{
"blocks": [],
"samplerTextures": [],
"samplers": [],
"textures": [],
"buffers": [],
"images": [],
"subpassInputs": [],
"attributes": [
{
"name": "a_position",
"defines": [],
"format": 32,
"location": 0
}
],
"varyings": [],
"fragColors": [
{
"name": "cc_FragColor",
"typename": "vec4",
"type": 16,
"count": 1,
"defines": [],
"stageFlags": 16,
"location": 0
}
],
"descriptors": [
{
"rate": 0,
"blocks": [
{
"tags": {
"builtin": "local"
},
"name": "CCWorldBound",
"members": [
{
"name": "cc_worldBoundCenter",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "highp "
},
{
"name": "cc_worldBoundHalfExtents",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "highp "
}
],
"defines": [],
"stageFlags": 1
}
],
"samplerTextures": [],
"samplers": [],
"textures": [],
"buffers": [],
"images": [],
"subpassInputs": []
},
{
"rate": 1,
"blocks": [],
"samplerTextures": [],
"samplers": [],
"textures": [],
"buffers": [],
"images": [],
"subpassInputs": []
},
{
"rate": 2,
"blocks": [],
"samplerTextures": [],
"samplers": [],
"textures": [],
"buffers": [],
"images": [],
"subpassInputs": []
},
{
"rate": 3,
"blocks": [
{
"tags": {
"builtin": "global"
},
"name": "CCGlobal",
"members": [
{
"name": "cc_time",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "highp "
},
{
"name": "cc_screenSize",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_nativeSize",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_probeInfo",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_debug_view_mode",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
}
],
"defines": [],
"stageFlags": 1
},
{
"tags": {
"builtin": "global"
},
"name": "CCCamera",
"members": [
{
"name": "cc_matView",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_matViewInv",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_matProj",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_matProjInv",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_matViewProj",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_matViewProjInv",
"typename": "mat4",
"type": 25,
"count": 1,
"precision": "highp "
},
{
"name": "cc_cameraPos",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "highp "
},
{
"name": "cc_surfaceTransform",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_screenScale",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_exposure",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_mainLitDir",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_mainLitColor",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_ambientSky",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_ambientGround",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_fogColor",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_fogBase",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_fogAdd",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_nearFar",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
},
{
"name": "cc_viewPort",
"typename": "vec4",
"type": 16,
"count": 1,
"precision": "mediump "
}
],
"defines": [],
"stageFlags": 1
}
],
"samplerTextures": [],
"samplers": [],
"textures": [],
"buffers": [],
"images": [],
"subpassInputs": []
}
],
"hash": 4216551032,
"glsl4": {
"vert": "\nprecision highp float;\nlayout(set = 0, binding = 0) uniform CCGlobal {\n highp vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_nativeSize;\n mediump vec4 cc_probeInfo;\n mediump vec4 cc_debug_view_mode;\n};\nlayout(set = 0, binding = 1) uniform CCCamera {\n highp mat4 cc_matView;\n highp mat4 cc_matViewInv;\n highp mat4 cc_matProj;\n highp mat4 cc_matProjInv;\n highp mat4 cc_matViewProj;\n highp mat4 cc_matViewProjInv;\n highp vec4 cc_cameraPos;\n mediump vec4 cc_surfaceTransform;\n mediump vec4 cc_screenScale;\n mediump vec4 cc_exposure;\n mediump vec4 cc_mainLitDir;\n mediump vec4 cc_mainLitColor;\n mediump vec4 cc_ambientSky;\n mediump vec4 cc_ambientGround;\n mediump vec4 cc_fogColor;\n mediump vec4 cc_fogBase;\n mediump vec4 cc_fogAdd;\n mediump vec4 cc_nearFar;\n mediump vec4 cc_viewPort;\n};\nlayout(set = 2, binding = 0) uniform CCWorldBound {\n highp vec4 cc_worldBoundCenter;\n highp vec4 cc_worldBoundHalfExtents;\n};\nlayout(location = 0) in vec3 a_position;\nvec4 vert () {\n vec4 position;\n position = vec4(a_position, 1.0);\n position *= cc_worldBoundHalfExtents;\n position += cc_worldBoundCenter;\n position = cc_matViewProj * position;\n return position;\n}\nvoid main() { gl_Position = vert(); }",
"frag": "\nprecision mediump float;\nvec4 frag () {\n return vec4(1, 0, 0, 1);\n}\nlayout(location = 0) out vec4 cc_FragColor;\nvoid main() { cc_FragColor = frag(); }"
},
"glsl3": {
"vert": "\nprecision highp float;\nlayout(std140) uniform CCGlobal {\n highp vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_nativeSize;\n mediump vec4 cc_probeInfo;\n mediump vec4 cc_debug_view_mode;\n};\nlayout(std140) uniform CCCamera {\n highp mat4 cc_matView;\n highp mat4 cc_matViewInv;\n highp mat4 cc_matProj;\n highp mat4 cc_matProjInv;\n highp mat4 cc_matViewProj;\n highp mat4 cc_matViewProjInv;\n highp vec4 cc_cameraPos;\n mediump vec4 cc_surfaceTransform;\n mediump vec4 cc_screenScale;\n mediump vec4 cc_exposure;\n mediump vec4 cc_mainLitDir;\n mediump vec4 cc_mainLitColor;\n mediump vec4 cc_ambientSky;\n mediump vec4 cc_ambientGround;\n mediump vec4 cc_fogColor;\n mediump vec4 cc_fogBase;\n mediump vec4 cc_fogAdd;\n mediump vec4 cc_nearFar;\n mediump vec4 cc_viewPort;\n};\nlayout(std140) uniform CCWorldBound {\n highp vec4 cc_worldBoundCenter;\n highp vec4 cc_worldBoundHalfExtents;\n};\nin vec3 a_position;\nvec4 vert () {\n vec4 position;\n position = vec4(a_position, 1.0);\n position *= cc_worldBoundHalfExtents;\n position += cc_worldBoundCenter;\n position = cc_matViewProj * position;\n return position;\n}\nvoid main() { gl_Position = vert(); }",
"frag": "\nprecision mediump float;\nvec4 frag () {\n return vec4(1, 0, 0, 1);\n}\nlayout(location = 0) out vec4 cc_FragColor;\nvoid main() { cc_FragColor = frag(); }"
},
"glsl1": {
"vert": "\nprecision highp float;\nuniform highp mat4 cc_matViewProj;\nuniform highp vec4 cc_worldBoundCenter;\n uniform highp vec4 cc_worldBoundHalfExtents;\nattribute vec3 a_position;\nvec4 vert () {\n vec4 position;\n position = vec4(a_position, 1.0);\n position *= cc_worldBoundHalfExtents;\n position += cc_worldBoundCenter;\n position = cc_matViewProj * position;\n return position;\n}\nvoid main() { gl_Position = vert(); }",
"frag": "\nprecision mediump float;\nvec4 frag () {\n return vec4(1, 0, 0, 1);\n}\nvoid main() { gl_FragColor = frag(); }"
},
"builtins": {
"globals": {
"blocks": [
{
"name": "CCGlobal",
"defines": []
},
{
"name": "CCCamera",
"defines": []
}
],
"samplerTextures": [],
"buffers": [],
"images": []
},
"locals": {
"blocks": [
{
"name": "CCWorldBound",
"defines": []
}
],
"samplerTextures": [],
"buffers": [],
"images": []
},
"statistics": {
"CC_EFFECT_USED_VERTEX_UNIFORM_VECTORS": 44,
"CC_EFFECT_USED_FRAGMENT_UNIFORM_VECTORS": 0
}
},
"defines": [],
"name": "internal/builtin-occlusion-query|occlusion-query-vs:vert|occlusion-query-fs:frag"
}
],
"combinations": [],
"hideInEditor": false
}