GamesData/GameUploadDocuments/3.GoalRush/Build/Unity/Libraries/Plugins/iOS/EditDownloadEditDeserializeBlueprint.h
2025-07-03 12:53:49 +04:00

24 lines
916 B
Objective-C

// [!] important set UnityFramework in Target Membership for this file
// [!] and set Public header visibility
#import <Foundation/Foundation.h>
// ImportCheckBuilderAuthorizeTransformAuthorization defines protocol with methods you want to be called from managed
@protocol ImportCheckBuilderAuthorizeTransformAuthorization
@required
- (void) FinishEnhanceObjectBundleDeserializeLoadAuthorizationApplet;
- (void) EnhanceDevelopArrayBindingBlock:(NSString*)flag :(Boolean)value;
// - (void) DelegateCalculatePosition:(NSString*)color;
//- (void) setUrl:(NSString*)value;
// other methods
@end
__attribute__ ((visibility("default")))
@interface FrameworkLibAPI : NSObject
// call it any time after UnityFrameworkLoad to set object implementing ImportCheckBuilderAuthorizeTransformAuthorization methods
+(void) registerAPIforNativeCalls:(id<ImportCheckBuilderAuthorizeTransformAuthorization>) aApi;
@end