100 lines
2.6 KiB
C
100 lines
2.6 KiB
C
#pragma once
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#include <SDKDDKVer.h>
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#ifndef WINVER
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#define WINVER 0x0A00
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#endif
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#if _WIN32_WINNT < 0x0600
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#error "Mono requires Windows Vista or later"
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#endif
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#pragma warning(disable:4100 4127)
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#if defined(_M_IX86)
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#define ARCHITECTURE_IS_X86
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#elif defined(_M_X64)
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#define ARCHITECTURE_IS_AMD64
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#elif defined(_M_ARM)
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#define ARCHITECTURE_IS_ARMv7
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#define ARM_FPU_VFP_HARD
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#elif defined(_M_ARM64)
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#define ARCHITECTURE_IS_ARM64
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#else
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#error Unknown architecture when building with MSVC!
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#define HOST_WIN32 1
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#define TARGET_WIN32 1
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#define DISABLE_PORTABILITY 1
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#define F_SETFD 1
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#define FD_CLOEXEC 1
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#define G_DIR_SEPARATOR_IS_BACKSLASH 1
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#define G_OS_WIN32 1
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#define GPID_IS_VOID_P 1
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#define G_SEARCHPATH_SEPARATOR_IS_SEMICOLON 1
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#define HAVE_CRYPT_RNG 1
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#define HAVE_DECL_INTERLOCKEDADD 1
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#define HAVE_DECL_INTERLOCKEDADD64 1
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#define HAVE_DECL_INTERLOCKEDCOMPAREEXCHANGE64 1
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#define HAVE_DECL_INTERLOCKEDDECREMENT64 1
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#define HAVE_DECL_INTERLOCKEDEXCHANGE64 1
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#define HAVE_DECL_INTERLOCKEDINCREMENT64 1
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#define HAVE_DECL___READFSDWORD 1
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#define HAVE_GETPROCESSID 1
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#define HAVE_GETADDRINFO 1
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#define HAVE_GETNAMEINFO 1
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#define HAVE_GETPROTOBYNAME 1
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#define HAVE_GNUC_PRETTY_FUNCTION
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#define HAVE_ISINF 1
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#define HAVE_INET_PTON 1
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#define HAVE_SIGNAL 1
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#define HAVE_STRUCT_IP_MREQ 1
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#define HAVE_STRUCT_SOCKADDR_IN6 1
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#define HAVE_STRTOK_R 1
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#define HAVE_SYSTEM 1
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#define HAVE_TRUNC 1
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#define MAXPATHLEN 242
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#define MONO_ZERO_LEN_ARRAY 1
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#define PLATFORM_IS_LITTLE_ENDIAN 1
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#define HOST_NO_SYMLINKS 1
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#define PID_T_IS_INT 1
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#define strtok_r strtok_s
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#define STDOUT_STDERR_REQUIRES_CAST 1
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#define WNOHANG 1
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#define X_OK 4
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#define HAVE_COMPLEX_H 1
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#define HAVE_DLFCN_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_STAT_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_SYS_UTIME_H 1
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#define HAVE_WCHAR_H 1
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#define STDC_HEADERS 1
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
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#define HAVE_CLASSIC_WINAPI_SUPPORT 0
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#define HAVE_UWP_WINAPI_SUPPORT 1
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#define HAVE_WINDOWS_GAMES_WINAPI_SUPPORT 0
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#elif defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES)
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#define HAVE_CLASSIC_WINAPI_SUPPORT 0
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#define HAVE_UWP_WINAPI_SUPPORT 0
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#define HAVE_WINDOWS_GAMES_WINAPI_SUPPORT 1
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#else
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#define HAVE_CLASSIC_WINAPI_SUPPORT 1
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#define HAVE_UWP_WINAPI_SUPPORT 0
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#define HAVE_WINDOWS_GAMES_WINAPI_SUPPORT 0
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#endif
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#define ABORT_ON_ASSERT_FAILURE 0
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