41 lines
1.4 KiB
TypeScript
41 lines
1.4 KiB
TypeScript
// Learn TypeScript:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
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// Learn Attribute:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
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// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
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import GameData from "./GameData";
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class NewClass extends cc.Component {
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@property(cc.SpriteFrame)
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jet1: cc.SpriteFrame = null;
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@property(cc.SpriteFrame)
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jet2: cc.SpriteFrame = null;
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@property(cc.SpriteFrame)
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jet3: cc.SpriteFrame = null;
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// LIFE-CYCLE CALLBACKS:
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// onLoad () {}
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start () {
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if(GameData.instance.selectedShip === 1) {
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this.node.getComponent(cc.Sprite).spriteFrame = this.jet1;
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} else if(GameData.instance.selectedShip === 2) {
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this.node.getComponent(cc.Sprite).spriteFrame = this.jet2;
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} else if(GameData.instance.selectedShip === 3) {
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this.node.getComponent(cc.Sprite).spriteFrame = this.jet3;
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}
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}
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}
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