store-v2 #1

Merged
Bomber merged 16 commits from store-v2 into main 2025-11-07 12:13:22 +00:00
78 changed files with 28757 additions and 0 deletions
Showing only changes of commit 28d224bb56 - Show all commits

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.gitignore vendored Normal file
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#/////////////////////////////////////////////////////////////////////////////
# Fireball Projects
#/////////////////////////////////////////////////////////////////////////////
/library/
/temp/
/local/
/build/
#/////////////////////////////////////////////////////////////////////////////
# npm files
#/////////////////////////////////////////////////////////////////////////////
npm-debug.log
node_modules/
#/////////////////////////////////////////////////////////////////////////////
# Logs and databases
#/////////////////////////////////////////////////////////////////////////////
*.log
*.sql
*.sqlite
#/////////////////////////////////////////////////////////////////////////////
# files for debugger
#/////////////////////////////////////////////////////////////////////////////
*.sln
*.csproj
*.pidb
*.unityproj
*.suo
#/////////////////////////////////////////////////////////////////////////////
# OS generated files
#/////////////////////////////////////////////////////////////////////////////
.DS_Store
ehthumbs.db
Thumbs.db
#/////////////////////////////////////////////////////////////////////////////
# WebStorm files
#/////////////////////////////////////////////////////////////////////////////
.idea/
#//////////////////////////
# VS Code files
#//////////////////////////
.vscode/

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assets/Scripts/Game.ts Normal file
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// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
@property(cc.Label)
label: cc.Label = null;
@property
text: string = 'hello';
// LIFE-CYCLE CALLBACKS:
onLoad () {
var manager = cc.director.getCollisionManager();
manager.enabled = true;
}
start () {
}
// update (dt) {}
}

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assets/Scripts/MoveJet.ts Normal file
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// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
private isDragging: boolean = false;
private touchOffset: cc.Vec2 = cc.v2(0, 0);
onLoad() {
// Enable touch on this node directly
this.node.on(cc.Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.on(cc.Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
this.node.on(cc.Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.on(cc.Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
}
onTouchStart(event: cc.Event.EventTouch) {
this.isDragging = true;
// Get touch location in parent coordinates
const touchPos = this.node.parent.convertToNodeSpaceAR(event.getLocation());
// Calculate offset between jet center and touch point
this.touchOffset = this.node.position.sub(cc.v2(touchPos.x, touchPos.y));
}
onTouchMove(event: cc.Event.EventTouch) {
if (!this.isDragging) return;
// Convert touch position to parent space
const touchPos = this.node.parent.convertToNodeSpaceAR(event.getLocation());
// Keep the offset so dragging feels natural (finger stays on the same point)
this.node.setPosition(cc.v2(touchPos.x, touchPos.y).add(this.touchOffset));
}
onTouchEnd(event: cc.Event.EventTouch) {
this.isDragging = false;
}
onDestroy() {
this.node.off(cc.Node.EventType.TOUCH_START, this.onTouchStart, this);
this.node.off(cc.Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
this.node.off(cc.Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.off(cc.Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
}
}

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"loadPluginInWeb": true,
"loadPluginInNative": true,
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// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
@property(cc.Label)
label: cc.Label = null;
@property
text: string = 'hello';
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
start () {
}
update (dt) {
this.node.setPosition(
this.node.parent.getChildByName('player').position.x,
this.node.parent.getChildByName('player').position.y - 30
);
}
}

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"uuid": "234e8697-db50-4912-bd0e-4d3fc72ed789",
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"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
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}

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// Learn TypeScript:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/typescript.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
const {ccclass, property} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
@property(cc.Label)
label: cc.Label = null;
@property
text: string = 'hello';
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
start () {
cc.director.preloadScene('Game');
this.node.on('touchstart', () => {
cc.director.loadScene('Game');
}, this);
}
}

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