completed prototyping. Integrated abstraction layer from previous project. Refactored gameplay code. Found an issue with drifting and added a quick fix for the same. Added camera system for chasing player movement.
13 lines
198 B
C#
13 lines
198 B
C#
|
|
using UnityEngine;
|
|
|
|
public interface IStoreData
|
|
{
|
|
string GetLevelsJson();
|
|
}
|
|
|
|
public abstract class StoreDataBase : MonoBehaviour, IStoreData
|
|
{
|
|
public abstract string GetLevelsJson();
|
|
}
|