2026-01-05 12:16:58 +05:30

12 lines
329 B
C#

using UnityEngine;
public class CollectibleObjectPool : ObjectPoolBase<CollectibleBase>
{
[SerializeField] protected TrackCollectibleType objectType;
public TrackCollectibleType GetPoolObjectType() => objectType;// goodsType;
public override void InitPoolFirstTime()
{
base.InitPoolFirstTime();
}
}