23 lines
554 B
C#
23 lines
554 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TruckBase : ObjectBase
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{
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[SerializeField] private TruckType truckType;
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private TruckGoodsLoader truckGoodsLoader;
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private TruckMover truckMover;
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public TruckType TruckType => truckType;
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public TruckGoodsLoader TruckGoodsLoader => truckGoodsLoader;
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public TruckMover TruckMover => truckMover;
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void Awake()
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{
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truckMover = GetComponent<TruckMover>();
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truckGoodsLoader = GetComponent<TruckGoodsLoader>();
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}
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}
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