20 lines
361 B
C#
20 lines
361 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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public class AIController : MonoBehaviour
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{
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private BaseState currentState;
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private void Start()
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{
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currentState = new IdleState();
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}
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private void Update()
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{
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currentState = currentState.ProcessStates();
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}
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}
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