2026-01-05 12:16:58 +05:30

17 lines
280 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIBase : MonoBehaviour
{
public virtual void Show()
{
gameObject.SetActive(true);
}
public virtual void Hide()
{
gameObject.SetActive(false);
}
}