2026-01-05 12:16:58 +05:30

12 lines
286 B
C#

using UnityEngine;
public class TruckObjectPool : ObjectPoolBase<TruckBase>
{
[SerializeField] protected TruckType truckType;
public TruckType GetPoolType() => truckType;// goodsType;
public override void InitPoolFirstTime()
{
base.InitPoolFirstTime();
}
}