20 lines
395 B
C#
20 lines
395 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class FeedbackPopup : PopupBase
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{
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[SerializeField] private TextMeshProUGUI feedbackText;
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public void SetFeedbackText(string feedbackTxt)
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{
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feedbackText.text = feedbackTxt;
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}
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public void OnAnimationComplete()
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{
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popupManager.HidePopup(popupType);
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}
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}
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