2026-01-05 12:16:58 +05:30

23 lines
554 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TruckBase : ObjectBase
{
[SerializeField] private TruckType truckType;
private TruckGoodsLoader truckGoodsLoader;
private TruckMover truckMover;
public TruckType TruckType => truckType;
public TruckGoodsLoader TruckGoodsLoader => truckGoodsLoader;
public TruckMover TruckMover => truckMover;
void Awake()
{
truckMover = GetComponent<TruckMover>();
truckGoodsLoader = GetComponent<TruckGoodsLoader>();
}
}