23 lines
664 B
C#
23 lines
664 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GlobalObjectsPositionManager : MonoBehaviour, IDataLoader
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{
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[SerializeField] private Transform[] globalTransforms;
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private GridManager gridManager;
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public void InitializeData()
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{
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gridManager = InterfaceManager.Instance?.GetInterfaceInstance<GridManager>();
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var gridCenterPoint = gridManager.GetGridCenterPoint();
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Debug.Log($"GridCenterPoint: {gridCenterPoint}");
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foreach (var obj in globalTransforms)
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{
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obj.position = new Vector3(gridCenterPoint.x, obj.position.y, obj.position.z);
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}
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}
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}
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