Ashby Issac 0bace59e6d Car movement and camera changes.
Integrated custom car movements and fixed issues with follow camera behaviours.
2026-01-05 13:34:57 +05:30

8 lines
302 B
C#

using UnityEngine;
public interface ICarComponents
{
void SuspensionForce(float distance = 0, Transform tireTransform = null);
void SteeringForce(Transform tireTransform = null);
void AccelerationForce(float accelInput = 0, Transform tireTransform = null, Transform tireMesh = null);
}