2026-01-05 12:16:58 +05:30

20 lines
323 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LevelPoint : MonoBehaviour
{
[SerializeField] private Vector3 position;
void Awake()
{
position = transform.position;
}
// Update is called once per frame
void Update()
{
}
}