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Unity/Arctic Escape/.gitignore
vendored
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Unity/Arctic Escape/.gitignore
vendored
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|||||||
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# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
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#
|
||||||
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||||
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#
|
||||||
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.utmp/
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||||||
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/[Ll]ibrary/
|
||||||
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/[Tt]emp/
|
||||||
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/[Oo]bj/
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||||||
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/[Bb]uild/
|
||||||
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/[Bb]uilds/
|
||||||
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/[Ll]ogs/
|
||||||
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/[Uu]ser[Ss]ettings/
|
||||||
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*.log
|
||||||
|
|
||||||
|
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
|
||||||
|
*.blend1
|
||||||
|
*.blend1.meta
|
||||||
|
|
||||||
|
# MemoryCaptures can get excessive in size.
|
||||||
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# They also could contain extremely sensitive data
|
||||||
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/[Mm]emoryCaptures/
|
||||||
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|
||||||
|
# Recordings can get excessive in size
|
||||||
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/[Rr]ecordings/
|
||||||
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|
||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
|
||||||
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/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||||
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# Jetbrains Rider personal-layer settings
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
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# Visual Studio cache directory
|
||||||
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.vs/
|
||||||
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|
||||||
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# Gradle cache directory
|
||||||
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.gradle/
|
||||||
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|
||||||
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# Autogenerated VS/MD/Consulo solution and project files
|
||||||
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ExportedObj/
|
||||||
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.consulo/
|
||||||
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*.csproj
|
||||||
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*.unityproj
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*.sln
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||||||
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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||||||
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*.svd
|
||||||
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*.pdb
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||||||
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*.mdb
|
||||||
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*.opendb
|
||||||
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*.VC.db
|
||||||
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|
||||||
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# Unity3D generated meta files
|
||||||
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*.pidb.meta
|
||||||
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*.pdb.meta
|
||||||
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*.mdb.meta
|
||||||
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|
||||||
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# Unity3D generated file on crash reports
|
||||||
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sysinfo.txt
|
||||||
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|
||||||
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# Mono auto generated files
|
||||||
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mono_crash.*
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||||||
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|
||||||
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# Builds
|
||||||
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*.apk
|
||||||
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*.aab
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||||||
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*.unitypackage
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||||||
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*.unitypackage.meta
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||||||
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*.app
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||||||
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|
||||||
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# Crashlytics generated file
|
||||||
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crashlytics-build.properties
|
||||||
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|
||||||
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# TestRunner generated files
|
||||||
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InitTestScene*.unity*
|
||||||
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|
||||||
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# Addressables default ignores, before user customizations
|
||||||
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/ServerData
|
||||||
|
/[Aa]ssets/StreamingAssets/aa*
|
||||||
|
/[Aa]ssets/AddressableAssetsData/link.xml*
|
||||||
|
/[Aa]ssets/Addressables_Temp*
|
||||||
|
# By default, Addressables content builds will generate addressables_content_state.bin
|
||||||
|
# files in platform-specific subfolders, for example:
|
||||||
|
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
|
||||||
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/[Aa]ssets/AddressableAssetsData/*/*.bin*
|
||||||
|
|
||||||
|
# Visual Scripting auto-generated files
|
||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
|
||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
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||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
|
||||||
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/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
|
||||||
|
|
||||||
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# Auto-generated scenes by play mode tests
|
||||||
|
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
|
||||||
5
Unity/Arctic Escape/.vscode/extensions.json
vendored
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5
Unity/Arctic Escape/.vscode/extensions.json
vendored
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|
|||||||
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{
|
||||||
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"recommendations": [
|
||||||
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"visualstudiotoolsforunity.vstuc"
|
||||||
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]
|
||||||
|
}
|
||||||
10
Unity/Arctic Escape/.vscode/launch.json
vendored
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10
Unity/Arctic Escape/.vscode/launch.json
vendored
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|||||||
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{
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||||||
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"version": "0.2.0",
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||||||
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"configurations": [
|
||||||
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{
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||||||
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"name": "Attach to Unity",
|
||||||
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"type": "vstuc",
|
||||||
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"request": "attach"
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||||||
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}
|
||||||
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]
|
||||||
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}
|
||||||
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Unity/Arctic Escape/.vscode/settings.json
vendored
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55
Unity/Arctic Escape/.vscode/settings.json
vendored
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|
|||||||
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{
|
||||||
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"files.exclude": {
|
||||||
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"**/.DS_Store": true,
|
||||||
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"**/.git": true,
|
||||||
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"**/.gitmodules": true,
|
||||||
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"**/*.booproj": true,
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||||||
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"**/*.pidb": true,
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||||||
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"**/*.suo": true,
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||||||
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"**/*.user": true,
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||||||
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"**/*.userprefs": true,
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||||||
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"**/*.unityproj": true,
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||||||
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"**/*.dll": true,
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||||||
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"**/*.exe": true,
|
||||||
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"**/*.pdf": true,
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||||||
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"**/*.mid": true,
|
||||||
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"**/*.midi": true,
|
||||||
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"**/*.wav": true,
|
||||||
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"**/*.gif": true,
|
||||||
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"**/*.ico": true,
|
||||||
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"**/*.jpg": true,
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||||||
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"**/*.jpeg": true,
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||||||
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"**/*.png": true,
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"**/*.psd": true,
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"**/*.tga": true,
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||||||
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"**/*.tif": true,
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"**/*.tiff": true,
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||||||
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"**/*.3ds": true,
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||||||
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"**/*.3DS": true,
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||||||
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"**/*.fbx": true,
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||||||
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"**/*.FBX": true,
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||||||
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"**/*.lxo": true,
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||||||
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"**/*.LXO": true,
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||||||
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"**/*.ma": true,
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||||||
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"**/*.MA": true,
|
||||||
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"**/*.obj": true,
|
||||||
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"**/*.OBJ": true,
|
||||||
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"**/*.asset": true,
|
||||||
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"**/*.cubemap": true,
|
||||||
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"**/*.flare": true,
|
||||||
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"**/*.mat": true,
|
||||||
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"**/*.meta": true,
|
||||||
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"**/*.prefab": true,
|
||||||
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"**/*.unity": true,
|
||||||
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"build/": true,
|
||||||
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"Build/": true,
|
||||||
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"Library/": true,
|
||||||
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"library/": true,
|
||||||
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"obj/": true,
|
||||||
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"Obj/": true,
|
||||||
|
"ProjectSettings/": true,
|
||||||
|
"temp/": true,
|
||||||
|
"Temp/": true
|
||||||
|
},
|
||||||
|
"dotnet.defaultSolution": "Arctic Escape.sln"
|
||||||
|
}
|
||||||
8
Unity/Arctic Escape/Assets/#External-Packages.meta
Normal file
8
Unity/Arctic Escape/Assets/#External-Packages.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cbc71828636f34412bc661c867d73637
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 740ef2243709f47acb1ca5dba7b5378f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
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||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
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guid: fd26e980025094d1590c8910308fc559
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,113 @@
|
|||||||
|
# Newtonsoft.Json for Unity changelog
|
||||||
|
|
||||||
|
## 13.0.102 (2021-03-24)
|
||||||
|
|
||||||
|
- ✨ New: Merged changes from
|
||||||
|
[JamesNK/Newtonsoft.Json version `13.0.1`][json.net-13.0.1]
|
||||||
|
|
||||||
|
- 🗑 Deprecated: Removed the Portable build target. This package now only ships
|
||||||
|
with the AOT and Editor builds.
|
||||||
|
|
||||||
|
## 12.0.302 (2021-02-19)
|
||||||
|
|
||||||
|
- ✨ New: Properly embed the link.xml into the DLLs. ([#54][#54])
|
||||||
|
|
||||||
|
- 🐛 Fix: Preserve `NullableAttribute` and `NullableContextAttribute`.
|
||||||
|
([#54][#54])
|
||||||
|
|
||||||
|
- 🐛 Fix: Preserve all JSON converters. ([#8][#8], [#65][#65])
|
||||||
|
|
||||||
|
## 12.0.301 (2020-01-19)
|
||||||
|
|
||||||
|
- ✨ New: Merged changes from
|
||||||
|
[JamesNK/Newtonsoft.Json version `12.0.3`][json.net-12.0.3]
|
||||||
|
|
||||||
|
- 🔄 Change: Testing libraries are precompiled to be able to use the nullable
|
||||||
|
reference types, as Unity does not yet support them. ([#37][#37])
|
||||||
|
|
||||||
|
## 12.0.201 (2020-01-03)
|
||||||
|
|
||||||
|
- ✨ New: Merged changes from
|
||||||
|
[JamesNK/Newtonsoft.Json version `12.0.2`][json.net-12.0.2]
|
||||||
|
|
||||||
|
- ✨ New: Downgrade script for .asmdef to be able to test in Unity 2018.x.
|
||||||
|
|
||||||
|
- ✨ New: Now testing in both Unity 2019.x and 2018.x in CircleCI workflow.
|
||||||
|
|
||||||
|
- ✨ New: Added `System.Web.HttpUtility` polyfill to test project due to it's
|
||||||
|
not included in IL2CPP builds.
|
||||||
|
See <https://forum.unity.com/threads/solved-httputility-in-il2cpp.802368/#post-5333634>
|
||||||
|
|
||||||
|
- 🔄 Change: Custom StringAssert.StartsWith to get better error messages in
|
||||||
|
tests.
|
||||||
|
|
||||||
|
- 🐛 Fix: AotHelper.EnsureDictionary was not generating constructor for
|
||||||
|
`DefaultContractResolver.EnumerableDictionaryWrapper<TKey, TValue>`
|
||||||
|
|
||||||
|
## 12.0.102 (2019-12-30)
|
||||||
|
|
||||||
|
- ✨ New: Moved some documentation to the new wiki. All markdown files in the
|
||||||
|
repository has been tidied.
|
||||||
|
|
||||||
|
- 🐛 Fix: Only use major version in assembly version (ex: `12.0.0.0`, instead of
|
||||||
|
`12.0.1.0`) ([#18][#18])
|
||||||
|
|
||||||
|
- 🐛 Fix: Package targets .NET 4.5 & .NET 4.6.1 instead of recommended
|
||||||
|
.NET Standard 2.0. Portable should still target the [PCL profile 259
|
||||||
|
(`portable-net45+win8+wpa81+wp8`)][portable-class-library]. ([#29][#29])
|
||||||
|
|
||||||
|
- 🐛 Fix: Assembly not found due to unsigned and not strong named assembly.
|
||||||
|
The packaged DLL's are now signed with the public key of Newtonsoft.Json.
|
||||||
|
([#7][#7], [#10][#10])
|
||||||
|
|
||||||
|
## 12.0.101 (2019-11-26)
|
||||||
|
|
||||||
|
- ✨ New: Setup CircleCI integration for build automation
|
||||||
|
[![CircleCI badge][circleci-badge]][circleci-url]
|
||||||
|
|
||||||
|
- ✨ New: Setup Codacy integration for automated code reviews
|
||||||
|
[![Codacy badge][codacy-badge]][codacy-url]
|
||||||
|
|
||||||
|
- 🔄 Change: Switched to [cloudsmith.com][cloudsmith-url] as registry provider
|
||||||
|
instead of [npmjs.com][npmjs-url]
|
||||||
|
[![Latest Version @ Cloudsmith][cloudsmith-badge]][cloudsmith-url]
|
||||||
|
|
||||||
|
- 🔄 Change: Better versioning format. For more info see
|
||||||
|
[the wiki page][wiki-versioning]. Changes are based of off `12.0.1`
|
||||||
|
version _(in previous format)._
|
||||||
|
|
||||||
|
- 🐛 Fix: Building on standalone causes plugin collision ([#3][#3])
|
||||||
|
|
||||||
|
## 12.0.1 (2019-07-18)
|
||||||
|
|
||||||
|
- ✨ New: Package published as an Unity Package Manager package on
|
||||||
|
[npmjs.com][npmjs-url].
|
||||||
|
![npm badge][npmjs-badge]
|
||||||
|
|
||||||
|
- ✨ Initial release
|
||||||
|
|
||||||
|
- ✨ Based on [JamesNK/Newtonsoft.Json version `12.0.1`][json.net-12.0.1]
|
||||||
|
|
||||||
|
[#3]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/3
|
||||||
|
[#7]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/7
|
||||||
|
[#8]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/8
|
||||||
|
[#10]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/10
|
||||||
|
[#18]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/18
|
||||||
|
[#29]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/pull/29
|
||||||
|
[#37]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/pull/37
|
||||||
|
[#54]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/54
|
||||||
|
[#65]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/65
|
||||||
|
[circleci-badge]: https://img.shields.io/circleci/build/gh/jilleJr/Newtonsoft.Json-for-Unity/master?logo=circleci&style=flat-square
|
||||||
|
[circleci-url]: https://circleci.com/gh/jilleJr/Newtonsoft.Json-for-Unity
|
||||||
|
[cloudsmith-badge]: https://api-prd.cloudsmith.io/badges/version/jillejr/newtonsoft-json-for-unity/npm/jillejr.newtonsoft.json-for-unity/latest/x/?render=true&badge_token=gAAAAABd0U7AyWhLGu6xjEAHz70w9zWbSk6ogsTrw3xvVpa2NXe7HJg_ua7r-G2cbWECxfM51y4uYgOdFOquHNoTQti080JM6w%3D%3D
|
||||||
|
[cloudsmith-url]: https://cloudsmith.io/~jillejr/repos/newtonsoft-json-for-unity/packages/detail/npm/jillejr.newtonsoft.json-for-unity/latest/#readme
|
||||||
|
[codacy-badge]: https://img.shields.io/codacy/grade/f91156e7066c484588f4dba263c8cf45?logo=codacy&style=flat-square
|
||||||
|
[codacy-url]: https://www.codacy.com/manual/jilleJr/Newtonsoft.Json-for-Unity?utm_source=github.com&utm_medium=referral&utm_content=jilleJr/Newtonsoft.Json-for-Unity&utm_campaign=Badge_Grade
|
||||||
|
[json.net-12.0.1]: https://github.com/JamesNK/Newtonsoft.Json/releases/12.0.1
|
||||||
|
[json.net-12.0.2]: https://github.com/JamesNK/Newtonsoft.Json/releases/12.0.2
|
||||||
|
[json.net-12.0.3]: https://github.com/JamesNK/Newtonsoft.Json/releases/12.0.3
|
||||||
|
[json.net-13.0.1]: https://github.com/JamesNK/Newtonsoft.Json/releases/13.0.1
|
||||||
|
[npmjs-badge]: https://img.shields.io/npm/v/jillejr.newtonsoft.json-for-unity?logo=npm&style=flat-square
|
||||||
|
[npmjs-url]: https://www.npmjs.com/package/jillejr.newtonsoft.json-for-unity
|
||||||
|
[portable-class-library]: https://docs.microsoft.com/en-us/dotnet/standard/net-standard#pcl-compatibility
|
||||||
|
[wiki-versioning]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/wiki/About-the-versioning
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ea12e856553554c48b5280f8e59cfa2a
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,20 @@
|
|||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2019 Kalle Jillheden (jilleJr)
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||||
|
this software and associated documentation files (the "Software"), to deal in
|
||||||
|
the Software without restriction, including without limitation the rights to
|
||||||
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||||
|
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Exclude Win64: 1
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CPU: AnyCPU
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OS: AnyOS
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@ -0,0 +1,74 @@
|
|||||||
|
# Newtonsoft.Json for Unity
|
||||||
|
|
||||||
|
Json.NET is a popular high-performance JSON framework for .NET
|
||||||
|
|
||||||
|
This package is a fork of Newtonsoft.Json containing custom builds targeting
|
||||||
|
standalone, portable (UWP, WP8), and AOT targets such as all IL2CPP builds
|
||||||
|
(iOS, WebGL, Android, Windows, Mac OS X, et.al).
|
||||||
|
|
||||||
|
## Versioning format
|
||||||
|
|
||||||
|
_Staying with JamesNK's version syntax, but with a twist :dizzy:_
|
||||||
|
|
||||||
|
Based off JamesNK's versioning, but with the addition of two digits on the last
|
||||||
|
segment. This is for Newtonsoft.Json-for-Unity to be able to have independent
|
||||||
|
releases, at the same time still being easy to see which version of Json.NET
|
||||||
|
it's based of.
|
||||||
|
|
||||||
|
![explanation of version][version-explanation.png]
|
||||||
|
|
||||||
|
Where official Json.NET 12.0.1 becomes Newtonsoft.Json-for-Unity 12.0.1*xx*.
|
||||||
|
|
||||||
|
## Changelog
|
||||||
|
|
||||||
|
Please see the [CHANGELOG.md][changelog.md] file inside this package.
|
||||||
|
|
||||||
|
## Installation via [OpenUPM][openupm] ![OpenUPM icon][openupm-icon.png]
|
||||||
|
|
||||||
|
```sh
|
||||||
|
openupm add jillejr.newtonsoft.json-for-unity
|
||||||
|
```
|
||||||
|
|
||||||
|
## Other installation options
|
||||||
|
|
||||||
|
- [Installation via OpenUPM
|
||||||
|
![OpenUPM icon][openupm-icon.png]][wiki-installation-via-openupm]
|
||||||
|
|
||||||
|
- [Installation via pure UPM][wiki-installation-via-upm]
|
||||||
|
|
||||||
|
- [Installation via Git in UPM][wiki-installation-via-git-in-upm]
|
||||||
|
|
||||||
|
## Updating the package
|
||||||
|
|
||||||
|
### Updating via the UI
|
||||||
|
|
||||||
|
Open the Package Manager UI `Window > Package Manager`
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
Followed by pressing the update button on the `jillejr.newtonsoft.json-for-unity`
|
||||||
|
package
|
||||||
|
|
||||||
|

|
||||||
|
|
||||||
|
### Updating via the manifest file
|
||||||
|
|
||||||
|
Visit the wiki: [Installation via UPM][wiki-installation-via-upm]
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
This package is licensed under The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2019 Kalle Jillheden (jilleJr)
|
||||||
|
<https://github.com/jilleJr/Newtonsoft.Json-for-Unity>
|
||||||
|
|
||||||
|
See full copyrights in [LICENSE.md][license.md] inside repository
|
||||||
|
|
||||||
|
[license.md]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/blob/master/LICENSE.md
|
||||||
|
[changelog.md]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/blob/master/CHANGELOG.md
|
||||||
|
[version-explanation.png]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/raw/ce23d98230673744d73656b4c4f6bc1f9989c37a/Doc/version-explanation.png
|
||||||
|
[openupm]: https://openupm.com/packages/jillejr.newtonsoft.json-for-unity/
|
||||||
|
[openupm-icon.png]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/raw/c43046bc4763c0a5d3b0164a4f0a92e40de9d10e/Doc/icons/openupm-icon-16.png
|
||||||
|
[wiki-installation-via-openupm]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/wiki/Installation-via-OpenUPM
|
||||||
|
[wiki-installation-via-upm]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/wiki/Installation-via-UPM
|
||||||
|
[wiki-installation-via-git-in-upm]: https://github.com/jilleJr/Newtonsoft.Json-for-Unity/wiki/Installation-via-Git-in-UPM
|
||||||
@ -0,0 +1,7 @@
|
|||||||
|
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|
|||||||
|
{
|
||||||
|
"name": "jillejr.newtonsoft.json-for-unity",
|
||||||
|
"displayName": "Json.NET 13.0.1 for Unity",
|
||||||
|
"version": "13.0.102",
|
||||||
|
"unity": "2018.1",
|
||||||
|
"description": "Json.NET is a popular high-performance JSON framework for .NET\n\nThis package is a fork of Newtonsoft.Json containing custom builds targeting standalone, portable (UWP, WP8), and AOT targets such as all IL2CPP builds (iOS, WebGL, Android, Windows, Mac OS X, et.al).\n\nThis package is licensed under The MIT License (MIT)\n\nCopyright © 2019 Kalle Jillheden (jilleJr)\nhttps://github.com/jilleJr/Newtonsoft.Json-for-Unity\n\nCopyright © 2016 SaladLab\nhttps://github.com/SaladLab/Json.Net.Unity3D\n\nCopyright © 2007 James Newton-King\nhttps://github.com/JamesNK/Newtonsoft.Json\n\nSee full copyrights in LICENSE.md inside package",
|
||||||
|
"main": "index.js",
|
||||||
|
"scripts": {
|
||||||
|
"test": "echo \"Error: no test specified\" && exit 1"
|
||||||
|
},
|
||||||
|
"repository": {
|
||||||
|
"type": "git",
|
||||||
|
"url": "https://github.com/jilleJr/Newtonsoft.Json-for-Unity.git",
|
||||||
|
"directory": "Src/Newtonsoft.Json-for-Unity"
|
||||||
|
},
|
||||||
|
"keywords": [
|
||||||
|
"json",
|
||||||
|
"json.net",
|
||||||
|
"newtonsoft",
|
||||||
|
"newtonsoft.json",
|
||||||
|
"unity",
|
||||||
|
"upm"
|
||||||
|
],
|
||||||
|
"author": "jilleJr",
|
||||||
|
"license": "MIT",
|
||||||
|
"bugs": {
|
||||||
|
"url": "https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues"
|
||||||
|
},
|
||||||
|
"homepage": "https://github.com/jilleJr/Newtonsoft.Json-for-Unity#readme",
|
||||||
|
"category": "Utility",
|
||||||
|
"dependencies": {},
|
||||||
|
"type": "library"
|
||||||
|
}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_ObjectHideFlags: 0
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m_Script: {fileID: 11500000, guid: 171426d202d407f4db37861d67b0b9d2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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DontDestroy: 0
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fileName: File Name
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|
fileFormatVersion: 2
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assetBundleVariant:
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|
fileFormatVersion: 2
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|
guid: 0110976ec71f35c46b19e53339fa1882
|
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|
folderAsset: yes
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DefaultImporter:
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||||||
|
externalObjects: {}
|
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userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,50 @@
|
|||||||
|
#if UNITY_EDITOR
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditorInternal;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using Davanci.Utils;
|
||||||
|
|
||||||
|
public class ScreenshotCapture : SingletonMB<ScreenshotCapture>
|
||||||
|
{
|
||||||
|
[SerializeField] string fileName = "File Name";
|
||||||
|
|
||||||
|
public void MultipleScreenshot()
|
||||||
|
{
|
||||||
|
// StartCoroutine(ScreenShotRoutine());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Vector2 GetMainGameViewSize()
|
||||||
|
{
|
||||||
|
System.Type T = System.Type.GetType("UnityEditor.GameView,UnityEditor");
|
||||||
|
System.Reflection.MethodInfo GetSizeOfMainGameView = T.GetMethod("GetSizeOfMainGameView", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
|
||||||
|
System.Object Res = GetSizeOfMainGameView.Invoke(null, null);
|
||||||
|
return (Vector2)Res;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SingleScreenshot()
|
||||||
|
{
|
||||||
|
var t = GetMainGameViewSize();
|
||||||
|
int width = (int)t.x;
|
||||||
|
int height = (int)t.y;
|
||||||
|
string resolutionText = width + "x" + height;
|
||||||
|
|
||||||
|
// Create a folder for the resolution in the project's root directory
|
||||||
|
string projectPath = Directory.GetParent(Application.dataPath).FullName;
|
||||||
|
string folderPath = Path.Combine(projectPath, resolutionText);
|
||||||
|
if (!Directory.Exists(folderPath))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(folderPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Capture screenshot with the resolution in the file name and save it in the created folder
|
||||||
|
string fullFileName = Path.Combine(folderPath, fileName + " - " + resolutionText + ".png");
|
||||||
|
ScreenCapture.CaptureScreenshot(fullFileName);
|
||||||
|
Debug.Log("Screen Shot Taken: " + fullFileName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 171426d202d407f4db37861d67b0b9d2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,34 @@
|
|||||||
|
#if UNITY_EDITOR
|
||||||
|
namespace Davanci.Utils
|
||||||
|
{
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CustomEditor(typeof(ScreenshotCapture))]
|
||||||
|
public class ScreenshotCapture_CustomInspector : Editor
|
||||||
|
{
|
||||||
|
public override void OnInspectorGUI()
|
||||||
|
{
|
||||||
|
base.OnInspectorGUI();
|
||||||
|
ScreenshotCapture screenshotCapture = (ScreenshotCapture)target;
|
||||||
|
if (GUILayout.Button("Multiple Screenshot Caputre"))
|
||||||
|
screenshotCapture.MultipleScreenshot();
|
||||||
|
if (GUILayout.Button("Single Screenshot Caputre"))
|
||||||
|
screenshotCapture.SingleScreenshot();
|
||||||
|
|
||||||
|
|
||||||
|
string howToUse = "HOW TO USE: \n " +
|
||||||
|
"1- Set All the below needed Resolution in the 'Game' window 'Aspect': \n" +
|
||||||
|
"- IPhone 12 Pro Portrait, Resolution : 1284 x 2778 \n" +
|
||||||
|
"- IPhone 8 Portrait, Resolution : 1242 x 2208 \n" +
|
||||||
|
"- IPad Pro Portraint, resolution 2048 x 2732 \n" +
|
||||||
|
"2- Drag and Drop the Prefab 'ScreenshotCapturePrefab' into your first scene \n" +
|
||||||
|
"3- Select the desired Aspect in the 'Game' window \n" +
|
||||||
|
"4- To Take a screenshot, select the 'ScreenshotCapturePrefab', and in the inspector chose a file name and click 'Screenshot Capture' \n" +
|
||||||
|
"5- The Image will be Saved in the Root Project Folder" +
|
||||||
|
"TIP: IT WORKS WHEN THE GAME IS PAUSED.";
|
||||||
|
EditorGUILayout.HelpBox(howToUse, MessageType.Info);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 47e0012ba7bb5244f8026b5e0d5ce04b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -0,0 +1,56 @@
|
|||||||
|
namespace Davanci.Utils
|
||||||
|
{
|
||||||
|
using UnityEngine;
|
||||||
|
public class SingletonMB<T> : MonoBehaviour where T : class
|
||||||
|
{
|
||||||
|
private static SingletonMB<T> instance;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Makes the object singleton not be destroyed automatically when loading a new scene.
|
||||||
|
/// </summary>
|
||||||
|
public bool DontDestroy;
|
||||||
|
|
||||||
|
public static T Instance => instance as T;
|
||||||
|
|
||||||
|
protected virtual void Awake()
|
||||||
|
{
|
||||||
|
if (instance != null)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
instance = this;
|
||||||
|
if (DontDestroy)
|
||||||
|
DontDestroyOnLoad(this);
|
||||||
|
Initialize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void Initialize()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void Shutdown()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnDestroy()
|
||||||
|
{
|
||||||
|
if (instance == this)
|
||||||
|
{
|
||||||
|
instance = null;
|
||||||
|
Shutdown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnApplicationQuit()
|
||||||
|
{
|
||||||
|
if (instance == this)
|
||||||
|
{
|
||||||
|
instance = null;
|
||||||
|
Shutdown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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Car Kit (2.0)
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Created/distributed by Kenney (www.kenney.nl)
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Creation date: 01-05-2024 11:13
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------------------------------
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http://creativecommons.org/publicdomain/zero/1.0/
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Support by crediting 'Kenney' or 'www.kenney.nl' (this is not a requirement)
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------------------------------
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• Website : www.kenney.nl
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• Donate : www.kenney.nl/donate
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• Patreon : patreon.com/kenney
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• Twitter: twitter.com/KenneyNL
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• Instagram: instagram.com/kenney_nl
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
|
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fileFormatVersion: 2
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guid: cd4bb2dbd704c473a9c018db22947ff4
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ModelImporter:
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serializedVersion: 21300
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|
internalIDToNameTable: []
|
||||||
|
externalObjects:
|
||||||
|
- first:
|
||||||
|
type: UnityEngine:Material
|
||||||
|
assembly: UnityEngine.CoreModule
|
||||||
|
name: colormap
|
||||||
|
second: {fileID: 2100000, guid: 2916927379fb344999a018b6ca2335d2, type: 2}
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materials:
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||||||
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||||||
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|
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||||||
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||||||
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|
||||||
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|
||||||
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human: []
|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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assetBundleVariant:
|
||||||
@ -0,0 +1,238 @@
|
|||||||
|
<!doctype html>
|
||||||
|
|
||||||
|
<html lang="en">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
|
||||||
|
<title>Car Kit</title>
|
||||||
|
|
||||||
|
<meta name="description" content="Game assets overview">
|
||||||
|
<meta name="author" content="Kenney">
|
||||||
|
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
|
||||||
|
<div class='container header'><h1>Car Kit</h1></div>
|
||||||
|
|
||||||
|
<div class='container content'>
|
||||||
|
|
||||||
|
<p><strong>Information</strong></p>
|
||||||
|
|
||||||
|
<p>Hover over models to show details, for the documentation see the <a target='_blank' href='https://kenney.nl/knowledge-base/game-assets-3d/importing-3d-models-into-game-engines'>knowledge base</a>.</p>
|
||||||
|
|
||||||
|
<p>
|
||||||
|
<span class='data'><strong>Total objects:</strong> 45×</span><span class='data'><strong>Total animations:</strong> 0×</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class='container content'>
|
||||||
|
|
||||||
|
<p><strong>Textures</strong></p>
|
||||||
|
|
||||||
|
<p><a href='Models/FBX format/Textures/colormap.png' target='_blank' class='data no-padding'><span class='swatch' style='background-image: url("Models/FBX format/Textures/colormap.png")'></span>colormap</a></p>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class='container content'>
|
||||||
|
|
||||||
|
<p style='margin-bottom:2em'><strong>Models</strong></p>
|
||||||
|
|
||||||
|
<div title='4328 vertices • 6 group(s) • 0 animation(s)' class='package'><img src='Previews/ambulance.png'/><br>ambulance</div>
|
||||||
|
<div title='248 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/box.png'/><br>box</div>
|
||||||
|
<div title='288 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/cone.png'/><br>cone</div>
|
||||||
|
<div title='288 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/cone-flat.png'/><br>cone-flat</div>
|
||||||
|
<div title='60 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-bolt.png'/><br>debris-bolt</div>
|
||||||
|
<div title='192 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-bumper.png'/><br>debris-bumper</div>
|
||||||
|
<div title='106 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-door.png'/><br>debris-door</div>
|
||||||
|
<div title='116 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-door-window.png'/><br>debris-door-window</div>
|
||||||
|
<div title='680 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-drivetrain.png'/><br>debris-drivetrain</div>
|
||||||
|
<div title='328 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-drivetrain-axle.png'/><br>debris-drivetrain-axle</div>
|
||||||
|
<div title='60 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-nut.png'/><br>debris-nut</div>
|
||||||
|
<div title='66 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-plate-a.png'/><br>debris-plate-a</div>
|
||||||
|
<div title='72 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-plate-b.png'/><br>debris-plate-b</div>
|
||||||
|
<div title='48 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-plate-small-a.png'/><br>debris-plate-small-a</div>
|
||||||
|
<div title='72 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-plate-small-b.png'/><br>debris-plate-small-b</div>
|
||||||
|
<div title='78 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-spoiler-a.png'/><br>debris-spoiler-a</div>
|
||||||
|
<div title='138 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-spoiler-b.png'/><br>debris-spoiler-b</div>
|
||||||
|
<div title='480 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/debris-tire.png'/><br>debris-tire</div>
|
||||||
|
<div title='4530 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/delivery.png'/><br>delivery</div>
|
||||||
|
<div title='4004 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/delivery-flat.png'/><br>delivery-flat</div>
|
||||||
|
<div title='4338 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/firetruck.png'/><br>firetruck</div>
|
||||||
|
<div title='5003 vertices • 6 group(s) • 0 animation(s)' class='package'><img src='Previews/garbage-truck.png'/><br>garbage-truck</div>
|
||||||
|
<div title='3709 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/hatchback-sports.png'/><br>hatchback-sports</div>
|
||||||
|
<div title='3606 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/police.png'/><br>police</div>
|
||||||
|
<div title='3090 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/race.png'/><br>race</div>
|
||||||
|
<div title='3198 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/race-future.png'/><br>race-future</div>
|
||||||
|
<div title='3184 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/sedan.png'/><br>sedan</div>
|
||||||
|
<div title='3268 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/sedan-sports.png'/><br>sedan-sports</div>
|
||||||
|
<div title='3836 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/suv.png'/><br>suv</div>
|
||||||
|
<div title='3254 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/suv-luxury.png'/><br>suv-luxury</div>
|
||||||
|
<div title='3250 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/taxi.png'/><br>taxi</div>
|
||||||
|
<div title='3260 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/tractor.png'/><br>tractor</div>
|
||||||
|
<div title='3630 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/tractor-police.png'/><br>tractor-police</div>
|
||||||
|
<div title='4130 vertices • 5 group(s) • 0 animation(s)' class='package'><img src='Previews/tractor-shovel.png'/><br>tractor-shovel</div>
|
||||||
|
<div title='3264 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/truck.png'/><br>truck</div>
|
||||||
|
<div title='3868 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/truck-flat.png'/><br>truck-flat</div>
|
||||||
|
<div title='3250 vertices • 4 group(s) • 0 animation(s)' class='package'><img src='Previews/van.png'/><br>van</div>
|
||||||
|
<div title='528 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-dark.png'/><br>wheel-dark</div>
|
||||||
|
<div title='480 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-default.png'/><br>wheel-default</div>
|
||||||
|
<div title='528 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-racing.png'/><br>wheel-racing</div>
|
||||||
|
<div title='672 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-tractor-back.png'/><br>wheel-tractor-back</div>
|
||||||
|
<div title='672 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-tractor-dark-back.png'/><br>wheel-tractor-dark-back</div>
|
||||||
|
<div title='528 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-tractor-dark-front.png'/><br>wheel-tractor-dark-front</div>
|
||||||
|
<div title='528 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-tractor-front.png'/><br>wheel-tractor-front</div>
|
||||||
|
<div title='624 vertices • 0 group(s) • 0 animation(s)' class='package'><img src='Previews/wheel-truck.png'/><br>wheel-truck</div>
|
||||||
|
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class='clear'></div>
|
||||||
|
|
||||||
|
<div class='container footer'>
|
||||||
|
|
||||||
|
Find more assets at Kenney <a href='https://kenney.nl/assets'>(www.kenney.nl)</a><br>
|
||||||
|
|
||||||
|
License: <a href='https://creativecommons.org/publicdomain/zero/1.0/'>CC0 1.0 Universal</a>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</body>
|
||||||
|
|
||||||
|
<style>
|
||||||
|
|
||||||
|
body{
|
||||||
|
|
||||||
|
font-family:system-ui;
|
||||||
|
font-size:0.9em;
|
||||||
|
font-weight:600;
|
||||||
|
|
||||||
|
color:#d7d9da;
|
||||||
|
background-color:#171B21;
|
||||||
|
|
||||||
|
margin-top:5em;
|
||||||
|
margin-bottom:5em;
|
||||||
|
|
||||||
|
overflow-y:scroll;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
h1{
|
||||||
|
|
||||||
|
color:#FFFFFF;
|
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Created/distributed by Kenney (www.kenney.nl)
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Creation date: 11-12-2024 14:31
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------------------------------
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License: (Creative Commons Zero, CC0)
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http://creativecommons.org/publicdomain/zero/1.0/
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You can use this content for personal, educational, and commercial purposes.
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Support by crediting 'Kenney' or 'www.kenney.nl' (this is not a requirement)
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||||||
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------------------------------
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• Website : www.kenney.nl
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• Donate : www.kenney.nl/donate
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• Patreon : patreon.com/kenney
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Follow on social media for updates:
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• Twitter: twitter.com/KenneyNL
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• Instagram: instagram.com/kenney_nl
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||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 0.02
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
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Reference in New Issue
Block a user