20 lines
323 B
C#
20 lines
323 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LevelPoint : MonoBehaviour
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{
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[SerializeField] private Vector3 position;
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void Awake()
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{
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position = transform.position;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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