12 lines
286 B
C#
12 lines
286 B
C#
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using UnityEngine;
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public class TruckObjectPool : ObjectPoolBase<TruckBase>
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{
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[SerializeField] protected TruckType truckType;
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public TruckType GetPoolType() => truckType;// goodsType;
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public override void InitPoolFirstTime()
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{
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base.InitPoolFirstTime();
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}
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}
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