35 lines
729 B
C#
Raw Normal View History

2026-01-05 12:16:58 +05:30
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GlobalBootLoader : BootLoader
{
[SerializeField] private GameObject[] baseLoaders;
protected override void Start()
{
base.Start();
}
protected override void InitBootLoaders()
{
// Initialize any global boot loaders here
IBootLoader bootLoader = null;
foreach (GameObject loader in baseLoaders)
{
if (GetLoader<IBootLoader>(loader.transform, out bootLoader))
{
bootLoader.Initialize();
}
}
}
protected override void InitializeData()
{
// Initialize any data loaders here
}
}