14 lines
264 B
C#
14 lines
264 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FileManager : StoreDataBase
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{
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[SerializeField] private TextAsset levelsJson;
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public override string GetLevelsJson()
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{
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return levelsJson.text;
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}
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}
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