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2026-01-05 12:16:58 +05:30
using UnityEngine;
public class TruckObjectPool : ObjectPoolBase<TruckBase>
{
[SerializeField] protected TruckType truckType;
public TruckType GetPoolType() => truckType;// goodsType;
public override void InitPoolFirstTime()
{
base.InitPoolFirstTime();
}
}