25 lines
461 B
C#
25 lines
461 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class CustomSlider : MonoBehaviour
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{
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[SerializeField] private Slider slider;
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void Start()
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{
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slider.value = 0;
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}
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void Update()
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{
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slider.value += Time.deltaTime / 2;
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if (slider.value >= 1)
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{
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MainSingleton.Instance.LoadMenuScene();
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}
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}
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}
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