38 lines
881 B
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2026-01-05 12:16:58 +05:30
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MenuBootLoader : BootLoader
{
private GameObject[] baseObjects;
protected override void InitBootLoaders()
{
IBootLoader bootLoader = null;
foreach (Transform loader in MainSingleton.Instance.transform)
{
if (GetLoader<IBootLoader>(loader, out bootLoader))
{
bootLoader.Initialize();
}
}
}
protected override void Start()
{
base.Start();
}
protected override void InitializeData()
{
IDataLoader dataLoader = null;
foreach (Transform loader in MainSingleton.Instance.transform)
{
if (GetLoader<IDataLoader>(loader, out dataLoader))
{
dataLoader.InitializeData();
}
}
}
}