Logo
Explore Help
Sign In
Ashby/ashby-games
1
0
Fork 0
You've already forked ashby-games
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ashby-games/Unity/CarsDash/Assets/Scripts/Abstraction/Car/ICar.cs

6 lines
75 B
C#
Raw Permalink Normal View History

AI FSM changes. - Protoyped on the AI movement, found solutions for turns and moving after impacting the player. - Created a full base for AI state machine. - Worked on binding the core AI logic with the finite state machine.
2026-01-07 19:38:03 +05:30
public interface ICar
{
void Init(GameplayManager gameplayManager);
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.23.8 Page: 41ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API