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2026-01-05 12:16:58 +05:30
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrackObjectStationaryMover : SpawnableMoverBase
{
protected override void Update()
{
if (!worldSpawnManager)
{
worldSpawnManager = InterfaceManager.Instance?.GetInterfaceInstance<WorldSpawnManager>();
}
if (worldSpawnManager)
{
moveSpeed = worldSpawnManager.EnvironmentMoveSpeed;
base.Update();
}
}
}