Ludo-3D/Assets/Scripts/Constants/Ludo_3D_Constants.cs

13 lines
363 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class Ludo_3D_Constants
{
public const int Max_Dice_Rolls = 6;
public const string Player1_Name = "Player1";
public const string Player2_Name = "Player2";
public const string Player3_Name = "Player3";
public const string Player4_Name = "Player4";
}