Ludo-3D/Assets/Scripts/UI/Player Count/PlayerCountCanvas.cs

21 lines
456 B
C#

using TMPro;
using UnityEngine;
public class PlayerCountCanvas : MonoBehaviour
{
Transform cam;
[SerializeField] private TMP_Text playerCountText;
void Start()
{
cam = GameObject.FindGameObjectWithTag("MainCamera").transform;
}
void LateUpdate()
{
transform.LookAt(cam.forward + transform.position);
}
public void SetPlayerCount(int count)
{
playerCountText.text = count.ToString();
}
}