using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MenuHUDScreen : ScreenBase { [Header("Buttons")] [SerializeField] private Button pvpModeBtn; [SerializeField] private Button pvaiModeBtn; private PopupManager popupManager; private ScreenManager screenManager; private void OnEnable() { pvpModeBtn.onClick.AddListener(OnClick_pvpModeBtn); } private void OnDisable() { pvpModeBtn.onClick.RemoveListener(OnClick_pvpModeBtn); } private void OnClick_pvpModeBtn() { popupManager = popupManager == null ? InterfaceManager.Instance?.GetInterfaceInstance() : popupManager; popupManager.ShowPopup(PopupType.PVPModePopup); Hide(); // screenManager = screenManager == null ? InterfaceManager.Instance?.GetInterfaceInstance() : screenManager; // screenManager.HideScreen(ScreenType.MenuHUDScreen); } }