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No commits in common. "ca6561b41839a8dca5a8d02aee8b10f9f5c044bb" and "2dd685a90af4392e8d3f945ebf9fa9b6982306e0" have entirely different histories.

2 changed files with 4 additions and 6 deletions

View File

@ -121,16 +121,13 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
allPlayerTypes.Add(playerType); allPlayerTypes.Add(playerType);
playerDatas.Add(new PlayerData { playerType = selectedPlayerData.playerType, playerName = $"{playerType}" }); playerDatas.Add(new PlayerData { playerType = selectedPlayerData.playerType, playerName = $"{playerType}" });
} }
else if (selectedPlayerData.playerType == playerType) else
{ {
allPlayerTypes.Add(selectedPlayerData.playerType); allPlayerTypes.Add(selectedPlayerData.playerType);
playerDatas.Add(new PlayerData { playerType = selectedPlayerData.playerType, playerName = $"{selectedPlayerData.playerName}" }); playerDatas.Add(new PlayerData { playerType = selectedPlayerData.playerType, playerName = $"{selectedPlayerData.playerName}" });
} }
} }
foreach (var type in allPlayerTypes)
Debug.Log($"allPlayerTypes ::: {type}");
tilesManager.InitTilesData(); tilesManager.InitTilesData();
playerBaseHandler.InitPlayerTypes(allPlayerTypes); playerBaseHandler.InitPlayerTypes(allPlayerTypes);
InitCurrentGamePlayerInfo(); InitCurrentGamePlayerInfo();
@ -932,7 +929,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
{ {
UpdatePlayerState(playerPawn, PlayerState.InFinishingPath); UpdatePlayerState(playerPawn, PlayerState.InFinishingPath);
DisplayPlayerCountOnTile(playerPawn, false);
playerPawn.MoveToTile( playerPawn.MoveToTile(
tilesManager.RetrievePositionForFinishingTile(currentPlayerTypeTurn, index).position, tilesManager.RetrievePositionForFinishingTile(currentPlayerTypeTurn, index).position,
onComplete: () => onComplete: () =>
@ -952,7 +949,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
} }
else else
{ {
DisplayPlayerCountOnTile(playerPawn, true);
Debug.Log($"CurrentTileIndex: {playerPawn.CurrentTileIndex} == lastIndex: {tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1}"); Debug.Log($"CurrentTileIndex: {playerPawn.CurrentTileIndex} == lastIndex: {tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1}");
if (playerPawn.CurrentTileIndex == tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1) if (playerPawn.CurrentTileIndex == tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1)
{ {

View File

@ -13,6 +13,7 @@ public class GameOverPopup : PopupBase
private GameModeHandler gameModeHandler; private GameModeHandler gameModeHandler;
private ScreenManager screenManager; private ScreenManager screenManager;
private PopupManager popupManager;
private void OnEnable() private void OnEnable()
{ {