Compare commits
4 Commits
8132704374
...
565ec07c65
| Author | SHA1 | Date | |
|---|---|---|---|
| 565ec07c65 | |||
| 6291eaa46e | |||
| 29a97a53f6 | |||
| 10a6f27a2a |
@ -1756,7 +1756,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!136 &102349500
|
--- !u!136 &102349500
|
||||||
CapsuleCollider:
|
CapsuleCollider:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -8460,7 +8460,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 0483b263e22fc433caab31141efbe319, type: 3}
|
m_Script: {fileID: 11500000, guid: 0483b263e22fc433caab31141efbe319, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
isDebugTest: 1
|
isDebugTest: 0
|
||||||
diceRollHandler: {fileID: 1013177415}
|
diceRollHandler: {fileID: 1013177415}
|
||||||
diceValue: 0
|
diceValue: 0
|
||||||
maxDiceSixRollCounter: 2
|
maxDiceSixRollCounter: 2
|
||||||
@ -15149,6 +15149,7 @@ MonoBehaviour:
|
|||||||
- {fileID: 5608193482197189505}
|
- {fileID: 5608193482197189505}
|
||||||
- {fileID: 5608193481571390227}
|
- {fileID: 5608193481571390227}
|
||||||
baseObjects:
|
baseObjects:
|
||||||
|
- {fileID: 1949792867}
|
||||||
- {fileID: 2095159703}
|
- {fileID: 2095159703}
|
||||||
- {fileID: 247469677}
|
- {fileID: 247469677}
|
||||||
- {fileID: 875086323}
|
- {fileID: 875086323}
|
||||||
@ -15157,7 +15158,6 @@ MonoBehaviour:
|
|||||||
- {fileID: 1954289399}
|
- {fileID: 1954289399}
|
||||||
- {fileID: 1107252688}
|
- {fileID: 1107252688}
|
||||||
- {fileID: 1406544794}
|
- {fileID: 1406544794}
|
||||||
- {fileID: 1949792867}
|
|
||||||
- {fileID: 884011400}
|
- {fileID: 884011400}
|
||||||
--- !u!4 &1335794571
|
--- !u!4 &1335794571
|
||||||
Transform:
|
Transform:
|
||||||
@ -20274,7 +20274,7 @@ AudioSource:
|
|||||||
m_PlayOnAwake: 0
|
m_PlayOnAwake: 0
|
||||||
m_Volume: 1
|
m_Volume: 1
|
||||||
m_Pitch: 1
|
m_Pitch: 1
|
||||||
Loop: 0
|
Loop: 1
|
||||||
Mute: 0
|
Mute: 0
|
||||||
Spatialize: 0
|
Spatialize: 0
|
||||||
SpatializePostEffects: 0
|
SpatializePostEffects: 0
|
||||||
@ -24609,8 +24609,6 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
screenType: 6
|
screenType: 6
|
||||||
shouldFade: 0
|
shouldFade: 0
|
||||||
playBtn: {fileID: 0}
|
|
||||||
closeBtn: {fileID: 0}
|
|
||||||
--- !u!224 &5608193481924487018
|
--- !u!224 &5608193481924487018
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -60,6 +60,9 @@ public class MusicManager : MonoBehaviour, IBootLoader, IBase, IDataLoader
|
|||||||
|
|
||||||
audioSource.priority = musicData.priority;
|
audioSource.priority = musicData.priority;
|
||||||
audioSource.clip = musicData.musicClip;
|
audioSource.clip = musicData.musicClip;
|
||||||
|
|
||||||
|
if (audioSource.isPlaying) audioSource.Stop();
|
||||||
|
|
||||||
audioSource.Play();
|
audioSource.Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -232,8 +232,18 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
Debug.Log($"playerGameData.playerType: {playerGameData.playerType}");
|
Debug.Log($"playerGameData.playerType: {playerGameData.playerType}");
|
||||||
|
|
||||||
playerGameDatasDict.Add(playerGameData.playerType, playerGameData);
|
playerGameDatasDict.Add(
|
||||||
playerGameDatasDict[playerGameData.playerType].playerPawnsDict = new Dictionary<int, PlayerPawn>();
|
playerGameData.playerType,
|
||||||
|
new PlayerGameData
|
||||||
|
{
|
||||||
|
playerType = playerGameData.playerType,
|
||||||
|
startIndex = playerGameData.startIndex,
|
||||||
|
endIndex = playerGameData.endIndex,
|
||||||
|
playersParent = playerGameData.playersParent,
|
||||||
|
playerPawnsDict = new Dictionary<int, PlayerPawn>(),
|
||||||
|
totalPawnsInHome = playerGameData.totalPawnsInHome,
|
||||||
|
totalPawnsFinished = playerGameData.totalPawnsFinished
|
||||||
|
});
|
||||||
|
|
||||||
foreach (Transform playerPawnChild in playerGameData.playersParent)
|
foreach (Transform playerPawnChild in playerGameData.playersParent)
|
||||||
{
|
{
|
||||||
@ -753,6 +763,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
UpdateActivePlayersAndSetDisplay(false);
|
UpdateActivePlayersAndSetDisplay(false);
|
||||||
Debug.Log($"after SwitchPlayer availPlayers: {availPlayers.Count}, playerPawn: {playerPawn}");
|
Debug.Log($"after SwitchPlayer availPlayers: {availPlayers.Count}, playerPawn: {playerPawn}");
|
||||||
|
Debug.Log($"after allPlayerTypes.Count: {allPlayerTypes.Count}");
|
||||||
|
|
||||||
if (allPlayerTypes.Count == 0)
|
if (allPlayerTypes.Count == 0)
|
||||||
{
|
{
|
||||||
@ -781,6 +792,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
UpdateActivePlayersAndSetDisplay(true);
|
UpdateActivePlayersAndSetDisplay(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Debug.Log($"currentPlayerTurnIndex: {currentPlayerTurnIndex}");
|
||||||
Debug.Log($"CurrentPlayerTurn: {currentPlayerTypeTurn}");
|
Debug.Log($"CurrentPlayerTurn: {currentPlayerTypeTurn}");
|
||||||
SetCanRollDiceForUser(gameModeHandler.CurrentGameModeType != GameModeType.Bot || !botTypesInGame.Contains(currentPlayerTypeTurn));
|
SetCanRollDiceForUser(gameModeHandler.CurrentGameModeType != GameModeType.Bot || !botTypesInGame.Contains(currentPlayerTypeTurn));
|
||||||
|
|
||||||
@ -951,17 +963,21 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
{
|
{
|
||||||
Tile tile = TilesManager.RetrieveFinishingTileBasedOnIndex(playerPawn.PlayerType, playerPawn.CurrentTileIndex);
|
Tile tile = TilesManager.RetrieveFinishingTileBasedOnIndex(playerPawn.PlayerType, playerPawn.CurrentTileIndex);
|
||||||
tile.InitPlayerPawn(playerPawn, playerPawn.PlayerType);
|
tile.InitPlayerPawn(playerPawn, playerPawn.PlayerType);
|
||||||
ShowUpdatedPlayerCountOnTile(playerPawn);
|
// ShowUpdatedPlayerCountOnTile(playerPawn);
|
||||||
|
|
||||||
UpdatePlayerState(playerPawn, PlayerState.HasFinished);
|
UpdatePlayerState(playerPawn, PlayerState.HasFinished);
|
||||||
playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished++;
|
playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished++;
|
||||||
|
|
||||||
|
Debug.Log($"playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished: {playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished}");
|
||||||
|
Debug.Log($"playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count: {playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count}");
|
||||||
if (playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished == playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count)
|
if (playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished == playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count)
|
||||||
{
|
{
|
||||||
CanRollDiceAgain = false;
|
CanRollDiceAgain = false;
|
||||||
|
|
||||||
var playerTypeToRemove = currentPlayerTypeTurn;
|
var playerTypeToRemove = currentPlayerTypeTurn;
|
||||||
|
allPlayerTypes.ForEach(type => Debug.Log($"before allPlayerTypes: {type}"));
|
||||||
SwitchPlayer();
|
SwitchPlayer();
|
||||||
|
allPlayerTypes.ForEach(type => Debug.Log($"after allPlayerTypes: {type}"));
|
||||||
|
|
||||||
if (allPlayerTypes.Contains(playerTypeToRemove))
|
if (allPlayerTypes.Contains(playerTypeToRemove))
|
||||||
{
|
{
|
||||||
|
|||||||
@ -11,6 +11,7 @@ public class GameManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
{
|
{
|
||||||
private UIManager uiManager;
|
private UIManager uiManager;
|
||||||
private TilesManager tilesManager;
|
private TilesManager tilesManager;
|
||||||
|
private MusicManager musicManager;
|
||||||
private GameplayManager gameplayManager;
|
private GameplayManager gameplayManager;
|
||||||
|
|
||||||
public GameState GameState
|
public GameState GameState
|
||||||
@ -30,6 +31,7 @@ public class GameManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
uiManager = InterfaceManager.Instance.GetInterfaceInstance<UIManager>();
|
uiManager = InterfaceManager.Instance.GetInterfaceInstance<UIManager>();
|
||||||
tilesManager = InterfaceManager.Instance.GetInterfaceInstance<TilesManager>();
|
tilesManager = InterfaceManager.Instance.GetInterfaceInstance<TilesManager>();
|
||||||
gameplayManager = InterfaceManager.Instance.GetInterfaceInstance<GameplayManager>();
|
gameplayManager = InterfaceManager.Instance.GetInterfaceInstance<GameplayManager>();
|
||||||
|
musicManager = InterfaceManager.Instance.GetInterfaceInstance<MusicManager>();
|
||||||
|
|
||||||
OnGameStateChanged(GameState.InMenu);
|
OnGameStateChanged(GameState.InMenu);
|
||||||
}
|
}
|
||||||
@ -42,13 +44,16 @@ public class GameManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
switch (gameState)
|
switch (gameState)
|
||||||
{
|
{
|
||||||
case GameState.InMenu:
|
case GameState.InMenu:
|
||||||
|
musicManager.PlayMusicClip(MusicType.HomeMusic);
|
||||||
CheckPrevGameState();
|
CheckPrevGameState();
|
||||||
uiManager.OnInMenuScreen();
|
uiManager.OnInMenuScreen();
|
||||||
break;
|
break;
|
||||||
case GameState.InGame:
|
case GameState.InGame:
|
||||||
|
musicManager.PlayMusicClip(MusicType.GameMusic);
|
||||||
uiManager.OnInGameScreen();
|
uiManager.OnInGameScreen();
|
||||||
break;
|
break;
|
||||||
case GameState.GameOver:
|
case GameState.GameOver:
|
||||||
|
musicManager.PlayMusicClip(MusicType.GameOverMusic);
|
||||||
uiManager.OnGameOver();
|
uiManager.OnGameOver();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user