Compare commits
8 Commits
253b5affc3
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45699adcc8
| Author | SHA1 | Date | |
|---|---|---|---|
| 45699adcc8 | |||
| f7c2f4c612 | |||
| 9eef3eb04c | |||
| 14d4a562a4 | |||
| c42db86e28 | |||
| 224c29f19d | |||
| d2cfc4ad4a | |||
| 78fce93bec |
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Assets/Artifacts/Sprites/App Icon.png.meta
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147
Assets/Artifacts/Sprites/App Icon.png.meta
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -25,10 +25,11 @@ public class DiceView : MonoBehaviour, IBase
|
|||||||
transform.localPosition = new Vector3(0, 20, 0);
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transform.localPosition = new Vector3(0, 20, 0);
|
||||||
}
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}
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||||||
|
|
||||||
public void Roll(Action<int> onComplete)
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public void Roll(Action<int> onComplete, bool isBot)
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||||||
{
|
{
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||||||
if (!rolling)
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if (!rolling)
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||||||
{
|
{
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||||||
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Debug.Log($"isBot: {isBot}");
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||||||
onRollingComplete = onComplete;
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onRollingComplete = onComplete;
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||||||
StartCoroutine(RollRoutine());
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StartCoroutine(RollRoutine());
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||||||
}
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}
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||||||
@ -96,5 +97,12 @@ public class DiceView : MonoBehaviour, IBase
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|||||||
rb.angularVelocity = Vector3.zero;
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rb.angularVelocity = Vector3.zero;
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||||||
transform.localPosition = new Vector3(0, 20, 0);
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transform.localPosition = new Vector3(0, 20, 0);
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||||||
rolling = false;
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rolling = false;
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||||||
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||||||
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Invoke(nameof(ResetEvent), 0.5f);
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||||||
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}
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||||||
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||||||
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private void ResetEvent()
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||||||
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{
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||||||
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onRollingComplete = null;
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||||||
}
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}
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||||||
}
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}
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||||||
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|||||||
@ -111,15 +111,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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File diff suppressed because it is too large
Load Diff
@ -96,8 +96,6 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
{
|
{
|
||||||
tilesManager = InterfaceManager.Instance.GetInterfaceInstance<TilesManager>();
|
tilesManager = InterfaceManager.Instance.GetInterfaceInstance<TilesManager>();
|
||||||
|
|
||||||
CanRollDiceForUser = true;
|
|
||||||
|
|
||||||
InitPlayerTypesForBotMatch(PlayerType.Player1, 3);
|
InitPlayerTypesForBotMatch(PlayerType.Player1, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -109,6 +107,8 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
playerBaseHandler.InitPlayerTypes(allPlayerTypes);
|
playerBaseHandler.InitPlayerTypes(allPlayerTypes);
|
||||||
InitCurrentGamePlayerInfo();
|
InitCurrentGamePlayerInfo();
|
||||||
|
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InitPlayerTypesForBotMatch(PlayerType selectedPlayerType, int botCount)
|
public void InitPlayerTypesForBotMatch(PlayerType selectedPlayerType, int botCount)
|
||||||
@ -124,6 +124,8 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
InitCurrentGamePlayerInfo();
|
InitCurrentGamePlayerInfo();
|
||||||
InitBotRuntimeData();
|
InitBotRuntimeData();
|
||||||
AssignPlayerAndBotStates(selectedPlayerType);
|
AssignPlayerAndBotStates(selectedPlayerType);
|
||||||
|
|
||||||
|
SetCanRollDiceForUser(!botTypesInGame.Contains(selectedPlayerType));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InitBotRuntimeData()
|
private void InitBotRuntimeData()
|
||||||
@ -244,7 +246,6 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
{
|
{
|
||||||
Debug.Log($"Switching player");
|
Debug.Log($"Switching player");
|
||||||
SwitchPlayer();
|
SwitchPlayer();
|
||||||
SetCanRollDiceForUser(true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -276,7 +277,11 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
// What happens when you get a 6
|
// What happens when you get a 6
|
||||||
private void SelectPawnFromBotBase()
|
private void SelectPawnFromBotBase()
|
||||||
{
|
{
|
||||||
if (canSwitchPlayer || availPlayers.Count() < 1 && !CanRollDiceAgain || !botTypesInGame.Contains(currentPlayerTypeTurn)) return; // Have a better check here
|
if (canSwitchPlayer || availPlayers.Count() < 1 && !CanRollDiceAgain || !botTypesInGame.Contains(currentPlayerTypeTurn))
|
||||||
|
{
|
||||||
|
Debug.Log($"returning from SelectPawnFromBotBase");
|
||||||
|
return; // Have a better check here
|
||||||
|
}
|
||||||
|
|
||||||
Debug.Log($"CallTest: SelectPawnFromBotBase: {currentPlayerTypeTurn}");
|
Debug.Log($"CallTest: SelectPawnFromBotBase: {currentPlayerTypeTurn}");
|
||||||
var botPawnsDictForCurrentPlayer = botRuntimeMovementData[currentPlayerTypeTurn]; // set the data inside this dict
|
var botPawnsDictForCurrentPlayer = botRuntimeMovementData[currentPlayerTypeTurn]; // set the data inside this dict
|
||||||
@ -452,7 +457,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
Debug.Log($"### AreAllPawnsInFinishingPath");
|
Debug.Log($"### AreAllPawnsInFinishingPath");
|
||||||
if (AreAllPawnsInFinishingPath())
|
if (AreAllPawnsInFinishingPath())
|
||||||
{
|
{
|
||||||
SetCanRollDiceForUser(true);
|
SetCanRollDiceForUser(!botTypesInGame.Contains(currentPlayerTypeTurn));
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -800,10 +805,6 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
}
|
}
|
||||||
|
|
||||||
SwitchPlayer(playerPawn);
|
SwitchPlayer(playerPawn);
|
||||||
if (!CanRollDiceAgain)
|
|
||||||
{
|
|
||||||
SetCanRollDiceForUser(true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
index);
|
index);
|
||||||
@ -925,20 +926,19 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
CanRollDiceAgain = true;
|
CanRollDiceAgain = true;
|
||||||
if (playerPawn.IsBotPlayer)
|
if (playerPawn.IsBotPlayer)
|
||||||
CheckDiceRollForBot(playerPawn);
|
CheckDiceRollForBot(playerPawn);
|
||||||
|
else
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (CheckForMaxDiceRollAttempt())
|
if (CheckForMaxDiceRollAttempt())
|
||||||
{
|
{
|
||||||
SetCanRollDiceForUser(true);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
SwitchPlayer();
|
SwitchPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
SetCanRollDiceForUser(true);
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
index);
|
index);
|
||||||
@ -946,8 +946,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
private void SetCanRollDiceForUser(bool state)
|
private void SetCanRollDiceForUser(bool state)
|
||||||
{
|
{
|
||||||
// if (botTypesInGame.Contains(playerType)) return;
|
|
||||||
|
|
||||||
CanRollDiceForUser = state;
|
CanRollDiceForUser = state;
|
||||||
|
Debug.Log($"CAnRollDiceForUser: {CanRollDiceForUser}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -34,11 +34,11 @@ public class DiceRollHandler : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (!inputManager.GameplayManager.CanRollDiceForUser) return;
|
if (!inputManager.GameplayManager.CanRollDiceForUser) return;
|
||||||
|
|
||||||
diceView.Roll(onComplete: (rolledVal) => OnUserDiceRollComplete(rolledVal));
|
diceView.Roll(onComplete: (rolledVal) => OnUserDiceRollComplete(rolledVal), false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void HandleDiceViewForBot(Action<int> onComplete)
|
public void HandleDiceViewForBot(Action<int> onComplete)
|
||||||
{
|
{
|
||||||
diceView.Roll(onComplete: onComplete);
|
diceView.Roll(onComplete: (val) => onComplete?.Invoke(val), true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -157,7 +157,9 @@ PlayerSettings:
|
|||||||
resetResolutionOnWindowResize: 0
|
resetResolutionOnWindowResize: 0
|
||||||
androidSupportedAspectRatio: 1
|
androidSupportedAspectRatio: 1
|
||||||
androidMaxAspectRatio: 2.1
|
androidMaxAspectRatio: 2.1
|
||||||
applicationIdentifier: {}
|
applicationIdentifier:
|
||||||
|
Android: com.DefaultCompany.Ludo3D
|
||||||
|
Standalone: com.DefaultCompany.Ludo-3D
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
iPhone: 0
|
iPhone: 0
|
||||||
@ -271,7 +273,14 @@ PlayerSettings:
|
|||||||
AndroidMinifyDebug: 0
|
AndroidMinifyDebug: 0
|
||||||
AndroidValidateAppBundleSize: 1
|
AndroidValidateAppBundleSize: 1
|
||||||
AndroidAppBundleSizeToValidate: 150
|
AndroidAppBundleSizeToValidate: 150
|
||||||
m_BuildTargetIcons: []
|
m_BuildTargetIcons:
|
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|
- m_BuildTarget:
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|
m_Icons:
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|
- serializedVersion: 2
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m_Icon: {fileID: 2800000, guid: f6f7cf722ebaa46bdab456d7c3009064, type: 3}
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|
m_Width: 128
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m_Height: 128
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|
m_Kind: 0
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m_BuildTargetPlatformIcons:
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m_BuildTargetPlatformIcons:
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- m_BuildTarget: iPhone
|
- m_BuildTarget: iPhone
|
||||||
m_Icons:
|
m_Icons:
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user