Compare commits
22 Commits
20513808e9
...
f8eed62a9f
| Author | SHA1 | Date | |
|---|---|---|---|
| f8eed62a9f | |||
| 4fd71569ef | |||
| c3ab5552ea | |||
| a291dff121 | |||
| 384356dc51 | |||
| 1f10a0a52e | |||
| be79221cbd | |||
| 025b13a400 | |||
| 874e44a7f7 | |||
| 87d99d03a4 | |||
| 4b2720759c | |||
| f86216c729 | |||
| eecba2779b | |||
| aaaf88c72a | |||
| eb6295bee3 | |||
| d247307e51 | |||
| d93ffe6fad | |||
| 5a90b0961c | |||
| bc552e57ff | |||
| 67b6da28c0 | |||
| 1084e5dd08 | |||
| 031b3201c6 |
BIN
Assets/Artifacts/Audio/Game BGM.wav
Normal file
BIN
Assets/Artifacts/Audio/Game BGM.wav
Normal file
Binary file not shown.
22
Assets/Artifacts/Audio/Game BGM.wav.meta
Normal file
22
Assets/Artifacts/Audio/Game BGM.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3fef0c7922e3840f79c05fb9a520dde3
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Audio/Win SFX .mp3
Normal file
BIN
Assets/Artifacts/Audio/Win SFX .mp3
Normal file
Binary file not shown.
22
Assets/Artifacts/Audio/Win SFX .mp3.meta
Normal file
22
Assets/Artifacts/Audio/Win SFX .mp3.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f74d7002e04bd4d0b88f3cad5f5b507d
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Audio/Win SFX Light.mp3
Normal file
BIN
Assets/Artifacts/Audio/Win SFX Light.mp3
Normal file
Binary file not shown.
22
Assets/Artifacts/Audio/Win SFX Light.mp3.meta
Normal file
22
Assets/Artifacts/Audio/Win SFX Light.mp3.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8ef56d3601eaa41aca1c0478b032e10b
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -568,7 +568,7 @@ GameObject:
|
|||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 2147483647
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!4 &6704853020313334976
|
--- !u!4 &6704853020313334976
|
||||||
Transform:
|
Transform:
|
||||||
@ -578,7 +578,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2558544614274069912}
|
m_GameObject: {fileID: 2558544614274069912}
|
||||||
m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: 0.49999994, w: 0.50000006}
|
m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: 0.49999994, w: 0.50000006}
|
||||||
m_LocalPosition: {x: 0.24394053, y: 0.3241422, z: 0.09795022}
|
m_LocalPosition: {x: 0.24394053, y: 0.3541, z: 0.09795022}
|
||||||
m_LocalScale: {x: 0.1234148, y: 0.1234148, z: 0.8597383}
|
m_LocalScale: {x: 0.1234148, y: 0.1234148, z: 0.8597383}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
|
|||||||
BIN
Assets/Artifacts/Sprites/Other/freepik__background__301 (1).png
Normal file
BIN
Assets/Artifacts/Sprites/Other/freepik__background__301 (1).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 755 KiB |
@ -0,0 +1,135 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d20b33310cfd64c4f84b7443a0b6245b
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 500
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Sprites/Other/freepik__background__30181.png
Normal file
BIN
Assets/Artifacts/Sprites/Other/freepik__background__30181.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.0 MiB |
@ -0,0 +1,135 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a818a794565c746faaf72c0cb42b7e83
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 500
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Sprites/Panel/freepik__adjust__81522.png
Normal file
BIN
Assets/Artifacts/Sprites/Panel/freepik__adjust__81522.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 39 KiB |
135
Assets/Artifacts/Sprites/Panel/freepik__adjust__81522.png.meta
Normal file
135
Assets/Artifacts/Sprites/Panel/freepik__adjust__81522.png.meta
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d683a4be9f87743d3b78b0b8761f8f1a
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Sprites/Panel/freepik__background__15391.png
Normal file
BIN
Assets/Artifacts/Sprites/Panel/freepik__background__15391.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.7 MiB |
@ -0,0 +1,135 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 00a89165d3d9b4999be2f923c979b71d
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Artifacts/Sprites/Panel/freepik__background__81523.png
Normal file
BIN
Assets/Artifacts/Sprites/Panel/freepik__background__81523.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 452 KiB |
@ -0,0 +1,135 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: af3141ba5ffc841798e2e04325a2bc4a
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@ -1,5 +1,30 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1101 &-8290374687124494561
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 1
|
||||||
|
m_ConditionEvent: Jump
|
||||||
|
m_EventTreshold: 0
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 6893393781432945197}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 0
|
||||||
|
m_InterruptionSource: 0
|
||||||
|
m_OrderedInterruption: 1
|
||||||
|
m_CanTransitionToSelf: 1
|
||||||
--- !u!1107 &-4386602261049339250
|
--- !u!1107 &-4386602261049339250
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@ -11,7 +36,7 @@ AnimatorStateMachine:
|
|||||||
m_ChildStates:
|
m_ChildStates:
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: -4082066970046094144}
|
m_State: {fileID: -4082066970046094144}
|
||||||
m_Position: {x: 310, y: 90, z: 0}
|
m_Position: {x: 170, y: 60, z: 0}
|
||||||
- serializedVersion: 1
|
- serializedVersion: 1
|
||||||
m_State: {fileID: 2691405124668571998}
|
m_State: {fileID: 2691405124668571998}
|
||||||
m_Position: {x: 30, y: 200, z: 0}
|
m_Position: {x: 30, y: 200, z: 0}
|
||||||
@ -25,7 +50,7 @@ AnimatorStateMachine:
|
|||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 280, y: 210, z: 0}
|
m_ExitPosition: {x: 120, y: 420, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: 2691405124668571998}
|
m_DefaultState: {fileID: 2691405124668571998}
|
||||||
--- !u!1102 &-4082066970046094144
|
--- !u!1102 &-4082066970046094144
|
||||||
@ -54,31 +79,6 @@ AnimatorState:
|
|||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
--- !u!1101 &-607664822650355851
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 3
|
|
||||||
m_ConditionEvent: BlendJump
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: 6893393781432945197}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0
|
|
||||||
m_HasExitTime: 1
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!91 &9100000
|
--- !u!91 &9100000
|
||||||
AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -124,7 +124,7 @@ AnimatorState:
|
|||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions:
|
||||||
- {fileID: -607664822650355851}
|
- {fileID: -8290374687124494561}
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@ -134,7 +134,7 @@ AnimatorState:
|
|||||||
m_MirrorParameterActive: 0
|
m_MirrorParameterActive: 0
|
||||||
m_CycleOffsetParameterActive: 0
|
m_CycleOffsetParameterActive: 0
|
||||||
m_TimeParameterActive: 0
|
m_TimeParameterActive: 0
|
||||||
m_Motion: {fileID: -203655887218126122, guid: 57e26c7b6440e4ed9839c06440e70481, type: 3}
|
m_Motion: {fileID: 7400000, guid: fe95c7799fd3342a7a39f4ed2c5e18c8, type: 2}
|
||||||
m_Tag:
|
m_Tag:
|
||||||
m_SpeedParameter:
|
m_SpeedParameter:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
@ -179,7 +179,7 @@ AnimatorState:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Jump
|
m_Name: Jump
|
||||||
m_Speed: 1
|
m_Speed: 1.7
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions:
|
||||||
- {fileID: 8398125670744292538}
|
- {fileID: 8398125670744292538}
|
||||||
@ -192,7 +192,7 @@ AnimatorState:
|
|||||||
m_MirrorParameterActive: 0
|
m_MirrorParameterActive: 0
|
||||||
m_CycleOffsetParameterActive: 0
|
m_CycleOffsetParameterActive: 0
|
||||||
m_TimeParameterActive: 0
|
m_TimeParameterActive: 0
|
||||||
m_Motion: {fileID: -203655887218126122, guid: 611548578fef948cda9845e8f694b086, type: 3}
|
m_Motion: {fileID: 7400000, guid: 08509db092fd34ddb83d985e5e38e8e4, type: 2}
|
||||||
m_Tag:
|
m_Tag:
|
||||||
m_SpeedParameter:
|
m_SpeedParameter:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
|
|||||||
31309
Assets/External-Assets/packages/Pirate_Package/Models/Jump_anim.anim
Normal file
31309
Assets/External-Assets/packages/Pirate_Package/Models/Jump_anim.anim
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 08509db092fd34ddb83d985e5e38e8e4
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
10837
Assets/External-Assets/packages/Pirate_Package/Models/mixamo.com.anim
Normal file
10837
Assets/External-Assets/packages/Pirate_Package/Models/mixamo.com.anim
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fe95c7799fd3342a7a39f4ed2c5e18c8
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -553,6 +553,8 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 5420572229297639394}
|
- component: {fileID: 5420572229297639394}
|
||||||
- component: {fileID: 5526766409186502679}
|
- component: {fileID: 5526766409186502679}
|
||||||
|
- component: {fileID: 905786488}
|
||||||
|
- component: {fileID: 905786489}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Pirate (Blue)
|
m_Name: Pirate (Blue)
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -598,6 +600,34 @@ Animator:
|
|||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!136 &905786488
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4643894104949937496}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Radius: 0.37326267
|
||||||
|
m_Height: 1.5875065
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0, y: 0.71958995, z: 0}
|
||||||
|
--- !u!114 &905786489
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4643894104949937496}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: da493b8dbb3aa475abf11f31549b9293, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
playerState: 0
|
||||||
|
animator: {fileID: 5526766409186502679}
|
||||||
--- !u!1 &4818123989977612668
|
--- !u!1 &4818123989977612668
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -553,6 +553,8 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 5672526856521419272}
|
- component: {fileID: 5672526856521419272}
|
||||||
- component: {fileID: 5274388487207906813}
|
- component: {fileID: 5274388487207906813}
|
||||||
|
- component: {fileID: 197323787002765461}
|
||||||
|
- component: {fileID: 2411043470597465747}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Pirate (Green)
|
m_Name: Pirate (Green)
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -598,6 +600,34 @@ Animator:
|
|||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!136 &197323787002765461
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5040387473618948274}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Radius: 0.37326267
|
||||||
|
m_Height: 1.5875065
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0, y: 0.71958995, z: 0}
|
||||||
|
--- !u!114 &2411043470597465747
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5040387473618948274}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: da493b8dbb3aa475abf11f31549b9293, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
playerState: 0
|
||||||
|
animator: {fileID: 5274388487207906813}
|
||||||
--- !u!1 &5059623752267150313
|
--- !u!1 &5059623752267150313
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -139,6 +139,8 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 338321318880370071}
|
- component: {fileID: 338321318880370071}
|
||||||
- component: {fileID: 232863433340697214}
|
- component: {fileID: 232863433340697214}
|
||||||
|
- component: {fileID: 5261245861010270014}
|
||||||
|
- component: {fileID: 1627116187348267135}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Pirate (Grey)
|
m_Name: Pirate (Grey)
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -184,6 +186,34 @@ Animator:
|
|||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!114 &5261245861010270014
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1151274294278227757}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: da493b8dbb3aa475abf11f31549b9293, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
playerState: 0
|
||||||
|
animator: {fileID: 232863433340697214}
|
||||||
|
--- !u!136 &1627116187348267135
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1151274294278227757}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Radius: 0.37326267
|
||||||
|
m_Height: 1.5875065
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0, y: 0.71958995, z: 0}
|
||||||
--- !u!1 &1274023128019783057
|
--- !u!1 &1274023128019783057
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -1182,6 +1182,8 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 7767047851774264951}
|
- component: {fileID: 7767047851774264951}
|
||||||
- component: {fileID: 7800412279828783518}
|
- component: {fileID: 7800412279828783518}
|
||||||
|
- component: {fileID: 896294590}
|
||||||
|
- component: {fileID: 896294592}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Pirate (Red)
|
m_Name: Pirate (Red)
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -1227,6 +1229,34 @@ Animator:
|
|||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!136 &896294590
|
||||||
|
CapsuleCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6954059691668741325}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Radius: 0.37326267
|
||||||
|
m_Height: 1.5875065
|
||||||
|
m_Direction: 1
|
||||||
|
m_Center: {x: 0, y: 0.71958995, z: 0}
|
||||||
|
--- !u!114 &896294592
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6954059691668741325}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: da493b8dbb3aa475abf11f31549b9293, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
playerState: 0
|
||||||
|
animator: {fileID: 7800412279828783518}
|
||||||
--- !u!1 &7074820051352815849
|
--- !u!1 &7074820051352815849
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -108,7 +108,7 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 5543862162727244199}
|
- component: {fileID: 5543862162727244199}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Dice
|
m_Name: Dice Prefab
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
8
Assets/Prefabs/UI/Animation.meta
Normal file
8
Assets/Prefabs/UI/Animation.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9806427916b5543ca895d39e45a38ce3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
72
Assets/Prefabs/UI/Animation/Win Text.controller
Normal file
72
Assets/Prefabs/UI/Animation/Win Text.controller
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1107 &-6323551104830006759
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -4677924042930485358}
|
||||||
|
m_Position: {x: 200, y: 0, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: -4677924042930485358}
|
||||||
|
--- !u!1102 &-4677924042930485358
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: New Animation
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 93e3a01ea580046be95269fe225d281d, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Win Text
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -6323551104830006759}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
||||||
8
Assets/Prefabs/UI/Animation/Win Text.controller.meta
Normal file
8
Assets/Prefabs/UI/Animation/Win Text.controller.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f5e05e1cfcf9648cea325588ea56a4e1
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 9100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
205
Assets/Prefabs/UI/Animation/WinnerBreathing.anim
Normal file
205
Assets/Prefabs/UI/Animation/WinnerBreathing.anim
Normal file
@ -0,0 +1,205 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: WinnerBreathing
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves:
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: {x: 1, y: 1, z: 1}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.75
|
||||||
|
value: {x: 1.2, y: 1.2, z: 1}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5
|
||||||
|
value: {x: 1, y: 1, z: 1}
|
||||||
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
path:
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves: []
|
||||||
|
m_SampleRate: 60
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
path: 0
|
||||||
|
attribute: 3
|
||||||
|
script: {fileID: 0}
|
||||||
|
typeID: 4
|
||||||
|
customType: 0
|
||||||
|
isPPtrCurve: 0
|
||||||
|
pptrCurveMapping: []
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 1.5
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 1
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves:
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.75
|
||||||
|
value: 1.2
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.x
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.75
|
||||||
|
value: 1.2
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.y
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
- curve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0.75
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1.5
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 136
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
attribute: m_LocalScale.z
|
||||||
|
path:
|
||||||
|
classID: 224
|
||||||
|
script: {fileID: 0}
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
||||||
8
Assets/Prefabs/UI/Animation/WinnerBreathing.anim.meta
Normal file
8
Assets/Prefabs/UI/Animation/WinnerBreathing.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 93e3a01ea580046be95269fe225d281d
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
395
Assets/Prefabs/UI/Canvas - World.prefab
Normal file
395
Assets/Prefabs/UI/Canvas - World.prefab
Normal file
@ -0,0 +1,395 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1950433650452808236
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 65645560966781747}
|
||||||
|
- component: {fileID: 2858063052804912079}
|
||||||
|
- component: {fileID: 8752947010238866161}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Player Count
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &65645560966781747
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1950433650452808236}
|
||||||
|
m_LocalRotation: {x: -0, y: -0.40670383, z: -0, w: 0.91356015}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8089047016482236660}
|
||||||
|
- {fileID: 6813413954384782979}
|
||||||
|
m_Father: {fileID: 953143927943285832}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: -47.996, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2858063052804912079
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1950433650452808236}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &8752947010238866161
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1950433650452808236}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: d683a4be9f87743d3b78b0b8761f8f1a, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &3121570579764810185
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8089047016482236660}
|
||||||
|
- component: {fileID: 6912280764899309526}
|
||||||
|
- component: {fileID: 8916921562328473505}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Border
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8089047016482236660
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3121570579764810185}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 65645560966781747}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: -0.014999993}
|
||||||
|
m_SizeDelta: {x: 0.030000001, y: 0.000000013969839}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &6912280764899309526
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3121570579764810185}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &8916921562328473505
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3121570579764810185}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: af3141ba5ffc841798e2e04325a2bc4a, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &4879164135252893718
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 953143927943285832}
|
||||||
|
- component: {fileID: 5587250865659051320}
|
||||||
|
- component: {fileID: 1334714064113256010}
|
||||||
|
- component: {fileID: 2739169735767897497}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Canvas - World
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &953143927943285832
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4879164135252893718}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 3, y: 3, z: 3}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 65645560966781747}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 8.79}
|
||||||
|
m_SizeDelta: {x: 1, y: 1}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!223 &5587250865659051320
|
||||||
|
Canvas:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4879164135252893718}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_RenderMode: 2
|
||||||
|
m_Camera: {fileID: 0}
|
||||||
|
m_PlaneDistance: 100
|
||||||
|
m_PixelPerfect: 0
|
||||||
|
m_ReceivesEvents: 1
|
||||||
|
m_OverrideSorting: 0
|
||||||
|
m_OverridePixelPerfect: 0
|
||||||
|
m_SortingBucketNormalizedSize: 0
|
||||||
|
m_VertexColorAlwaysGammaSpace: 0
|
||||||
|
m_AdditionalShaderChannelsFlag: 25
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
--- !u!114 &1334714064113256010
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4879164135252893718}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_UiScaleMode: 0
|
||||||
|
m_ReferencePixelsPerUnit: 100
|
||||||
|
m_ScaleFactor: 1
|
||||||
|
m_ReferenceResolution: {x: 800, y: 600}
|
||||||
|
m_ScreenMatchMode: 0
|
||||||
|
m_MatchWidthOrHeight: 0
|
||||||
|
m_PhysicalUnit: 3
|
||||||
|
m_FallbackScreenDPI: 96
|
||||||
|
m_DefaultSpriteDPI: 96
|
||||||
|
m_DynamicPixelsPerUnit: 1
|
||||||
|
m_PresetInfoIsWorld: 1
|
||||||
|
--- !u!114 &2739169735767897497
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4879164135252893718}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_IgnoreReversedGraphics: 1
|
||||||
|
m_BlockingObjects: 0
|
||||||
|
m_BlockingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
--- !u!1 &8183529856602442984
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6813413954384782979}
|
||||||
|
- component: {fileID: 490599014817712585}
|
||||||
|
- component: {fileID: 5414082930131347236}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Count
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &6813413954384782979
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8183529856602442984}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 65645560966781747}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &490599014817712585
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8183529856602442984}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &5414082930131347236
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8183529856602442984}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_text: '4
|
||||||
|
|
||||||
|
'
|
||||||
|
m_isRightToLeft: 0
|
||||||
|
m_fontAsset: {fileID: 11400000, guid: 0482bbb9a4bbf48bdbd050f3c6b94af0, type: 2}
|
||||||
|
m_sharedMaterial: {fileID: 5260989334135036006, guid: 0482bbb9a4bbf48bdbd050f3c6b94af0, type: 2}
|
||||||
|
m_fontSharedMaterials: []
|
||||||
|
m_fontMaterial: {fileID: 0}
|
||||||
|
m_fontMaterials: []
|
||||||
|
m_fontColor32:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4282166768
|
||||||
|
m_fontColor: {r: 0.9411765, g: 0.6784314, b: 0.23529412, a: 1}
|
||||||
|
m_enableVertexGradient: 0
|
||||||
|
m_colorMode: 3
|
||||||
|
m_fontColorGradient:
|
||||||
|
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_fontColorGradientPreset: {fileID: 0}
|
||||||
|
m_spriteAsset: {fileID: 0}
|
||||||
|
m_tintAllSprites: 0
|
||||||
|
m_StyleSheet: {fileID: 0}
|
||||||
|
m_TextStyleHashCode: -1183493901
|
||||||
|
m_overrideHtmlColors: 0
|
||||||
|
m_faceColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4294967295
|
||||||
|
m_fontSize: 0.5
|
||||||
|
m_fontSizeBase: 0.5
|
||||||
|
m_fontWeight: 400
|
||||||
|
m_enableAutoSizing: 0
|
||||||
|
m_fontSizeMin: 18
|
||||||
|
m_fontSizeMax: 72
|
||||||
|
m_fontStyle: 0
|
||||||
|
m_HorizontalAlignment: 2
|
||||||
|
m_VerticalAlignment: 512
|
||||||
|
m_textAlignment: 65535
|
||||||
|
m_characterSpacing: 0
|
||||||
|
m_wordSpacing: 0
|
||||||
|
m_lineSpacing: 0
|
||||||
|
m_lineSpacingMax: 0
|
||||||
|
m_paragraphSpacing: 0
|
||||||
|
m_charWidthMaxAdj: 0
|
||||||
|
m_enableWordWrapping: 1
|
||||||
|
m_wordWrappingRatios: 0.4
|
||||||
|
m_overflowMode: 0
|
||||||
|
m_linkedTextComponent: {fileID: 0}
|
||||||
|
parentLinkedComponent: {fileID: 0}
|
||||||
|
m_enableKerning: 1
|
||||||
|
m_enableExtraPadding: 0
|
||||||
|
checkPaddingRequired: 0
|
||||||
|
m_isRichText: 1
|
||||||
|
m_parseCtrlCharacters: 1
|
||||||
|
m_isOrthographic: 1
|
||||||
|
m_isCullingEnabled: 0
|
||||||
|
m_horizontalMapping: 0
|
||||||
|
m_verticalMapping: 0
|
||||||
|
m_uvLineOffset: 0
|
||||||
|
m_geometrySortingOrder: 0
|
||||||
|
m_IsTextObjectScaleStatic: 0
|
||||||
|
m_VertexBufferAutoSizeReduction: 0
|
||||||
|
m_useMaxVisibleDescender: 1
|
||||||
|
m_pageToDisplay: 1
|
||||||
|
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_isUsingLegacyAnimationComponent: 0
|
||||||
|
m_isVolumetricText: 0
|
||||||
|
m_hasFontAssetChanged: 0
|
||||||
|
m_baseMaterial: {fileID: 0}
|
||||||
|
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||||
7
Assets/Prefabs/UI/Canvas - World.prefab.meta
Normal file
7
Assets/Prefabs/UI/Canvas - World.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a925361762f504380a8aa4d7eb87b32c
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using DG.Tweening;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@ -20,6 +21,7 @@ public class PlayerGameData
|
|||||||
public int endIndex;
|
public int endIndex;
|
||||||
public Transform playersParent;
|
public Transform playersParent;
|
||||||
public Dictionary<int, PlayerPawn> playerPawnsDict;
|
public Dictionary<int, PlayerPawn> playerPawnsDict;
|
||||||
|
public int totalPawnsInHome = 0;
|
||||||
public int totalPawnsFinished = 0;
|
public int totalPawnsFinished = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -41,6 +43,8 @@ public enum BotMove
|
|||||||
|
|
||||||
public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
||||||
{
|
{
|
||||||
|
[SerializeField] private int diceValue = 0;
|
||||||
|
|
||||||
[SerializeField] private TextMeshProUGUI diceText;
|
[SerializeField] private TextMeshProUGUI diceText;
|
||||||
|
|
||||||
[SerializeField] private Transform pointerDebug;
|
[SerializeField] private Transform pointerDebug;
|
||||||
@ -73,10 +77,12 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
}
|
}
|
||||||
|
|
||||||
private bool CanRollDiceAgain = false; // used for when you get a 6 or when you reach the finish point
|
private bool CanRollDiceAgain = false; // used for when you get a 6 or when you reach the finish point
|
||||||
|
private int diceSixRollCounter = 0;
|
||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
InterfaceManager.Instance?.RegisterInterface<GameplayManager>(this);
|
InterfaceManager.Instance?.RegisterInterface<GameplayManager>(this);
|
||||||
|
DOTween.useSafeMode = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InitializeData()
|
public void InitializeData()
|
||||||
@ -86,8 +92,9 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
CanRollDice = true;
|
CanRollDice = true;
|
||||||
|
|
||||||
// initialize the player list from UI.
|
// initialize the player list from UI.
|
||||||
|
|
||||||
// InitPlayerTypesForLAN(null);
|
// InitPlayerTypesForLAN(null);
|
||||||
InitPlayerTypesForBotMatch(PlayerType.Player1, 1);
|
InitPlayerTypesForBotMatch(PlayerType.Player1, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO :: Call when the UI selection is made and game starts
|
// TODO :: Call when the UI selection is made and game starts
|
||||||
@ -95,6 +102,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
{
|
{
|
||||||
// TODO :: 2P, 3P, 4P
|
// TODO :: 2P, 3P, 4P
|
||||||
allPlayerTypes = new List<PlayerType> { PlayerType.Player1, PlayerType.Player2, PlayerType.Player3, PlayerType.Player4 };
|
allPlayerTypes = new List<PlayerType> { PlayerType.Player1, PlayerType.Player2, PlayerType.Player3, PlayerType.Player4 };
|
||||||
|
// allPlayerTypes = new List<PlayerType> { PlayerType.Player1, PlayerType.Player3 };
|
||||||
|
|
||||||
playerBaseHandler.InitPlayerTypes(allPlayerTypes);
|
playerBaseHandler.InitPlayerTypes(allPlayerTypes);
|
||||||
InitCurrentGamePlayerInfo();
|
InitCurrentGamePlayerInfo();
|
||||||
@ -200,6 +208,8 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
var pawn = playerPawnChild.GetComponent<PlayerPawn>();
|
var pawn = playerPawnChild.GetComponent<PlayerPawn>();
|
||||||
playerGameDatasDict[playerGameData.playerType].playerPawnsDict.Add(pawn.PlayerId, pawn);
|
playerGameDatasDict[playerGameData.playerType].playerPawnsDict.Add(pawn.PlayerId, pawn);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
playerGameDatasDict[playerGameData.playerType].totalPawnsInHome = playerGameDatasDict[playerGameData.playerType].playerPawnsDict.Count;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -215,41 +225,52 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
public void RollDiceForPlayer(int rolledVal)
|
public void RollDiceForPlayer(int rolledVal)
|
||||||
{
|
{
|
||||||
|
if (botTypesInGame.Contains(currentPlayerTypeTurn)) return;
|
||||||
|
|
||||||
OnDiceRolled(rolledVal);
|
OnDiceRolled(rolledVal);
|
||||||
CheckForPlayerSwitching();
|
OnNoMovesLeft();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CheckForPlayerSwitching()
|
// Summary :: Function will be called and effective when a dice is rolled and no selection of pawns is made.
|
||||||
|
private void OnNoMovesLeft()
|
||||||
{
|
{
|
||||||
if (canSwitchPlayer && !CanRollDiceAgain)
|
if (canSwitchPlayer && !CanRollDiceAgain)
|
||||||
{
|
{
|
||||||
Debug.Log($"Switching player");
|
Debug.Log($"Switching player");
|
||||||
SwitchPlayer();
|
SwitchPlayer();
|
||||||
CanRollDice = true;
|
SetCanRollDiceForUser(true);
|
||||||
}
|
}
|
||||||
else if (botTypesInGame.Contains(currentPlayerTypeTurn) && CanRollDiceAgain)
|
}
|
||||||
|
|
||||||
|
private bool CheckForMaxDiceRollAttempt()
|
||||||
{
|
{
|
||||||
Debug.Log($"RollDiceForBot");
|
if (diceSixRollCounter == 3)
|
||||||
Invoke(nameof(RollDiceForBot), 1f);
|
{
|
||||||
|
CanRollDiceAgain = false;
|
||||||
|
SwitchPlayer();
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RollDiceForBot()
|
private void RollDiceForBot()
|
||||||
{
|
{
|
||||||
Debug.Log($"CallTest: RollDiceForBot");
|
Debug.Log($"CallTest: RollDiceForBot");
|
||||||
|
|
||||||
OnDiceRolled(UnityEngine.Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1));
|
// OnDiceRolled(diceValue == 0 ? UnityEngine.Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1) : diceValue);
|
||||||
|
OnDiceRolled(diceValue == 0 ? UnityEngine.Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1) : diceValue);
|
||||||
|
|
||||||
SelectPawnFromBotBase();
|
SelectPawnFromBotBase();
|
||||||
|
|
||||||
CheckForPlayerSwitching();
|
OnNoMovesLeft();
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO :: Call right after the dice is rolled with the animation
|
// TODO :: Call right after the dice is rolled with the animation
|
||||||
// What happens when you get a 6
|
// What happens when you get a 6
|
||||||
private void SelectPawnFromBotBase()
|
private void SelectPawnFromBotBase()
|
||||||
{
|
{
|
||||||
if (availPlayers.Count() < 1 && !CanRollDiceAgain || !botTypesInGame.Contains(currentPlayerTypeTurn)) return;
|
if (canSwitchPlayer || availPlayers.Count() < 1 && !CanRollDiceAgain || !botTypesInGame.Contains(currentPlayerTypeTurn)) return; // Have a better check here
|
||||||
|
|
||||||
Debug.Log($"CallTest: SelectPawnFromBotBase: {currentPlayerTypeTurn}");
|
Debug.Log($"CallTest: SelectPawnFromBotBase: {currentPlayerTypeTurn}");
|
||||||
var botPawnsDictForCurrentPlayer = botRuntimeMovementData[currentPlayerTypeTurn]; // set the data inside this dict
|
var botPawnsDictForCurrentPlayer = botRuntimeMovementData[currentPlayerTypeTurn]; // set the data inside this dict
|
||||||
@ -263,53 +284,81 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
int savedPlayerId = -1;
|
int savedPlayerId = -1;
|
||||||
PlayerPawn pawn = null;
|
PlayerPawn pawn = null;
|
||||||
|
|
||||||
|
Debug.Log($"SelectPawnFromBotBase: availPlayers.Count(): {availPlayers.Count()}, CanRollDiceAgain: {CanRollDiceAgain}");
|
||||||
|
|
||||||
|
if (playerGameDatasDict[currentPlayerTypeTurn].totalPawnsInHome == 0)
|
||||||
|
{
|
||||||
|
InitActivePlayers();
|
||||||
|
}
|
||||||
|
|
||||||
if (availPlayers.Count() < 1 && CanRollDiceAgain) // got a 6 roll value
|
if (availPlayers.Count() < 1 && CanRollDiceAgain) // got a 6 roll value
|
||||||
{
|
{
|
||||||
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Values.FirstOrDefault(pawn => pawn.GetPlayerState() == PlayerState.InHome);
|
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Values.FirstOrDefault(pawn => pawn.GetPlayerState() == PlayerState.InHome);
|
||||||
|
Debug.Log($"SelectedPawn: {pawn.name}");
|
||||||
OnPawnSelected(pawn);
|
OnPawnSelected(pawn);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO :: Double check
|
// TODO :: Double check
|
||||||
// foreach (var key in botPawnsDictForCurrentPlayer.Keys)
|
foreach (var key in botPawnsDictForCurrentPlayer.Keys)
|
||||||
|
{
|
||||||
|
Debug.Log($"b :: botPawnsDictForCurrentPlayer[key]: {botPawnsDictForCurrentPlayer[key]}");
|
||||||
// botPawnsDictForCurrentPlayer[key] = BotMove.NoMoves;
|
// botPawnsDictForCurrentPlayer[key] = BotMove.NoMoves;
|
||||||
|
Debug.Log($"a :: botPawnsDictForCurrentPlayer[key]: {botPawnsDictForCurrentPlayer[key]}");
|
||||||
foreach (var playerPawn in availPlayers)
|
|
||||||
{
|
|
||||||
var possibleLandingIndex = playerPawn.CurrentTileIndex + diceRolledValue;
|
|
||||||
|
|
||||||
if (playerPawn.GetPlayerState() == PlayerState.HasFinished)
|
|
||||||
{
|
|
||||||
botPawnsDictForCurrentPlayer.Remove(playerPawn.PlayerId); // TODO :: Double check logic
|
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Debug.Log($"Before Iterating");
|
||||||
|
foreach (var playerPawn in availPlayers)
|
||||||
|
{
|
||||||
|
Debug.Log($"Iterating");
|
||||||
|
var possibleLandingIndex = playerPawn.CurrentTileIndex + diceRolledValue;
|
||||||
|
|
||||||
int lastIndex = tilesManager.GetGeneralTilesLength() - 1;
|
int lastIndex = tilesManager.GetGeneralTilesLength() - 1;
|
||||||
int index = possibleLandingIndex > lastIndex ? (possibleLandingIndex - lastIndex) - 1 : possibleLandingIndex;
|
int index = possibleLandingIndex > lastIndex ? possibleLandingIndex - lastIndex - 1 : possibleLandingIndex;
|
||||||
Tile possibleTileData = tilesManager.RetrieveTileBasedOnIndex(index);
|
Tile possibleTileData = tilesManager.RetrieveTileBasedOnIndex(index);
|
||||||
|
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: state: {playerPawn.GetPlayerState()}, possibleLandingIndex: {possibleLandingIndex > playerGameDatasDict[currentPlayerTypeTurn].endIndex}");
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: possibleTileData.IsSafeZone: {possibleTileData.IsSafeZone}");
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: possibleTileData.PlayerPawn: {possibleTileData.HasPawnsAvailable}");
|
||||||
|
|
||||||
if (playerPawn.GetPlayerState() == PlayerState.InFinishingPath || possibleLandingIndex > playerGameDatasDict[currentPlayerTypeTurn].endIndex)
|
if (playerPawn.GetPlayerState() == PlayerState.InFinishingPath || possibleLandingIndex > playerGameDatasDict[currentPlayerTypeTurn].endIndex)
|
||||||
|
{
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: {playerPawn.PlayerId} :: inFinishingPath :: canSelectPlayer: {playerPawn.CanSelectPlayer}");
|
||||||
|
if (playerPawn.CanSelectPlayer)
|
||||||
{
|
{
|
||||||
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.FinishingPathMove;
|
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.FinishingPathMove;
|
||||||
savedPlayerId = playerPawn.PlayerId;
|
savedPlayerId = playerPawn.PlayerId;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
else if (possibleTileData.IsSafeZone || playerPawn.GetPlayerState() == PlayerState.InHome)
|
else
|
||||||
{
|
{
|
||||||
|
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.NoMoves;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (possibleTileData.IsSafeZone)
|
||||||
|
{
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: {playerPawn.PlayerId} :: safeMove");
|
||||||
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.SafeMove;
|
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.SafeMove;
|
||||||
}
|
}
|
||||||
else if (possibleTileData.PlayerPawn != null)
|
else if (possibleTileData.HasPawnsAvailable)
|
||||||
{
|
{
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: {playerPawn.PlayerId} :: attackMove");
|
||||||
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.AttackMove;
|
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.AttackMove;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Debug.Log($"AI playerPawn :: {playerPawn.name} :: {playerPawn.PlayerId} :: normalMove");
|
||||||
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.NormalMove;
|
botPawnsDictForCurrentPlayer[playerPawn.PlayerId] = BotMove.NormalMove;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
List<int> playerIds = new List<int>();
|
List<int> playerIds = new List<int>();
|
||||||
|
|
||||||
if (savedPlayerId != -1)
|
if (savedPlayerId != -1)
|
||||||
|
Debug.Log($"SavedPlayerId: {savedPlayerId}, CanSelectPlayer: {playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId].CanSelectPlayer}");
|
||||||
|
if (savedPlayerId != -1 && playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId].CanSelectPlayer)
|
||||||
{
|
{
|
||||||
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId]; // chances are when one of the character reaches towards the finishing point
|
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId]; // chances are when one of the character reaches towards the finishing point
|
||||||
}
|
}
|
||||||
@ -321,25 +370,26 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
savedPlayerId = playerIds[UnityEngine.Random.Range(0, playerIds.Count)];
|
savedPlayerId = playerIds[UnityEngine.Random.Range(0, playerIds.Count)];
|
||||||
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId];
|
pawn = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict[savedPlayerId];
|
||||||
Debug.Log($"Getting savedplayer id");
|
Debug.Log($"AI playerPawn :: {pawn.name} :: Getting savedplayer id");
|
||||||
}
|
}
|
||||||
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.SafeMove))
|
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.SafeMove))
|
||||||
{
|
{
|
||||||
InitPawnBasedOnState(BotMove.SafeMove);
|
InitPawnBasedOnState(BotMove.SafeMove);
|
||||||
Debug.Log($"Getting savedplayer id");
|
Debug.Log($"AI playerPawn :: {pawn.name} :: Getting savedplayer id");
|
||||||
}
|
}
|
||||||
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.AttackMove))
|
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.AttackMove))
|
||||||
{
|
{
|
||||||
InitPawnBasedOnState(BotMove.AttackMove);
|
InitPawnBasedOnState(BotMove.AttackMove);
|
||||||
Debug.Log($"Getting savedplayer id");
|
Debug.Log($"AI playerPawn :: {pawn.name} :: Getting savedplayer id");
|
||||||
}
|
}
|
||||||
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.NormalMove))
|
else if (botPawnsDictForCurrentPlayer.ContainsValue(BotMove.NormalMove))
|
||||||
{
|
{
|
||||||
InitPawnBasedOnState(BotMove.NormalMove);
|
InitPawnBasedOnState(BotMove.NormalMove);
|
||||||
Debug.Log($"Getting savedplayer id");
|
Debug.Log($"AI playerPawn :: {pawn.name} :: Getting savedplayer id");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Debug.Log($"AI playerPawn :: {pawn.name} :: SelectedPawn: {pawn.name}");
|
||||||
OnPawnSelected(pawn);
|
OnPawnSelected(pawn);
|
||||||
|
|
||||||
void InitPawnBasedOnState(BotMove botMove)
|
void InitPawnBasedOnState(BotMove botMove)
|
||||||
@ -375,60 +425,76 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
public void OnDiceRolled(int rolledVal)
|
public void OnDiceRolled(int rolledVal)
|
||||||
{
|
{
|
||||||
CanRollDice = false;
|
SetCanRollDiceForUser(false);
|
||||||
|
|
||||||
// add core dice logic here
|
// add core dice logic here
|
||||||
Debug.Log($"Tile Index :: LUDO :: rolledVal: {rolledVal} :: {currentPlayerTypeTurn}");
|
Debug.Log($"Tile Index :: LUDO :: rolledVal: {rolledVal} :: {currentPlayerTypeTurn}");
|
||||||
diceRolledValue = rolledVal;
|
diceRolledValue = rolledVal;
|
||||||
diceText.text = $"{diceRolledValue}";
|
diceText.text = $"{diceRolledValue}";
|
||||||
|
availPlayers.Clear();
|
||||||
|
|
||||||
if (rolledVal == Ludo_3D_Constants.Max_Dice_Rolls)
|
if (rolledVal == Ludo_3D_Constants.Max_Dice_Rolls)
|
||||||
{
|
{
|
||||||
canSwitchPlayer = false;
|
canSwitchPlayer = false;
|
||||||
// provide option to select a pawn from the list
|
// provide option to select a pawn from the list
|
||||||
// also play a simple animation before selecting
|
// also play a simple animation before selecting
|
||||||
EnablePlayerSelectionStates(true);
|
|
||||||
CanRollDiceAgain = true;
|
CanRollDiceAgain = true;
|
||||||
|
diceSixRollCounter++;
|
||||||
if (AreAllPawnsInFinishingPath())
|
|
||||||
CanRollDice = true;
|
|
||||||
|
|
||||||
pointerMeshRend.material = selectMat;
|
pointerMeshRend.material = selectMat;
|
||||||
|
|
||||||
|
foreach (var playerPawn in playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict)
|
||||||
|
if (playerPawn.Value.GetPlayerState() == PlayerState.InFinishingPath)
|
||||||
|
playerPawn.Value.SetPlayerSelectionState(false);
|
||||||
|
|
||||||
|
Debug.Log($"### AreAllPawnsInFinishingPath");
|
||||||
|
if (AreAllPawnsInFinishingPath())
|
||||||
|
{
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.Log($"### EnablePlayerSelectionStates");
|
||||||
|
|
||||||
|
EnablePlayerSelectionStates(true);
|
||||||
|
|
||||||
// pointerMeshRend.materials[0] = selectMat;
|
// pointerMeshRend.materials[0] = selectMat;
|
||||||
}
|
}
|
||||||
else // if there are any other pawns that are in safe or moving state
|
else // if there are any other pawns that are in safe or moving state
|
||||||
{
|
{
|
||||||
// for player's logic
|
// for player's logic
|
||||||
availPlayers.Clear();
|
InitActivePlayers();
|
||||||
availPlayers = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Values.Select(pawn => pawn)
|
|
||||||
.Where(pawn => pawn.GetPlayerState() == PlayerState.InSafeZone ||
|
|
||||||
pawn.GetPlayerState() == PlayerState.Moving ||
|
|
||||||
pawn.GetPlayerState() == PlayerState.InFinishingPath).ToList();
|
|
||||||
|
|
||||||
Debug.Log($"availPlayers: {playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Values.Select(pawn => pawn).Where(pawn => pawn.GetPlayerState() == PlayerState.InHome).ToList().Count}");
|
|
||||||
int customAvailPlayers = availPlayers.Count();
|
int customAvailPlayers = availPlayers.Count();
|
||||||
Debug.Log($"before CustomAvailablePlayers: {customAvailPlayers}");
|
Debug.Log($"before CustomAvailablePlayers: {customAvailPlayers}");
|
||||||
|
List<int> indexesToRemove = new List<int>();
|
||||||
|
|
||||||
foreach (PlayerPawn playerPawn in availPlayers)
|
for (int i = 0; i < availPlayers.Count; i++)
|
||||||
{
|
{
|
||||||
Debug.Log($"## playerPawn.GetPlayerState(): {playerPawn.GetPlayerState()}");
|
Debug.Log($"## playerPawn.GetPlayerState(): {availPlayers[i].GetPlayerState()}");
|
||||||
if (playerPawn.GetPlayerState() == PlayerState.InFinishingPath)
|
|
||||||
|
if (availPlayers[i].GetPlayerState() == PlayerState.InFinishingPath)
|
||||||
{
|
{
|
||||||
if (diceRolledValue <= tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - (playerPawn.CurrentTileIndex + 1))
|
Debug.Log($"diceRolledValue: {diceRolledValue}, FinishingDataLen: {tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn)}, playerPawn.CurrentTileIndex: {availPlayers[i].CurrentTileIndex}");
|
||||||
|
if (diceRolledValue <= tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - (availPlayers[i].CurrentTileIndex + 1))
|
||||||
{
|
{
|
||||||
playerPawn.SetPlayerSelectionState(true);
|
availPlayers[i].SetPlayerSelectionState(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
indexesToRemove.Add(i);
|
||||||
|
availPlayers[i].SetPlayerSelectionState(false);
|
||||||
customAvailPlayers--;
|
customAvailPlayers--;
|
||||||
}
|
}
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
playerPawn.SetPlayerSelectionState(true);
|
availPlayers[i].SetPlayerSelectionState(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (int i in indexesToRemove) availPlayers.RemoveAt(i);
|
||||||
|
|
||||||
// if (availPlayers.Count() < 1)
|
// if (availPlayers.Count() < 1)
|
||||||
Debug.Log($"CustomAvailablePlayers: {customAvailPlayers}");
|
Debug.Log($"CustomAvailablePlayers: {customAvailPlayers}");
|
||||||
canSwitchPlayer = customAvailPlayers < 1;
|
canSwitchPlayer = customAvailPlayers < 1;
|
||||||
@ -438,12 +504,22 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
Debug.Log($"CanRollDiceAgain: {CanRollDiceAgain}, canSwitchPlayer: {canSwitchPlayer}");
|
Debug.Log($"CanRollDiceAgain: {CanRollDiceAgain}, canSwitchPlayer: {canSwitchPlayer}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void InitActivePlayers()
|
||||||
|
{
|
||||||
|
availPlayers = playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Values.Select(pawn => pawn)
|
||||||
|
.Where(pawn => pawn.GetPlayerState() == PlayerState.InSafeZone ||
|
||||||
|
pawn.GetPlayerState() == PlayerState.Moving ||
|
||||||
|
pawn.GetPlayerState() == PlayerState.InFinishingPath).ToList();
|
||||||
|
}
|
||||||
|
|
||||||
private bool AreAllPawnsInFinishingPath()
|
private bool AreAllPawnsInFinishingPath()
|
||||||
{
|
{
|
||||||
bool areAllPawnsInFinishingPath = false;
|
bool areAllPawnsInFinishingPath = false;
|
||||||
foreach (var pawn in playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict)
|
foreach (var pawn in playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict)
|
||||||
{
|
{
|
||||||
if (pawn.Value.GetPlayerState() == PlayerState.InFinishingPath && pawn.Value.GetPlayerState() != PlayerState.HasFinished)
|
if (pawn.Value.GetPlayerState() == PlayerState.HasFinished) continue;
|
||||||
|
|
||||||
|
if (pawn.Value.GetPlayerState() == PlayerState.InFinishingPath)
|
||||||
{
|
{
|
||||||
areAllPawnsInFinishingPath = true;
|
areAllPawnsInFinishingPath = true;
|
||||||
continue;
|
continue;
|
||||||
@ -463,6 +539,12 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
playerPawn.SetPlayerState(playerState);
|
playerPawn.SetPlayerState(playerState);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void CheckDiceRollForBot(PlayerPawn playerPawn)
|
||||||
|
{
|
||||||
|
if (CanRollDiceAgain)
|
||||||
|
RollDiceForBot();
|
||||||
|
}
|
||||||
|
|
||||||
public void OnPawnSelected(PlayerPawn playerPawn)
|
public void OnPawnSelected(PlayerPawn playerPawn)
|
||||||
{
|
{
|
||||||
EnablePlayerSelectionStates(false);
|
EnablePlayerSelectionStates(false);
|
||||||
@ -478,21 +560,30 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
GetAndInitPositionInsideSafeZone(playerPawn, targetTile),
|
GetAndInitPositionInsideSafeZone(playerPawn, targetTile),
|
||||||
onComplete: () =>
|
onComplete: () =>
|
||||||
{
|
{
|
||||||
CanRollDice = true;
|
playerGameDatasDict[playerGameData.playerType].totalPawnsInHome--;
|
||||||
UpdatePlayerState(playerPawn, PlayerState.InSafeZone);
|
UpdatePlayerState(playerPawn, PlayerState.InSafeZone);
|
||||||
|
if (CheckForMaxDiceRollAttempt())
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playerPawn.IsBotPlayer)
|
||||||
|
CheckDiceRollForBot(playerPawn);
|
||||||
|
else
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
|
|
||||||
}, playerGameData.startIndex);
|
}, playerGameData.startIndex);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (playerPawn.GetPlayerState() == PlayerState.InFinishingPath
|
else if (playerPawn.GetPlayerState() == PlayerState.InFinishingPath)
|
||||||
|| playerPawn.CurrentTileIndex == playerGameDatasDict[currentPlayerTypeTurn].endIndex)
|
|
||||||
{
|
{
|
||||||
int finishingPathIndex = GetNextFinishingTileIndex(playerPawn);
|
ApplyFinishingPathLogic(playerPawn);
|
||||||
int targetIdx = finishingPathIndex + diceRolledValue > tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1 ?
|
}
|
||||||
tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1 : finishingPathIndex + diceRolledValue;
|
else if (playerPawn.CurrentTileIndex == playerGameDatasDict[currentPlayerTypeTurn].endIndex)
|
||||||
|
{
|
||||||
Debug.Log($"TargetIdx: {targetIdx}");
|
tilesManager.RetrieveTileBasedOnIndex(playerPawn.CurrentTileIndex).ResetPlayerPawn(playerPawn);
|
||||||
MoveThroughFinishingPath(playerPawn, finishingPathIndex, targetIdx);
|
ApplyFinishingPathLogic(playerPawn);
|
||||||
}
|
}
|
||||||
else if (playerPawn.GetPlayerState() == PlayerState.InSafeZone || playerPawn.GetPlayerState() == PlayerState.Moving)
|
else if (playerPawn.GetPlayerState() == PlayerState.InSafeZone || playerPawn.GetPlayerState() == PlayerState.Moving)
|
||||||
{
|
{
|
||||||
@ -502,7 +593,7 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
int targetIdx = playerPawn.CurrentTileIndex + diceRolledValue;
|
int targetIdx = playerPawn.CurrentTileIndex + diceRolledValue;
|
||||||
|
|
||||||
if (nextTileIdx == 0)
|
if (nextTileIdx == 0)
|
||||||
targetIdx = targetIdx - playerPawn.CurrentTileIndex;
|
targetIdx = (targetIdx - playerPawn.CurrentTileIndex) - 1;
|
||||||
|
|
||||||
Tile currentSittingTile = tilesManager.RetrieveTileBasedOnIndex(playerPawn.CurrentTileIndex);
|
Tile currentSittingTile = tilesManager.RetrieveTileBasedOnIndex(playerPawn.CurrentTileIndex);
|
||||||
if (currentSittingTile.IsSafeZone)
|
if (currentSittingTile.IsSafeZone)
|
||||||
@ -521,14 +612,25 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
currentSittingTile.ResetPlayerPawn();
|
currentSittingTile.ResetPlayerPawn(playerPawn);
|
||||||
}
|
}
|
||||||
|
|
||||||
MoveThroughTiles(playerPawn, nextTileIdx, targetIndex: targetIdx);
|
MoveThroughTiles(playerPawn, nextTileIdx, targetIndex: targetIdx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private int GetNextGeneralTileIndex(PlayerPawn playerPawn)
|
private void ApplyFinishingPathLogic(PlayerPawn playerPawn)
|
||||||
|
{
|
||||||
|
int finishingPathIndex = GetNextFinishingTileIndex(playerPawn);
|
||||||
|
int targetIdx = finishingPathIndex + diceRolledValue > tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1 ?
|
||||||
|
tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1 : finishingPathIndex + diceRolledValue;
|
||||||
|
|
||||||
|
Debug.Log($"TargetIdx: {targetIdx}, finishingPathIndex: {finishingPathIndex}");
|
||||||
|
MoveThroughFinishingPath(playerPawn, finishingPathIndex, targetIdx);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public int GetNextGeneralTileIndex(PlayerPawn playerPawn)
|
||||||
{
|
{
|
||||||
return playerPawn.CurrentTileIndex == tilesManager.GetGeneralTilesLength() - 1 ? 0 : playerPawn.CurrentTileIndex + 1;
|
return playerPawn.CurrentTileIndex == tilesManager.GetGeneralTilesLength() - 1 ? 0 : playerPawn.CurrentTileIndex + 1;
|
||||||
}
|
}
|
||||||
@ -564,9 +666,11 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
currentPlayerTypeTurn = allPlayerTypes[currentPlayerTurnIndex];
|
currentPlayerTypeTurn = allPlayerTypes[currentPlayerTurnIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
diceSixRollCounter = 0;
|
||||||
diceText.text = $"{0}";
|
diceText.text = $"{0}";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SetCanRollDiceForUser(!botTypesInGame.Contains(currentPlayerTypeTurn));
|
||||||
Debug.Log($"CurrentPlayerTurn: {currentPlayerTypeTurn}");
|
Debug.Log($"CurrentPlayerTurn: {currentPlayerTypeTurn}");
|
||||||
var tempPos = playerBaseHandler.GetPlayerBase(currentPlayerTypeTurn).transform.position;
|
var tempPos = playerBaseHandler.GetPlayerBase(currentPlayerTypeTurn).transform.position;
|
||||||
pointerDebug.position = new Vector3(tempPos.x, 3f, tempPos.z);
|
pointerDebug.position = new Vector3(tempPos.x, 3f, tempPos.z);
|
||||||
@ -635,24 +739,61 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
Debug.Log($"nextTile.IsSafeZone: {nextTile.IsSafeZone}");
|
Debug.Log($"nextTile.IsSafeZone: {nextTile.IsSafeZone}");
|
||||||
if (!nextTile.IsSafeZone)
|
if (!nextTile.IsSafeZone)
|
||||||
{
|
{
|
||||||
Debug.Log($"nextTile.PlayerPawn: {nextTile.PlayerPawn}, {nextTile.transform.name}");
|
Debug.Log($"nextTile.HasPawnsAvailable: {nextTile.HasPawnsAvailable}");
|
||||||
if (nextTile.PlayerPawn != null)
|
if (nextTile.HasPawnsAvailable && playerPawn.PlayerType != nextTile.CurrentHoldingPlayerType)
|
||||||
{
|
{
|
||||||
|
Debug.Log($"nextTile.PlayerPawn: {nextTile.CurrentHoldingPlayerType}, {nextTile.transform.name}");
|
||||||
|
Debug.Log($"nextTile.TotalPawnsInTile: {nextTile.TotalPawnsInTile}");
|
||||||
// play animation for moving back to base.
|
// play animation for moving back to base.
|
||||||
// TODO :: Send existing pawn back to base.
|
// TODO :: Send existing pawn back to base.
|
||||||
// means there's already a pawn there, move him back to the base.
|
// means there's already a pawn there, move him back to the base.
|
||||||
var playerBasePos = playerBaseHandler.GetPlayerBase(nextTile.PlayerPawn.PlayerType)
|
int counter = nextTile.TotalPawnsInTile;
|
||||||
.GetBasePlacementDataPosition(nextTile.PlayerPawn.PlayerId - 1).position;
|
for (int i = counter; i > 0; i--)
|
||||||
|
{
|
||||||
|
var pawn = nextTile.GetPlayerPawn();
|
||||||
|
Debug.Log($"pawn: {pawn}");
|
||||||
|
Debug.Log($"playerBase: {playerBaseHandler}");
|
||||||
|
|
||||||
|
var playerBasePos = playerBaseHandler.GetPlayerBase(pawn.PlayerType)
|
||||||
|
.GetBasePlacementDataPosition(pawn.PlayerId - 1);
|
||||||
Debug.Log($"playerBasePos: {playerBasePos}");
|
Debug.Log($"playerBasePos: {playerBasePos}");
|
||||||
|
|
||||||
nextTile.PlayerPawn.MoveBackToHome(playerBasePos);
|
playerGameDatasDict[pawn.PlayerType].totalPawnsInHome++;
|
||||||
|
pawn.MoveBackToHome(playerBasePos);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CheckForMaxDiceRollAttempt())
|
||||||
|
{
|
||||||
|
nextTile.InitPlayerPawn(playerPawn, currentPlayerTypeTurn);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CanRollDiceAgain = true;
|
||||||
|
if (playerPawn.IsBotPlayer)
|
||||||
|
CheckDiceRollForBot(playerPawn);
|
||||||
|
else
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
nextTile.InitPlayerPawn(playerPawn, currentPlayerTypeTurn);
|
nextTile.InitPlayerPawn(playerPawn, currentPlayerTypeTurn);
|
||||||
|
if (CheckForMaxDiceRollAttempt())
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (CheckForMaxDiceRollAttempt())
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SwitchPlayer(playerPawn);
|
SwitchPlayer(playerPawn);
|
||||||
CanRollDice = true;
|
if (!CanRollDiceAgain)
|
||||||
|
{
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
index);
|
index);
|
||||||
@ -737,34 +878,52 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Debug.Log($"CurrentTileIndex: {playerPawn.CurrentTileIndex} == lastIndex: {tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1}");
|
||||||
if (playerPawn.CurrentTileIndex == tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1)
|
if (playerPawn.CurrentTileIndex == tilesManager.GetFinishingTileDataLength(currentPlayerTypeTurn) - 1)
|
||||||
{
|
{
|
||||||
UpdatePlayerState(playerPawn, PlayerState.HasFinished);
|
UpdatePlayerState(playerPawn, PlayerState.HasFinished);
|
||||||
playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished++;
|
playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished++;
|
||||||
|
|
||||||
|
Debug.Log($"totalPawnsFinished: {playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished}, playerPawnsDict.Count: {playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count}");
|
||||||
if (playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished == playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count)
|
if (playerGameDatasDict[currentPlayerTypeTurn].totalPawnsFinished == playerGameDatasDict[currentPlayerTypeTurn].playerPawnsDict.Count)
|
||||||
{
|
{
|
||||||
CanRollDiceAgain = false;
|
CanRollDiceAgain = false;
|
||||||
|
|
||||||
SwitchPlayer();
|
|
||||||
if (allPlayerTypes.Contains(currentPlayerTypeTurn))
|
if (allPlayerTypes.Contains(currentPlayerTypeTurn))
|
||||||
allPlayerTypes.Remove(currentPlayerTypeTurn);
|
allPlayerTypes.Remove(currentPlayerTypeTurn);
|
||||||
|
|
||||||
|
SwitchPlayer();
|
||||||
|
|
||||||
Debug.Log($"PlayerTypes: {allPlayerTypes.Count}");
|
Debug.Log($"PlayerTypes: {allPlayerTypes.Count}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CanRollDiceAgain = true;
|
CanRollDiceAgain = true;
|
||||||
|
if (playerPawn.IsBotPlayer)
|
||||||
|
CheckDiceRollForBot(playerPawn);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
if (CheckForMaxDiceRollAttempt())
|
||||||
|
{
|
||||||
|
SetCanRollDiceForUser(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
SwitchPlayer();
|
SwitchPlayer();
|
||||||
}
|
}
|
||||||
|
|
||||||
CanRollDice = true;
|
SetCanRollDiceForUser(true);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
index);
|
index);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetCanRollDiceForUser(bool state)
|
||||||
|
{
|
||||||
|
// if (botTypesInGame.Contains(playerType)) return;
|
||||||
|
|
||||||
|
CanRollDice = state;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -39,6 +39,7 @@ public class PlayerBase : MonoBehaviour
|
|||||||
|
|
||||||
public Transform GetBasePlacementDataPosition(int idx)
|
public Transform GetBasePlacementDataPosition(int idx)
|
||||||
{
|
{
|
||||||
|
Debug.Log($"Index: {idx}, basePlacementDatas[idx]: {basePlacementDatas[idx]}");
|
||||||
return basePlacementDatas[idx].placementTransform;
|
return basePlacementDatas[idx].placementTransform;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -20,8 +20,13 @@ public enum PawnType
|
|||||||
public class PlayerPawn : MonoBehaviour
|
public class PlayerPawn : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField] private PlayerState playerState;
|
[SerializeField] private PlayerState playerState;
|
||||||
|
[SerializeField] private Animator animator;
|
||||||
|
|
||||||
|
public bool CanSelectPlayer
|
||||||
|
{
|
||||||
|
get; private set;
|
||||||
|
}
|
||||||
|
|
||||||
private bool canSelectPlayerFromHome;
|
|
||||||
private GameplayManager gameplayManager;
|
private GameplayManager gameplayManager;
|
||||||
|
|
||||||
public int CurrentTileIndex
|
public int CurrentTileIndex
|
||||||
@ -56,8 +61,8 @@ public class PlayerPawn : MonoBehaviour
|
|||||||
|
|
||||||
public void SetPlayerSelectionState(bool state)
|
public void SetPlayerSelectionState(bool state)
|
||||||
{
|
{
|
||||||
canSelectPlayerFromHome = state;
|
CanSelectPlayer = state;
|
||||||
if (canSelectPlayerFromHome)
|
if (CanSelectPlayer)
|
||||||
{
|
{
|
||||||
// TODO :: Play animation for selecting any of the players
|
// TODO :: Play animation for selecting any of the players
|
||||||
}
|
}
|
||||||
@ -67,19 +72,40 @@ public class PlayerPawn : MonoBehaviour
|
|||||||
{
|
{
|
||||||
StepsTaken++;
|
StepsTaken++;
|
||||||
CurrentTileIndex = tileIndex;
|
CurrentTileIndex = tileIndex;
|
||||||
transform.DOMove(startingPoint, 0.5f).onComplete = () => onComplete?.Invoke();
|
animator?.SetTrigger("Jump");
|
||||||
|
|
||||||
|
// SFX
|
||||||
|
SoundManager soundManager = InterfaceManager.Instance?.GetInterfaceInstance<SoundManager>();
|
||||||
|
soundManager?.PlayGameSoundClip(SoundType.Jump);
|
||||||
|
|
||||||
|
transform.DOMove(startingPoint, 0.6f).onComplete = () =>
|
||||||
|
{
|
||||||
|
animator?.ResetTrigger("Jump");
|
||||||
|
|
||||||
|
// Rotate Player
|
||||||
|
TilesManager tilesManager = InterfaceManager.Instance.GetInterfaceInstance<TilesManager>();
|
||||||
|
gameplayManager = gameplayManager ?? InterfaceManager.Instance.GetInterfaceInstance<GameplayManager>();
|
||||||
|
|
||||||
|
int nextTileIndex = gameplayManager.GetNextGeneralTileIndex(this);
|
||||||
|
Vector3 lookDirection = tilesManager.RetrieveTileBasedOnIndex(nextTileIndex).transform.position - transform.position;
|
||||||
|
lookDirection.y = 0;
|
||||||
|
transform.DOLookAt(transform.position + lookDirection, 0.2f);
|
||||||
|
|
||||||
|
onComplete?.Invoke();
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MoveToCustomTilePosition(Vector3 targetPoint)
|
public void MoveToCustomTilePosition(Vector3 targetPoint)
|
||||||
{
|
{
|
||||||
StepsTaken++;
|
StepsTaken++;
|
||||||
transform.DOMove(targetPoint, 0.5f);
|
transform.DOMove(targetPoint, 1f);
|
||||||
}
|
}
|
||||||
|
|
||||||
// when he is defeated
|
// when he is defeated
|
||||||
public void MoveBackToHome(Vector3 pos)
|
public void MoveBackToHome(Transform transformData)
|
||||||
{
|
{
|
||||||
transform.position = pos;
|
transform.position = transformData.position;
|
||||||
|
transform.rotation = transformData.rotation;
|
||||||
SetPlayerState(PlayerState.InHome);
|
SetPlayerState(PlayerState.InHome);
|
||||||
StepsTaken = 0;
|
StepsTaken = 0;
|
||||||
}
|
}
|
||||||
@ -93,7 +119,7 @@ public class PlayerPawn : MonoBehaviour
|
|||||||
|
|
||||||
private void OnMouseDown()
|
private void OnMouseDown()
|
||||||
{
|
{
|
||||||
if (IsBotPlayer || !canSelectPlayerFromHome) return;
|
if (IsBotPlayer || !CanSelectPlayer) return;
|
||||||
|
|
||||||
SetGameplayManager();
|
SetGameplayManager();
|
||||||
gameplayManager.OnPawnSelected(this);
|
gameplayManager.OnPawnSelected(this);
|
||||||
|
|||||||
@ -27,6 +27,9 @@ public class DiceRoller : MonoBehaviour
|
|||||||
|
|
||||||
private void OnDiceRolled()
|
private void OnDiceRolled()
|
||||||
{
|
{
|
||||||
|
SoundManager soundManager = InterfaceManager.Instance?.GetInterfaceInstance<SoundManager>();
|
||||||
|
soundManager?.PlayGameSoundClip(SoundType.Dice);
|
||||||
|
|
||||||
int currentRolledVal = // Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1);
|
int currentRolledVal = // Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1);
|
||||||
diceTestValue != 0 ? diceTestValue : Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1);
|
diceTestValue != 0 ? diceTestValue : Random.Range(1, Ludo_3D_Constants.Max_Dice_Rolls + 1);
|
||||||
inputManager.SetDiceRollValue(currentRolledVal);
|
inputManager.SetDiceRollValue(currentRolledVal);
|
||||||
|
|||||||
@ -24,11 +24,13 @@ public class InputManager : MonoBehaviour, IBase, IBootLoader, IDataLoader
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
|
Debug.Log($"Initialize");
|
||||||
InterfaceManager.Instance?.RegisterInterface<InputManager>(this);
|
InterfaceManager.Instance?.RegisterInterface<InputManager>(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void InitializeData()
|
public void InitializeData()
|
||||||
{
|
{
|
||||||
|
Debug.Log($"InitializeData");
|
||||||
GameplayManager = InterfaceManager.Instance?.GetInterfaceInstance<GameplayManager>();
|
GameplayManager = InterfaceManager.Instance?.GetInterfaceInstance<GameplayManager>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -9,6 +9,7 @@ public abstract class BootLoader : MonoBehaviour
|
|||||||
|
|
||||||
protected virtual void Start()
|
protected virtual void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
InterfaceManager.InitInstance();
|
InterfaceManager.InitInstance();
|
||||||
|
|
||||||
InitBootLoaders();
|
InitBootLoaders();
|
||||||
|
|||||||
@ -19,9 +19,9 @@ public class GameBootLoader : BootLoader
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void InitializeData()
|
protected override void InitializeData()
|
||||||
{
|
{
|
||||||
|
Debug.Log($"InitializeData: for loaders");
|
||||||
InitializeScriptablesData();
|
InitializeScriptablesData();
|
||||||
|
|
||||||
IDataLoader dataLoader = null;
|
IDataLoader dataLoader = null;
|
||||||
@ -29,6 +29,7 @@ public class GameBootLoader : BootLoader
|
|||||||
{
|
{
|
||||||
if (GetLoader<IDataLoader>(loader.transform, out dataLoader))
|
if (GetLoader<IDataLoader>(loader.transform, out dataLoader))
|
||||||
{
|
{
|
||||||
|
Debug.Log($"InitializeData: {loader.transform.name}");
|
||||||
dataLoader.InitializeData();
|
dataLoader.InitializeData();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -34,17 +34,17 @@ public class SafeTile : Tile
|
|||||||
playerPawns = new Dictionary<int, PlayerPawn>()
|
playerPawns = new Dictionary<int, PlayerPawn>()
|
||||||
});
|
});
|
||||||
|
|
||||||
Debug.Log($"tileName: {name}, playerPawn.PlayerId: {playerPawn.PlayerId}");
|
Debug.Log($"targetSafeTile. tileName: {name}, playerPawn.PlayerId: {playerPawn.PlayerId}");
|
||||||
playerTypesDict[playerType].playerPawns.Add(playerPawn.PlayerId, playerPawn);
|
playerTypesDict[playerType].playerPawns.Add(playerPawn.PlayerId, playerPawn);
|
||||||
playerTypesDict[playerType].commonPlacementTransform = placementQueue.Dequeue();
|
playerTypesDict[playerType].commonPlacementTransform = placementQueue.Dequeue();
|
||||||
|
|
||||||
Debug.Log($"targetSafeTile. Adding player {playerType} {playerTypesDict[playerType].playerCount} tileName: {name}");
|
Debug.Log($"targetSafeTile. tileName: {name} Adding player {playerType} {playerTypesDict[playerType].playerCount} tileName: {name}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Debug.Log($"tileName: {name}, playerPawn.PlayerId: {playerPawn.PlayerId}");
|
Debug.Log($"tileName: {name}, playerPawn.PlayerId: {playerPawn.PlayerId}");
|
||||||
playerTypesDict[playerType].playerCount++;
|
playerTypesDict[playerType].playerCount++;
|
||||||
Debug.Log($"targetSafeTile. Adding player {playerType} {playerTypesDict[playerType].playerCount}, tileName: {name}");
|
Debug.Log($"targetSafeTile. tileName: {name} Adding player {playerType} {playerTypesDict[playerType].playerCount}, tileName: {name}");
|
||||||
playerTypesDict[playerType].playerPawns.Add(playerPawn.PlayerId, playerPawn);
|
playerTypesDict[playerType].playerPawns.Add(playerPawn.PlayerId, playerPawn);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -55,16 +55,16 @@ public class SafeTile : Tile
|
|||||||
{
|
{
|
||||||
if (playerTypesDict[playerType].playerCount > 0)
|
if (playerTypesDict[playerType].playerCount > 0)
|
||||||
{
|
{
|
||||||
Debug.Log($"targetSafeTile. Removing player {playerType} {playerTypesDict[playerType].playerCount}, tileName: {name}");
|
Debug.Log($"targetSafeTile. tileName: {name} Removing player {playerType} {playerTypesDict[playerType].playerCount}, tileName: {name}");
|
||||||
playerTypesDict[playerType].playerCount--;
|
playerTypesDict[playerType].playerCount--;
|
||||||
Debug.Log($"targetSafeTile. Removing player {playerType} after: {playerTypesDict[playerType].playerCount}");
|
Debug.Log($"targetSafeTile. tileName: {name} Removing player {playerType} after: {playerTypesDict[playerType].playerCount}");
|
||||||
playerTypesDict[playerType].playerPawns.Remove(playerPawn.PlayerId);
|
playerTypesDict[playerType].playerPawns.Remove(playerPawn.PlayerId);
|
||||||
|
|
||||||
if (playerTypesDict[playerType].playerCount == 0)
|
if (playerTypesDict[playerType].playerCount == 0)
|
||||||
{
|
{
|
||||||
placementQueue.Enqueue(playerTypesDict[playerType].commonPlacementTransform);
|
placementQueue.Enqueue(playerTypesDict[playerType].commonPlacementTransform);
|
||||||
playerTypesDict.Remove(playerType);
|
playerTypesDict.Remove(playerType);
|
||||||
Debug.Log($"targetSafeTile. Removing player {playerType}");
|
Debug.Log($"targetSafeTile. tileName: {name} Removing player {playerType}");
|
||||||
lastOccupiedIndex--;
|
lastOccupiedIndex--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -27,18 +27,30 @@ public class Tile : MonoBehaviour
|
|||||||
|
|
||||||
protected int lastOccupiedIndex = 0;
|
protected int lastOccupiedIndex = 0;
|
||||||
|
|
||||||
public PlayerPawn PlayerPawn // Change implementation
|
private List<PlayerPawn> PlayerPawns = new List<PlayerPawn>(); // Change implementation
|
||||||
|
|
||||||
|
public bool HasPawnsAvailable => PlayerPawns.Count > 0;
|
||||||
|
public PlayerType CurrentHoldingPlayerType => PlayerPawns[0].PlayerType;
|
||||||
|
public int TotalPawnsInTile => PlayerPawns.Count;
|
||||||
|
|
||||||
|
public PlayerPawn GetPlayerPawn()
|
||||||
{
|
{
|
||||||
get; private set;
|
var pawn = PlayerPawns[0];
|
||||||
|
PlayerPawns.RemoveAt(0);
|
||||||
|
return pawn;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void InitPlayerPawn(PlayerPawn playerPawn, PlayerType playerType)
|
public virtual void InitPlayerPawn(PlayerPawn playerPawn, PlayerType playerType)
|
||||||
{
|
{
|
||||||
PlayerPawn = playerPawn;
|
PlayerPawns.Add(playerPawn);
|
||||||
|
Debug.Log($"Adding new PlayerPawn {playerPawn.name}, playerType: {playerType} to {name}");
|
||||||
|
Debug.Log($"Adding new PlayerPawn {PlayerPawns.Count} {name}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetPlayerPawn()
|
public void ResetPlayerPawn(PlayerPawn movingPawn)
|
||||||
{
|
{
|
||||||
PlayerPawn = null;
|
PlayerPawns.Remove(movingPawn);
|
||||||
|
Debug.Log($"Resetting new PlayerPawn {movingPawn.name} {name}");
|
||||||
|
Debug.Log($"Resetting new PlayerPawn {PlayerPawns.Count} {name}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user