15 Commits

Author SHA1 Message Date
6f374f0d21 Added logic for connecting pvp and bot ui with gameplay. 2026-01-30 11:30:40 +05:30
9af9ac09fb Refactored changes along with flow updations/ 2026-01-30 09:35:31 +05:30
a291dff121 Safe Zone visual 2026-01-29 20:24:16 +05:30
eb6295bee3 Added Player Visuals
- Added character
- Linked animation
- Player rotation based on next tile
2026-01-29 15:54:13 +05:30
d93ffe6fad Fix: AI's not aligning properly in safe zone. 2026-01-28 22:00:39 +05:30
67b6da28c0 Bug Fixes: AI. 2026-01-28 20:57:35 +05:30
f06062dfec Added Visuals to Game Scene 2026-01-28 17:37:33 +05:30
32b7069b8f Changes for AI logic. 2026-01-28 16:57:27 +05:30
a9af5d1d17 Refactored changes. 2026-01-26 19:48:55 +05:30
464e5fc46c Changes for player base logic. 2026-01-26 13:03:50 +05:30
d603699981 Changes for moving player back to base. 2026-01-23 15:32:48 +05:30
9b1c4f14b0 Bug fixes for safe mode edge cases. 2026-01-23 12:46:59 +05:30
45b5fe9dd5 Bug fixes, added logic for multiple pawns in safe node. 2026-01-22 20:50:41 +05:30
69ee296d93 Added basic core gameplay (LAN). 2026-01-21 20:27:45 +05:30
ece8c8d5cb Initialized project with loader scripts and necessary components.
Added newtonsoft package.
Added dotween package.
Updated game scene with PopupManager, GameBootLoader.
Added necessary UI scripts.
2026-01-20 20:17:48 +05:30