14 Commits

Author SHA1 Message Date
e57be039ff Game over flow changes. 2026-01-30 21:51:33 +05:30
d20503fd9b Added player count visual updates 2026-01-30 19:04:14 +05:30
9eef3eb04c Merge branch 'Gameplay/ashby-gameplay' into Gameplay/main-gameplay
# Conflicts:
#	Assets/External-Assets/packages/Project/Scripts/Gameplay/Snake and Ladder/DiceView.cs
#	Assets/Scripts/Gameplay/GameplayManager.cs
#	Assets/Scripts/Input/DiceRollHandler.cs
2026-01-30 12:57:17 +05:30
14d4a562a4 New dice logic + fixes. 2026-01-30 12:54:43 +05:30
6f374f0d21 Added logic for connecting pvp and bot ui with gameplay. 2026-01-30 11:30:40 +05:30
9af9ac09fb Refactored changes along with flow updations/ 2026-01-30 09:35:31 +05:30
874e44a7f7 Attached few SFX and added prefab to show player count 2026-01-29 18:34:30 +05:30
d93ffe6fad Fix: AI's not aligning properly in safe zone. 2026-01-28 22:00:39 +05:30
67b6da28c0 Bug Fixes: AI. 2026-01-28 20:57:35 +05:30
32b7069b8f Changes for AI logic. 2026-01-28 16:57:27 +05:30
a9af5d1d17 Refactored changes. 2026-01-26 19:48:55 +05:30
45b5fe9dd5 Bug fixes, added logic for multiple pawns in safe node. 2026-01-22 20:50:41 +05:30
69ee296d93 Added basic core gameplay (LAN). 2026-01-21 20:27:45 +05:30
ece8c8d5cb Initialized project with loader scripts and necessary components.
Added newtonsoft package.
Added dotween package.
Updated game scene with PopupManager, GameBootLoader.
Added necessary UI scripts.
2026-01-20 20:17:48 +05:30