59 Commits

Author SHA1 Message Date
bac165c28d Fix: Alignment issue in main menu screen. 2026-02-16 15:56:35 +05:30
46ca785f31 Added brand logo. 2026-02-16 15:01:44 +05:30
9c650a348b Scene changes for properties. 2026-02-13 18:20:29 +05:30
8be8ffae15 Major Refactoring + fixes for new feedback logic + tiny visual fixes with dice logic. 2026-02-13 18:17:23 +05:30
b41e2990fc Updated with all the feedback fixes. 2026-02-12 21:34:08 +05:30
2563f36e7d Player Indication arrow added 2026-02-12 18:07:21 +05:30
370c9f4b57 Modified animation, updated dice roll logic. 2026-02-12 14:11:08 +05:30
97cd17c0cf Added auto selecting logic for player. 2026-02-10 19:24:08 +05:30
f34fa9bce9 Bug fixes + vfx addition + timer for dice roll + turn sound. 2026-02-06 19:04:39 +05:30
ae15daed75 Handled pause logic + fixed a bug found while testing the changes. 2026-02-04 21:47:34 +05:30
8cace14a90 Restart button and background changes. 2026-02-04 16:08:34 +05:30
565ec07c65 Removed debug checks 2026-02-02 21:36:31 +05:30
318a34e192 Fix : gameflow logic 2026-02-02 17:21:38 +05:30
1897a36a88 Refactored changes + fixes for indicator. 2026-02-02 16:43:43 +05:30
f12bd32c55 Fix : Player count update and visual
- increased treasure size
2026-02-02 11:19:44 +05:30
6b5dd5d0f0 Bug fixes + Refactored/Restructurd changes + Dice roll logical changes.
Remove event deallocation function call in DiceView due to flow breakage because of timer in delay.
Added a debug test bool inside GameplayManager for testing dice logic without dice animation.
Fixed issue with additional steps being kept track for player (PlayerPawn.cs)
Bound restart logic for the Game over popup alone.
Added a maxDiceSixRollCounter for keeping track of how many times 6 can be rolled.
Fixed issue with wrong player being selected while restart is clicked.
Fixed indexing logical errors while finding possible tile data.
Fixed issue with player attacking another player and moving constantly.
Fixed issue with player not switching when there is no option for dice roll.
Handled dice roll logic when pawns are in finishing path.
Fixed indexing issue with availPlayers collection where wrong indexes were being selected for removing from the collection.
Fixed issue with tile data not resetting on restart.
Restructured logic for showing winners inside Game Over popup.
Restructured GameOverPopup and GameOverScreen with respect to showing/hiding screens/popups.
2026-01-31 20:33:50 +05:30
76659bc964 Addressed all pawns in finishing path scenarios. 2026-01-31 01:05:28 +05:30
2a348436d3 Fix : Finishing tile index issue 2026-01-30 23:55:59 +05:30
e069dd4755 Added music manager in scene. 2026-01-30 23:39:43 +05:30
4bec2bc8fa Updated Hud screen type. 2026-01-30 23:30:45 +05:30
9d6d2599e1 Updated Main Menu screen type. 2026-01-30 23:29:49 +05:30
d1836cf10c Updated Finishing tiles logic. 2026-01-30 23:27:56 +05:30
afb05e4116 Added Music Manager to play BGM 2026-01-30 23:24:57 +05:30
f5629aa283 Added Screen switching logic (main -> game -> gameOver) 2026-01-30 22:46:04 +05:30
e57be039ff Game over flow changes. 2026-01-30 21:51:33 +05:30
41c2fdbee5 PvP & PvBot changes. 2026-01-30 19:14:08 +05:30
9afdacde72 Added color selection to P v AI mode. 2026-01-30 14:13:52 +05:30
45699adcc8 Added additional safe tile logic. 2026-01-30 13:54:19 +05:30
6f374f0d21 Added logic for connecting pvp and bot ui with gameplay. 2026-01-30 11:30:40 +05:30
9af9ac09fb Refactored changes along with flow updations/ 2026-01-30 09:35:31 +05:30
a291dff121 Safe Zone visual 2026-01-29 20:24:16 +05:30
eb6295bee3 Added Player Visuals
- Added character
- Linked animation
- Player rotation based on next tile
2026-01-29 15:54:13 +05:30
d93ffe6fad Fix: AI's not aligning properly in safe zone. 2026-01-28 22:00:39 +05:30
5a90b0961c Merge branch 'main' into feature/main-gameplay 2026-01-28 21:01:49 +05:30
67b6da28c0 Bug Fixes: AI. 2026-01-28 20:57:35 +05:30
20513808e9 Added Dice 2026-01-28 20:46:45 +05:30
f06062dfec Added Visuals to Game Scene 2026-01-28 17:37:33 +05:30
675dc73ae7 Merge branch 'main' into feature/main-gameplay 2026-01-28 16:58:46 +05:30
32b7069b8f Changes for AI logic. 2026-01-28 16:57:27 +05:30
aa1592ea9f Added Sound Manager and gave vol Control. 2026-01-28 16:54:37 +05:30
bdc4b2feb7 Added Pause Menu and In-Game HUDS 2026-01-28 15:54:35 +05:30
ab7217ce5b Merge remote-tracking branch 'origin/feature/main-ui' into feature/siva-ui 2026-01-28 09:20:56 +05:30
5f2a6d0804 Completed UI
HUDs Remaining
2026-01-27 17:59:40 +05:30
b99833656f Game Over Panel Completed
- Added Game Font
- Added sprite for game over scene
2026-01-27 11:37:22 +05:30
a9af5d1d17 Refactored changes. 2026-01-26 19:48:55 +05:30
675378a4d1 Home Page UI Updated except Options menu 2026-01-26 16:30:31 +05:30
464e5fc46c Changes for player base logic. 2026-01-26 13:03:50 +05:30
bcc42f8321 Merge branch 'main' into feature/main-ui 2026-01-23 15:36:05 +05:30
f29b38f650 Added Options, Instructions, basic HUDs and Game over 2026-01-23 15:32:53 +05:30
d603699981 Changes for moving player back to base. 2026-01-23 15:32:48 +05:30