87dfbaf5d1
Updated safe tiles with flags and final point with LOGO
2026-02-23 15:51:11 +05:30
e560024e70
Fixes: Loader script and preseve aspect for brand logo.
2026-02-17 12:49:35 +05:30
bac165c28d
Fix: Alignment issue in main menu screen.
2026-02-16 15:56:35 +05:30
46ca785f31
Added brand logo.
2026-02-16 15:01:44 +05:30
9c650a348b
Scene changes for properties.
2026-02-13 18:20:29 +05:30
8be8ffae15
Major Refactoring + fixes for new feedback logic + tiny visual fixes with dice logic.
2026-02-13 18:17:23 +05:30
b41e2990fc
Updated with all the feedback fixes.
2026-02-12 21:34:08 +05:30
2563f36e7d
Player Indication arrow added
2026-02-12 18:07:21 +05:30
370c9f4b57
Modified animation, updated dice roll logic.
2026-02-12 14:11:08 +05:30
97cd17c0cf
Added auto selecting logic for player.
2026-02-10 19:24:08 +05:30
f34fa9bce9
Bug fixes + vfx addition + timer for dice roll + turn sound.
2026-02-06 19:04:39 +05:30
ae15daed75
Handled pause logic + fixed a bug found while testing the changes.
2026-02-04 21:47:34 +05:30
8cace14a90
Restart button and background changes.
2026-02-04 16:08:34 +05:30
565ec07c65
Removed debug checks
2026-02-02 21:36:31 +05:30
318a34e192
Fix : gameflow logic
2026-02-02 17:21:38 +05:30
1897a36a88
Refactored changes + fixes for indicator.
2026-02-02 16:43:43 +05:30
f12bd32c55
Fix : Player count update and visual
...
- increased treasure size
2026-02-02 11:19:44 +05:30
6b5dd5d0f0
Bug fixes + Refactored/Restructurd changes + Dice roll logical changes.
...
Remove event deallocation function call in DiceView due to flow breakage because of timer in delay.
Added a debug test bool inside GameplayManager for testing dice logic without dice animation.
Fixed issue with additional steps being kept track for player (PlayerPawn.cs)
Bound restart logic for the Game over popup alone.
Added a maxDiceSixRollCounter for keeping track of how many times 6 can be rolled.
Fixed issue with wrong player being selected while restart is clicked.
Fixed indexing logical errors while finding possible tile data.
Fixed issue with player attacking another player and moving constantly.
Fixed issue with player not switching when there is no option for dice roll.
Handled dice roll logic when pawns are in finishing path.
Fixed indexing issue with availPlayers collection where wrong indexes were being selected for removing from the collection.
Fixed issue with tile data not resetting on restart.
Restructured logic for showing winners inside Game Over popup.
Restructured GameOverPopup and GameOverScreen with respect to showing/hiding screens/popups.
2026-01-31 20:33:50 +05:30
76659bc964
Addressed all pawns in finishing path scenarios.
2026-01-31 01:05:28 +05:30
2a348436d3
Fix : Finishing tile index issue
2026-01-30 23:55:59 +05:30
e069dd4755
Added music manager in scene.
2026-01-30 23:39:43 +05:30
4bec2bc8fa
Updated Hud screen type.
2026-01-30 23:30:45 +05:30
9d6d2599e1
Updated Main Menu screen type.
2026-01-30 23:29:49 +05:30
d1836cf10c
Updated Finishing tiles logic.
2026-01-30 23:27:56 +05:30
afb05e4116
Added Music Manager to play BGM
2026-01-30 23:24:57 +05:30
f5629aa283
Added Screen switching logic (main -> game -> gameOver)
2026-01-30 22:46:04 +05:30
e57be039ff
Game over flow changes.
2026-01-30 21:51:33 +05:30
41c2fdbee5
PvP & PvBot changes.
2026-01-30 19:14:08 +05:30
9afdacde72
Added color selection to P v AI mode.
2026-01-30 14:13:52 +05:30
45699adcc8
Added additional safe tile logic.
2026-01-30 13:54:19 +05:30
6f374f0d21
Added logic for connecting pvp and bot ui with gameplay.
2026-01-30 11:30:40 +05:30
9af9ac09fb
Refactored changes along with flow updations/
2026-01-30 09:35:31 +05:30
a291dff121
Safe Zone visual
2026-01-29 20:24:16 +05:30
eb6295bee3
Added Player Visuals
...
- Added character
- Linked animation
- Player rotation based on next tile
2026-01-29 15:54:13 +05:30
d93ffe6fad
Fix: AI's not aligning properly in safe zone.
2026-01-28 22:00:39 +05:30
5a90b0961c
Merge branch 'main' into feature/main-gameplay
2026-01-28 21:01:49 +05:30
67b6da28c0
Bug Fixes: AI.
2026-01-28 20:57:35 +05:30
20513808e9
Added Dice
2026-01-28 20:46:45 +05:30
f06062dfec
Added Visuals to Game Scene
2026-01-28 17:37:33 +05:30
675dc73ae7
Merge branch 'main' into feature/main-gameplay
2026-01-28 16:58:46 +05:30
32b7069b8f
Changes for AI logic.
2026-01-28 16:57:27 +05:30
aa1592ea9f
Added Sound Manager and gave vol Control.
2026-01-28 16:54:37 +05:30
bdc4b2feb7
Added Pause Menu and In-Game HUDS
2026-01-28 15:54:35 +05:30
ab7217ce5b
Merge remote-tracking branch 'origin/feature/main-ui' into feature/siva-ui
2026-01-28 09:20:56 +05:30
5f2a6d0804
Completed UI
...
HUDs Remaining
2026-01-27 17:59:40 +05:30
b99833656f
Game Over Panel Completed
...
- Added Game Font
- Added sprite for game over scene
2026-01-27 11:37:22 +05:30
a9af5d1d17
Refactored changes.
2026-01-26 19:48:55 +05:30
675378a4d1
Home Page UI Updated except Options menu
2026-01-26 16:30:31 +05:30
464e5fc46c
Changes for player base logic.
2026-01-26 13:03:50 +05:30
bcc42f8321
Merge branch 'main' into feature/main-ui
2026-01-23 15:36:05 +05:30