46 Commits

Author SHA1 Message Date
6e420e0282 Added game icon in gameplay.
Addition: Added game icon for recognising each player's turn.

Fix: Added null checks for users timer system.
2026-02-23 16:35:26 +05:30
87dfbaf5d1 Updated safe tiles with flags and final point with LOGO 2026-02-23 15:51:11 +05:30
e560024e70 Fixes: Loader script and preseve aspect for brand logo. 2026-02-17 12:49:35 +05:30
bac165c28d Fix: Alignment issue in main menu screen. 2026-02-16 15:56:35 +05:30
46ca785f31 Added brand logo. 2026-02-16 15:01:44 +05:30
9c650a348b Scene changes for properties. 2026-02-13 18:20:29 +05:30
8be8ffae15 Major Refactoring + fixes for new feedback logic + tiny visual fixes with dice logic. 2026-02-13 18:17:23 +05:30
b41e2990fc Updated with all the feedback fixes. 2026-02-12 21:34:08 +05:30
2563f36e7d Player Indication arrow added 2026-02-12 18:07:21 +05:30
370c9f4b57 Modified animation, updated dice roll logic. 2026-02-12 14:11:08 +05:30
97cd17c0cf Added auto selecting logic for player. 2026-02-10 19:24:08 +05:30
f34fa9bce9 Bug fixes + vfx addition + timer for dice roll + turn sound. 2026-02-06 19:04:39 +05:30
ae15daed75 Handled pause logic + fixed a bug found while testing the changes. 2026-02-04 21:47:34 +05:30
8cace14a90 Restart button and background changes. 2026-02-04 16:08:34 +05:30
565ec07c65 Removed debug checks 2026-02-02 21:36:31 +05:30
318a34e192 Fix : gameflow logic 2026-02-02 17:21:38 +05:30
1897a36a88 Refactored changes + fixes for indicator. 2026-02-02 16:43:43 +05:30
f12bd32c55 Fix : Player count update and visual
- increased treasure size
2026-02-02 11:19:44 +05:30
6b5dd5d0f0 Bug fixes + Refactored/Restructurd changes + Dice roll logical changes.
Remove event deallocation function call in DiceView due to flow breakage because of timer in delay.
Added a debug test bool inside GameplayManager for testing dice logic without dice animation.
Fixed issue with additional steps being kept track for player (PlayerPawn.cs)
Bound restart logic for the Game over popup alone.
Added a maxDiceSixRollCounter for keeping track of how many times 6 can be rolled.
Fixed issue with wrong player being selected while restart is clicked.
Fixed indexing logical errors while finding possible tile data.
Fixed issue with player attacking another player and moving constantly.
Fixed issue with player not switching when there is no option for dice roll.
Handled dice roll logic when pawns are in finishing path.
Fixed indexing issue with availPlayers collection where wrong indexes were being selected for removing from the collection.
Fixed issue with tile data not resetting on restart.
Restructured logic for showing winners inside Game Over popup.
Restructured GameOverPopup and GameOverScreen with respect to showing/hiding screens/popups.
2026-01-31 20:33:50 +05:30
76659bc964 Addressed all pawns in finishing path scenarios. 2026-01-31 01:05:28 +05:30
2a348436d3 Fix : Finishing tile index issue 2026-01-30 23:55:59 +05:30
e069dd4755 Added music manager in scene. 2026-01-30 23:39:43 +05:30
4bec2bc8fa Updated Hud screen type. 2026-01-30 23:30:45 +05:30
9d6d2599e1 Updated Main Menu screen type. 2026-01-30 23:29:49 +05:30
d1836cf10c Updated Finishing tiles logic. 2026-01-30 23:27:56 +05:30
afb05e4116 Added Music Manager to play BGM 2026-01-30 23:24:57 +05:30
f5629aa283 Added Screen switching logic (main -> game -> gameOver) 2026-01-30 22:46:04 +05:30
e57be039ff Game over flow changes. 2026-01-30 21:51:33 +05:30
41c2fdbee5 PvP & PvBot changes. 2026-01-30 19:14:08 +05:30
9afdacde72 Added color selection to P v AI mode. 2026-01-30 14:13:52 +05:30
45699adcc8 Added additional safe tile logic. 2026-01-30 13:54:19 +05:30
6f374f0d21 Added logic for connecting pvp and bot ui with gameplay. 2026-01-30 11:30:40 +05:30
9af9ac09fb Refactored changes along with flow updations/ 2026-01-30 09:35:31 +05:30
a291dff121 Safe Zone visual 2026-01-29 20:24:16 +05:30
eb6295bee3 Added Player Visuals
- Added character
- Linked animation
- Player rotation based on next tile
2026-01-29 15:54:13 +05:30
d93ffe6fad Fix: AI's not aligning properly in safe zone. 2026-01-28 22:00:39 +05:30
67b6da28c0 Bug Fixes: AI. 2026-01-28 20:57:35 +05:30
f06062dfec Added Visuals to Game Scene 2026-01-28 17:37:33 +05:30
32b7069b8f Changes for AI logic. 2026-01-28 16:57:27 +05:30
a9af5d1d17 Refactored changes. 2026-01-26 19:48:55 +05:30
464e5fc46c Changes for player base logic. 2026-01-26 13:03:50 +05:30
d603699981 Changes for moving player back to base. 2026-01-23 15:32:48 +05:30
9b1c4f14b0 Bug fixes for safe mode edge cases. 2026-01-23 12:46:59 +05:30
45b5fe9dd5 Bug fixes, added logic for multiple pawns in safe node. 2026-01-22 20:50:41 +05:30
69ee296d93 Added basic core gameplay (LAN). 2026-01-21 20:27:45 +05:30
ece8c8d5cb Initialized project with loader scripts and necessary components.
Added newtonsoft package.
Added dotween package.
Updated game scene with PopupManager, GameBootLoader.
Added necessary UI scripts.
2026-01-20 20:17:48 +05:30