Added menu flow in game over popup.

This commit is contained in:
Ashby Issac 2026-02-02 17:30:03 +05:30
parent 318a34e192
commit ec87b47d61
2 changed files with 16 additions and 4 deletions

View File

@ -25,7 +25,6 @@ public class BotModeData
public class GameModeHandler : MonoBehaviour, IBase, IBootLoader, IDataLoader
{
private GameplayManager gameplayManager;
private GameManager gameManager;
private PVPModeData pvpModeData;
private BotModeData botModeData;
@ -34,6 +33,11 @@ public class GameModeHandler : MonoBehaviour, IBase, IBootLoader, IDataLoader
get; private set;
}
public GameManager GameManager
{
get; private set;
}
public void Initialize()
{
InterfaceManager.Instance.RegisterInterface<GameModeHandler>(this);
@ -41,7 +45,7 @@ public class GameModeHandler : MonoBehaviour, IBase, IBootLoader, IDataLoader
public void InitializeData()
{
gameManager = InterfaceManager.Instance.GetInterfaceInstance<GameManager>();
GameManager = InterfaceManager.Instance.GetInterfaceInstance<GameManager>();
gameplayManager = InterfaceManager.Instance.GetInterfaceInstance<GameplayManager>();
}
@ -70,7 +74,7 @@ public class GameModeHandler : MonoBehaviour, IBase, IBootLoader, IDataLoader
public void OnGameRestarted()
{
gameManager.OnGameStateChanged(GameState.InGame);
GameManager.OnGameStateChanged(GameState.InGame);
gameplayManager.ResetGameRestartData();
switch (CurrentGameModeType)
{

View File

@ -50,7 +50,7 @@ public class GameOverPopup : PopupBase
{
HidePopup();
gameModeHandler = gameModeHandler == null ? InterfaceManager.Instance.GetInterfaceInstance<GameModeHandler>() : gameModeHandler;
SetGameModeHandler();
gameModeHandler.OnGameRestarted();
}
@ -62,5 +62,13 @@ public class GameOverPopup : PopupBase
public void OnMainMenuClicked()
{
HidePopup();
SetGameModeHandler();
gameModeHandler.GameManager.OnGameStateChanged(GameState.InMenu);
}
private void SetGameModeHandler()
{
gameModeHandler = gameModeHandler == null ? InterfaceManager.Instance.GetInterfaceInstance<GameModeHandler>() : gameModeHandler;
}
}