Restart button and background changes.

This commit is contained in:
Ashby Issac 2026-02-04 16:08:34 +05:30
parent d465293ad7
commit 8cace14a90
3 changed files with 51 additions and 21 deletions

View File

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@ -27795,7 +27795,7 @@ GameObject:
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m_Name: Exit Button m_Name: Restart Button
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@ -28648,7 +28648,7 @@ MonoBehaviour:
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playBtn: {fileID: 5608193482210820798} playBtn: {fileID: 5608193482210820798}
exitBtn: {fileID: 5608193483192080388} restartBtn: {fileID: 5608193483192080388}
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View File

@ -6,23 +6,24 @@ public class PauseMenuPopup : PopupBase
[Header("Buttons")] [Header("Buttons")]
[SerializeField] private Button homeBtn; [SerializeField] private Button homeBtn;
[SerializeField] private Button playBtn; [SerializeField] private Button playBtn;
[SerializeField] private Button exitBtn; [SerializeField] private Button restartBtn;
private SoundManager soundManager;
private GameManager gameManager; private GameManager gameManager;
private SoundManager soundManager;
private GameModeHandler gameModeHandler;
private void OnEnable() private void OnEnable()
{ {
playBtn.onClick.AddListener(OnClick_PlayButton); playBtn.onClick.AddListener(OnClick_PlayButton);
homeBtn.onClick.AddListener(OnClick_HomeButton); homeBtn.onClick.AddListener(OnClick_HomeButton);
exitBtn.onClick.AddListener(OnClick_ExitButton); restartBtn.onClick.AddListener(OnClick_RestartButton);
} }
private void OnDisable() private void OnDisable()
{ {
playBtn.onClick.RemoveListener(OnClick_PlayButton); playBtn.onClick.RemoveListener(OnClick_PlayButton);
homeBtn.onClick.RemoveListener(OnClick_HomeButton); homeBtn.onClick.RemoveListener(OnClick_HomeButton);
exitBtn.onClick.RemoveListener(OnClick_ExitButton); restartBtn.onClick.RemoveListener(OnClick_RestartButton);
} }
private void OnClick_PlayButton() private void OnClick_PlayButton()
@ -47,9 +48,16 @@ public class PauseMenuPopup : PopupBase
gameManager.OnGameStateChanged(GameState.InMenu); gameManager.OnGameStateChanged(GameState.InMenu);
} }
private void OnClick_ExitButton() private void OnClick_RestartButton()
{ {
Application.Quit(); popupManager.HidePopup(popupType);
SetGameModeHandler();
gameModeHandler.OnGameRestarted();
} }
private void SetGameModeHandler()
{
gameModeHandler = gameModeHandler == null ? InterfaceManager.Instance.GetInterfaceInstance<GameModeHandler>() : gameModeHandler;
}
} }