From 141eef7aef3767f8b7c7dc6d68f0e8a347a22faa Mon Sep 17 00:00:00 2001 From: Ashby Issac Date: Fri, 23 Jan 2026 15:33:56 +0530 Subject: [PATCH] Disabled debug code. --- Assets/Scripts/Gameplay/GameplayManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Gameplay/GameplayManager.cs b/Assets/Scripts/Gameplay/GameplayManager.cs index 3ef5cb6..42b75d7 100644 --- a/Assets/Scripts/Gameplay/GameplayManager.cs +++ b/Assets/Scripts/Gameplay/GameplayManager.cs @@ -271,8 +271,8 @@ public class GameplayManager : MonoBehaviour, IBase, IBootLoader, IDataLoader } } - var tempPos = playerGameDatasDict[currentPlayerTypeTurn].playerCornerEntity.transform.position; - pointerDebug.position = new Vector3(tempPos.x, 3f, tempPos.z); + // var tempPos = playerGameDatasDict[currentPlayerTypeTurn].playerCornerEntity.transform.position; + // pointerDebug.position = new Vector3(tempPos.x, 3f, tempPos.z); pointerMeshRend.material = turnMat; // pointerMeshRend.materials[0] = turnMat;