2026-01-30 21:51:33 +05:30
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class GameOverPopup : PopupBase
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{
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[SerializeField] private Button playAgainBtn;
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[SerializeField] private Button mainMenuBtn;
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[SerializeField] private TextMeshProUGUI[] texts;
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private GameModeHandler gameModeHandler;
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private ScreenManager screenManager;
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private void OnEnable()
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{
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playAgainBtn.onClick.AddListener(OnPlayAgainClicked);
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mainMenuBtn.onClick.AddListener(OnMainMenuClicked);
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}
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private void OnDisable()
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{
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playAgainBtn.onClick.RemoveAllListeners();
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mainMenuBtn.onClick.RemoveAllListeners();
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}
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public void OnPlayAgainClicked()
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{
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HidePopup();
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gameModeHandler = gameModeHandler == null ? InterfaceManager.Instance.GetInterfaceInstance<GameModeHandler>() : gameModeHandler;
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gameModeHandler.OnGameRestarted();
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}
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private void HidePopup()
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{
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popupManager.HidePopup(popupType);
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}
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public void OnMainMenuClicked()
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{
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HidePopup();
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screenManager = screenManager == null ? InterfaceManager.Instance.GetInterfaceInstance<ScreenManager>() : screenManager;
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screenManager.ShowScreen(ScreenType.MenuScreen);
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}
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public void InitData(List<PlayerData> playerDatas)
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{
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for (int i = 0; i < playerDatas.Count; i++)
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{
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if (i == 0)
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{
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texts[i].text = $"{playerDatas[i].playerName} Wins";
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continue;
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}
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2026-01-30 22:46:04 +05:30
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texts[i].text = $"{(i + 1)}. {playerDatas[i].playerName}";
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2026-01-30 21:51:33 +05:30
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}
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}
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}
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